Yeah, I do remember that clearly (not least since my post history does contain similar sentiments early on - I did rush a bit to conclusions back then, but still). The guy who smashed a PS4 over GI caught a lot of eyes, but that event also hints at a somewhat common sentiment within the Chinese (and nearby regions') hardcore playerbases: Not only are Japanese / Western made games preferred amongst the vocal hardcore, there's also a lot of ire surrounding how common copycats are domestically. Pokemon Unite's a good related example, since its reveal was instantly met with "Oh no, a Pokemon MOBA" by a large chunk of the hardcore there.
Still, it's a good thing that it didn't turn out that way, and miHoyo do deserve kudos for that.
Ivander's point is valid here though. Not only will a lot of players not care that much if a game is same-y if the game is enjoyable to begin with (regardless of region), but in a certain sense the familiarity can be helpful as long as the game doesn't actively cause people to explode with rage or cause indifference. I mean, CoD hasn't changed that much since MW1 and it still has a large fanbase that has generally stuck with the series. Mario Kart is another great example where they've not changed the formula much through the years.
I remember the distant past, when people looked forward to September...