WaterlessFishie
Smash Journeyman
Dehydrated Ichthyoid's Melee Extravaganza 1
Melee Singles & Doubles
When: Saturday May 25th, 11:00 am - 8:00 pm
Where: FX Game Exchange
3000 Custer Rd, Plano TX 75075
Schedule: 11:00 am Arrive/ registration
12:00 pm Doubles begins
3:00 pm Singles begins
Schedule is tentative so feel free to contact me if you're worried about making singles or w/e; my phone number is at the bottom.
BRING SETUPS!!! THEY'RE IMPORTANT.
Entry Fee: Singles: $5
Teams: $5 per player, $10 per team
Venue: $5
$3 if you bring a set up that is used.
I'm sorry I can't to the same deal Sethlon is currently doing with Bowser's Revenge. The venue wants da $$. Everyone pays the venue fee. Additional money will go to the venue as well.
Pay Outs: 1st: 60%
2nd: 30%
3rd: 10%
Events with 10 or less entrants will have a 70/30 payout instead.
Melee Rules
Starters/Neutrals:
Yoshi’s Story
Fountain of Dreams
Battlefield
Final Destination
Dream Land
Counterpick:
Pokemon Stadium
Doubles Stage List
Starters/Neutrals:
Yoshi’s Story
Pokemon Stadium
Battlefield
Final Destination
Dream Land
Counterpick:
DK 64
General Rules
Items are set to off
Stock and time are set to 4 stock and 8 minutes, respectively
Set will be best 2 out of 3, with all Finals matches being 3 out of 5
Wobbling is legal
Double Blind: If elected
Contest Port Priority: If elected
Neutral Start: If elected
Dave's Stupid Rule will be in effect
Gentleman’s Clause
Forced Character Selection: Off
Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count. A player/team may not counterpick to the stage they last won on. This includes the first match won via stage striking.
Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
If you are 5 minutes late: Results in a match loss
If you are 10 minutes late: Results in a set loss
These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
Additional Rules for Teams Play
Team Attack: ON
Life Stealing is allowed
If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
How to Play a Set
Players select their characters. Either player may elect to Double Blind
Use Stage Striking to determine the first stage
The players play the first match of the set
Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start. Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over.
Winning player of the preceding match bans a stage/stages.
For Best of 3/5 sets, there are no stage bans.
The losing player of the preceding match picks a stage for the next match.
The winning player of the preceding match may choose to change characters.
The losing player of the preceding match may choose to change characters.
The losing player of the preceding match gets first pick of port. Either player may elect for a
Neutral Start, but RPS will not be played to determine first pick.
The next match is played.
Repeat Steps 4 through 9 for all subsequent matches until the set is complete.
Other Rules
1. The Tournament Organizer is the arbiter of all disputes.
2. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
3. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
4. MikeHaze rule: No intentionally disrupting players, whether physically or vocally. This applies to EVERYONE, players and spectators. Simply talking to the players (and Hype moments) are exempt.
5. Gentleman's Clause: Any change to the rules is permitted if agreed upon by both players, except for the 8 minute time limit.
6. Dave's Stupid Rule: players cannot counterpick back to a stage that they have already won on in a set.
7. Textures are Cool Clause: We're usually pretty lenient with textures/custom music. You're welcome to bring your set up to the tournament with them, but please do not have any disruptive music, hard to see textures, or dramatically altered character models. If you have a problem with the set up you're playing on, notify the TO and we'll get it resolved ASAP.
Additional Notes: A lot of kids come through the venue on a Saturday. Try to curse as quietly as possible.
Show up on time. If you need to contact me cause you'll be late, my number is: 972-693-4339
Again, bring some set ups. Uhh i guess I'll edit this if I think of anything else.
hopefully this **** formatted well, I've never made a thread before lol, bet it didn't though.