Geno9999
Smash Cadet
- Joined
- Jan 16, 2015
- Messages
- 61
- NNID
- Geno9999
Since we've had the chance to devote several man-hours into the new Custom Stage builder, I'm sure we have a relatively good grasp at how it works and what we can do with it. However, it's far from perfect, as even the littlest details can change how the stages behave, from spawn locations, cannon behaviors, Magma, or overlapping platform quirks. As such, this thread is to compile all of the known issues with Custom stages, share some guides on how to work around them, or tips on how to construct and playtest a stage before showing it off to the world.
What this thread is not about: This is NOT a place to share stages, as we already have at least two threads on that (one for original works, another purely for recreations of past stages,) and while this may be a useful resource on how to make a stage for a competitive scene, this isn't the place to submit those either. However, this is a bit of a guideline rather than an rule, since it is helpful to provide stages and/or pictures as an example of certain concepts, such as proper cannon placements, or how to manipulate how the game creates spawn points.
Guides: (WIP) Below are some links to some handy guides that have already been posted about custom stages. You can help keep this up to date by providing links to guides that cover different topics or details or have simply been missed before.
What this thread is not about: This is NOT a place to share stages, as we already have at least two threads on that (one for original works, another purely for recreations of past stages,) and while this may be a useful resource on how to make a stage for a competitive scene, this isn't the place to submit those either. However, this is a bit of a guideline rather than an rule, since it is helpful to provide stages and/or pictures as an example of certain concepts, such as proper cannon placements, or how to manipulate how the game creates spawn points.
Guides: (WIP) Below are some links to some handy guides that have already been posted about custom stages. You can help keep this up to date by providing links to guides that cover different topics or details or have simply been missed before.
- Bunch0fMoron's Youtube playlist of blueprints to past stages. While people have already posted their own versions of past stages, either here on these boards or on Miiverse, this provides a way of creating a stage that's as close as possible to being the same as the original incarnation.
- Cobbs Games Custom Stage playlist. This focuses on creating a competitive stage that's not a copy of a past stage, as well as providing tips about how to design stages in general.
- Bob's Miiverse guide to manipulating spawns. This guide provides an easy way of controlling where the game decides to spawn players.