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Yes. Yes yes yes. If custom stages end up being a serious thing then I am officially 100% all for this.We can make stages as good or better than the 'normal' stages by plotting out what we want first and meeting that goal. "We need a small stage that encourages off stage play" = a small stage that encourages off stage play.
Images are showing up as broken for me. Mind re-upping them at imgur and editing them in?
Fixed!Your images don't show up.......
Citadel and tie breaker V2 could present problems with walls. The left and right plats on standoff are a little Cave-of-lifey. Standoff is fine, and it's layout is a really cool concept.Stage Name: Citadel
Stage Designer: MisterrQuentin
Stage Size: Medium
Stage Music: Culdcept
This is my personal favorite because of how well it plays, But that might just be me being bias, as i have only tested it with cpu's.
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Stage Name: Standoff
Stage Designer: MisterrQuentin
Stage Size: Medium
Stage Music: Lip's Theme (Panel de Pon)
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Stage Name: Tie Breaker v2
Stage Designer: MisterrQuentin
Stage Size: Medium
Stage Music: Bubblegum K.K.
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Stage Name: Showdown
Stage Designer: MisterrQuentin
Stage Size: Small
Stage Music: Title (3D Hot Rally)
This is probably the least interesting one, but its still fun none the less.
Thanks for the feedback, but may i ask why walls may cause problems? so i can avoid using them in the future.Citadel and tie breaker V2 could present problems with walls. The left and right plats on standoff are a little Cave-of-lifey. Standoff is fine, and it's layout is a really cool concept.
Two words: wall infinites.Thanks for the feedback, but may i ask why walls may cause problems? so i can avoid using them in the future.
Woah woah, where did you hear that it's coming in 2 weeks?!Two weeks to online stage sharing guys! Looking forward to playing some of these that I've been too lazy to make myself.
Woah woah, where did you hear that it's coming in 2 weeks?!
Could we get a grid picture for this stage? I really want to make it but I can't tell what goes where without a grid picture.Ocean Palace:
Rifick.tumblr.com/post/106045019402/stage-name-ocean-palace-size-medium-music
If you really want it to muck with recoveries, I'd angle those lava edges slightly, so they send you downward. As it is now, a character with bad vertical recovery can just take the lava hit and get their recovery back to recover horizontally. If that's what you're going for, it's great.
Music: The Grand Finale
Tower is designed to mess with recovering. As you can see, the sides of the stage are made of lava, which will hit you right back out on contact. The idea came to me when I thought about the ledges on Lylat Cruise and wondered if it was possible to make a stage that was similarly difficult to sweetspot without being too annoying. The 6 squares of non-lava wall are so that tall characters like Ganondorf can actually hold the ledge safely -- any less and they basically have to get up immediately or else get hit.
The platforms over the ledges can provide a way for players to recover high and help prevent the stage from turning into "who can stagespike better."
The lava in the center is covered by a moving platform that starts level with the floor and moves up level with the other platforms. This particular hazard was just me being somewhat cheeky -- I've been trying to figure out what constitutes a "viable" stage hazard, i.e. a hazard that doesn't render a stage unfit for competitive play.
As a final note, the stage is on the large side but is still contained in the "small" template. The blast zones are therefore closer than usual to the sides.
Sorry for the delay. I wasn't aware I left it out of the library.Could we get a grid picture for this stage? I really want to make it but I can't tell what goes where without a grid picture.
Way late responding to this, but Mario, at least, is doomed if he touches the lava without his double jump. The knockback/hitstun is surprisingly strong.If you really want it to muck with recoveries, I'd angle those lava edges slightly, so they send you downward. As it is now, a character with bad vertical recovery can just take the lava hit and get their recovery back to recover horizontally. If that's what you're going for, it's great.
Also, I made a couple of stages but I never get around to sharing them. If I don't post any by the time sharing comes out, someone hound me about em, okay?
bad link.Working on something special for the update.
It's not ready yet, not to excited not to show you it off.
http://m.imgur.com/account/Rifick/images/YZJAwby
bad link.
Thank you. Don't know why is wasn't working.
Not at all, though to be honest, I just made the stage so I could hear that song. I love that song so much. If you can make it look more pleasing than my floaty rock formation, please do.
Now that we actually can share stages, do you want to send me a friend request so I can send you my revision, @ EmblemCrossing ?It's done. Here's my attempt at Lip's stage, Flower World;
I completely forgot I made this stage, yo. NNID - Sparky5151Now that we actually can share stages, do you want to send me a friend request so I can send you my revision, @ EmblemCrossing ?
Of course, it'll have to be in a few days because I'm currently banned from Miiverse, but yeah.
Ocean Palace looks godly for doubles tho, How I can get it the filters for sharing are terribleCan finally link my Miiverse with most of my stages, competitive or otherwise. If you like a stage and want to try it out you can follow Mii on Miiverse or give the stage a yeah! After witch you'll be able to find it in your history and download on the Wii U.
https://miiverse.nintendo.net/users/TheThunderPunch/posts
Here are some examples of my competitive works.
Enjoy.
I've been told to link my Miiverse profile for ease of access. Like so. This is also a shameless plug for my own stages.Ocean Palace looks godly for doubles tho, How I can get it the filters for sharing are terrible
I'm not actually sure.sooo I have to be your friend or something to get the stages?