ArikadoSD
the cream of the crop
TOO MANY people think Sheik's dthrow leads into a 50/50 kill setup between up air and vanish. If you don't air dodge, you get hit by up air, if you air dodge, you get hit by vanish.
That is simply not true. For sure, dthrow does combo into up air, but at percents where it will never kill. This means any percent between 0-100% depending on rage. The percents where uair DOES kill, it doesn't combo off dthrow if you DI it correctly and jump away from Sheik. Always DI away from Sheik no matter what and she will never get anything off her throws at higher percents. Maybe near the ledge if you DI away and keep DIing away she can do dthrow > fair and kill you if she has a lot of rage and you're at a percent where it combos but that would be your fault for not reacting in time.
Emphasize on DI away and jump away; if you jump towards Sheik then you might be clipped by uair. If you jump away there's no chance.
Now for the argument people love to use the most for the 50/50: you can airdodge earlier than you can jump out of hitstun. That might be true but it's entirely irrelevant in this case. You have enough time to double jump away.
The bottom line here is that you should never airdodge from throws at percents where you might be able to get killed by vanish and not get killed by uair; everyone should know these percents just by playing the game, they're not exactly tight. Uair does around 8% anyway so take the hit instead of losing a potential stock to vanish because you airdodge. Do not airdodge down throw at high percents. There is literally no advantage to that.
That is simply not true. For sure, dthrow does combo into up air, but at percents where it will never kill. This means any percent between 0-100% depending on rage. The percents where uair DOES kill, it doesn't combo off dthrow if you DI it correctly and jump away from Sheik. Always DI away from Sheik no matter what and she will never get anything off her throws at higher percents. Maybe near the ledge if you DI away and keep DIing away she can do dthrow > fair and kill you if she has a lot of rage and you're at a percent where it combos but that would be your fault for not reacting in time.
Emphasize on DI away and jump away; if you jump towards Sheik then you might be clipped by uair. If you jump away there's no chance.
Now for the argument people love to use the most for the 50/50: you can airdodge earlier than you can jump out of hitstun. That might be true but it's entirely irrelevant in this case. You have enough time to double jump away.
The bottom line here is that you should never airdodge from throws at percents where you might be able to get killed by vanish and not get killed by uair; everyone should know these percents just by playing the game, they're not exactly tight. Uair does around 8% anyway so take the hit instead of losing a potential stock to vanish because you airdodge. Do not airdodge down throw at high percents. There is literally no advantage to that.