KetchupKaffei
Smash Apprentice
- Joined
- Sep 6, 2015
- Messages
- 175
As the title states, I find this very important and think this should be addressed as not only is this important for those who play this game, but also for the viewership/spectators.
After watching this video: https://youtu.be/ag700CBQ7VQ?t=809
It seems that some people in the competitive community, mainly ZeRo, is trying to ban stages for the sake of them being too similar from each other.
I believe heavily that we should not ban stages because of them being almost the same because it creates more of a variety to choose from and also keeps things from being boring overtime because of fatigue. Exhausting stages and the viewers from seeing and hearing the same stage over and over again.
We have been suffering from this issue with Smash Bros. For Wii U and 3DS greatly.
Mainly being that the amount of stages that are even legal is minuscule. Only a handful of 4 stages, having Battlefield, Final Destination, Smashville, and Town and City(Duck Hunt and Lylat Cruise being retired in most cases). Smashville and Town and City literally almost the same stage with the same theme(visually and music) from the same series(not much of a difference in creativity).
This was one of the few factors as to why the viewership of Smash 4 was also dwindling. Seeing those two stages for the 800th time is an eye sore. Not that it was the competitive community’s doing, but the amount that need to be banned because of reasonable pointed out flaws with other stages that can be unfair due to number of factors.
My point being that the stages to choose from is what can bore someone from playing or watching the game thousands times with same stages, making the game less fun to play on because of the select few stages to choose from when playing competitively.
Melee does suffer the same fate when it comes to variety.
However, even though they have 5 stages to choose from, each one(besides Dreamland and Battlefield) are drastically different and Melee's gameplay itself also compliments it, as Smash 4 doesn’t.
Those who play competitively will probably point out that we can play whatever stage we would like to play if it’s not tournament side/legal.
Although the issue comes in when players like myself that are competitive, will play on stages that are not tournament side/legal and will be frowned upon and not preferred to play on at all by others.
Causing a split within the community because of those that love the variety of actual legal stages, but banned/retired because they just seem the “same”.
If it is the same stage, what is the point of banning the stage in the first place? What harm would that do to have similar stages with small special tweaks? Nothing.
“There’s too many stages, some with unique differences like the blast zone, or the tree blowing wind onto the stage” -Some will say.
So? The thing is, the differences are so small and yet still give a personality to the stage.
It's also easy to note for the amount of possible legal stages that are going to be available when the game comes out. There will be at least probably be up to 20-30 legal stages(not counting Battlefield or Final Destination Forms) including stages with the no-hazards option as well.
Only being a slight difference of platform placements, blast zone, and possible stage movement that has predictive patterns and tweaks.
The amount of stages is not only appealing to choose from when playing with others competitively, not to be bored playing the same few stages again and again, but also eye-candy to those who are going to watch others play in tournaments, keeping things fresh.
We need to evolve and not stay in a very old traditional method to our small choice of stages, this is a great opportunity to take advantage of and we shouldn’t take it for granted.
Last, but not least: Sakurai himself stated he would like for us to consider these stages, as in competitive-wise.
I feel we should just do that, instead of banning stages like this from the gecko, actually being more reasonable than we already are now. We already owe him enough for all these years of playing Smash Bros. to at least to do that for him in my book. It hurts that it seems we’re not even going to at LEAST try that.
I would love to play some serious matches on “similar” stages on Smash Ladder without most people complaining how it’s not tournament legal and what not.
People would love to not see a few stages for the millionth time. People would would like the community to not split apart because of stages preferences.
After watching this video: https://youtu.be/ag700CBQ7VQ?t=809
It seems that some people in the competitive community, mainly ZeRo, is trying to ban stages for the sake of them being too similar from each other.
I believe heavily that we should not ban stages because of them being almost the same because it creates more of a variety to choose from and also keeps things from being boring overtime because of fatigue. Exhausting stages and the viewers from seeing and hearing the same stage over and over again.
We have been suffering from this issue with Smash Bros. For Wii U and 3DS greatly.
Mainly being that the amount of stages that are even legal is minuscule. Only a handful of 4 stages, having Battlefield, Final Destination, Smashville, and Town and City(Duck Hunt and Lylat Cruise being retired in most cases). Smashville and Town and City literally almost the same stage with the same theme(visually and music) from the same series(not much of a difference in creativity).
This was one of the few factors as to why the viewership of Smash 4 was also dwindling. Seeing those two stages for the 800th time is an eye sore. Not that it was the competitive community’s doing, but the amount that need to be banned because of reasonable pointed out flaws with other stages that can be unfair due to number of factors.
My point being that the stages to choose from is what can bore someone from playing or watching the game thousands times with same stages, making the game less fun to play on because of the select few stages to choose from when playing competitively.
Melee does suffer the same fate when it comes to variety.
However, even though they have 5 stages to choose from, each one(besides Dreamland and Battlefield) are drastically different and Melee's gameplay itself also compliments it, as Smash 4 doesn’t.
Those who play competitively will probably point out that we can play whatever stage we would like to play if it’s not tournament side/legal.
Although the issue comes in when players like myself that are competitive, will play on stages that are not tournament side/legal and will be frowned upon and not preferred to play on at all by others.
Causing a split within the community because of those that love the variety of actual legal stages, but banned/retired because they just seem the “same”.
If it is the same stage, what is the point of banning the stage in the first place? What harm would that do to have similar stages with small special tweaks? Nothing.
“There’s too many stages, some with unique differences like the blast zone, or the tree blowing wind onto the stage” -Some will say.
So? The thing is, the differences are so small and yet still give a personality to the stage.
It's also easy to note for the amount of possible legal stages that are going to be available when the game comes out. There will be at least probably be up to 20-30 legal stages(not counting Battlefield or Final Destination Forms) including stages with the no-hazards option as well.
Only being a slight difference of platform placements, blast zone, and possible stage movement that has predictive patterns and tweaks.
The amount of stages is not only appealing to choose from when playing with others competitively, not to be bored playing the same few stages again and again, but also eye-candy to those who are going to watch others play in tournaments, keeping things fresh.
We need to evolve and not stay in a very old traditional method to our small choice of stages, this is a great opportunity to take advantage of and we shouldn’t take it for granted.
Last, but not least: Sakurai himself stated he would like for us to consider these stages, as in competitive-wise.
I feel we should just do that, instead of banning stages like this from the gecko, actually being more reasonable than we already are now. We already owe him enough for all these years of playing Smash Bros. to at least to do that for him in my book. It hurts that it seems we’re not even going to at LEAST try that.
I would love to play some serious matches on “similar” stages on Smash Ladder without most people complaining how it’s not tournament legal and what not.
People would love to not see a few stages for the millionth time. People would would like the community to not split apart because of stages preferences.
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