PitMasta
Smash Journeyman
So many people hate us D3 Users because of his Godly Chaingrabs!
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Toon Link and Lucario can both be chaingrabbed.Umm quick question here but are they're characters that can't be chain-grabbed, becuase it may be just MY way of doing it but i have a hard time capturing toon link and lucario.
If you do a frame perfect CG Marth can't break out of it with upB, see one of CO18's earlier threads.Marth can technically be chain grabbed, but no Marth will let you because of up-b.
After playing the best sonic main in cali(nor4u) and others with my DDD doing a CG,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Subsection: How Often To Hit
When it's safe to hit them, and how many times.
20%-99% = 1 Hit
100%-149% = 2 Hits
150%-199% = 3 Hits
200% and higher = 4 Hits
After that, it doesn't really matter. A Forward throw from the end of Final Destination at 200% is death for most anybody, but you can never have too much extra damage.
Please note that these numbers have not been thoroughly tested, and are based solely off of qwertyman's experience. However, I'm 90% sure that, if you follow these numbers, it becomes literally impossible to escape during the hits.
Thanks to qwertyman
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That list does not feature DDD vs DDD edge infinite neither the spaced edge infinite against wolf. They also do not have the halberd infinites against snake,charizard, link and another character I cannot recall. Also perfect frame data suggests, that the some characters that list says is immune to teh chain grab acually are not. The list you referenced has lacks some infinites found already back in the past, so I suggest that you put them on for the knowledge of other posters.@Gede+>9000n's: There's a sticky on the infinites already, so I will not unless the mods ask me to or something.
The list is more than marth, its also pit, peach,TL, and ROB,so if u dashgrab cg with ddd on everyone but marth because i have to shield grab (upB) nothing will happen?
You have it backwards, SCG = no slide. I honestly try to do SCG's, unless I can space myself so I'm at the very end of the level, then I'll attempt a regular dash grab.The list is more than marth, its also pit, peach,TL, and ROB,
and pro tip: you dont really need to SCG CG unless ur playing the characters above, the SCG CG makes DDD slides, and so less dthrows can be done compared the dash grab dthrow.
Thats because its the pros who keep this stuff to themsleves regarding infinites, they look at perfect frame data to figure out what the infinite in the game are and there are more than what I stated.You have it backwards, SCG = no slide. I honestly try to do SCG's, unless I can space myself so I'm at the very end of the level, then I'll attempt a regular dash grab.
as for your other two posts, I'll test those numbers possibly tomorrow, and the only infinite there I know for a fact is the Dedede vs. Dedede edge infinite. You'd have to supply me with some evidence of these other things, as I haven't seen anything like that around here.
The whole idea of being a tourney going smasher is to win, and people will do anything, at times just to get the win, or in this case a little more % so DDD's uptilt can with when the opponent DI's well. Every % counts in competive smash, and Zelgadis, Teba and M2k all use dash CG on all characters except the SCG needed ones(peach,pit etc...).Some of the "pros" don't feel the need to add the extra effort,
Yeah but i´ve tried doing it on wolf. Which ive seen work several times but i never seem to get the timing right XDOnly really works on large characters.
Use Ftilt on smaller/mid sized ones.