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Create a DLC pack Thread

continuityOfficer

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This is a thread made mainly for fun and speculation. The general idea is that post MewTwo DLC backs will be in Mario Kart 8 like packs, so here is where you give your general idea of what you think will happen. You don't need in any way to make a picture, just post it in words. If you want you can also add your thoughts on when it could be theoretically announced and theoretically released.

So for example

DLC's Existence Announced at Next E3

Price: $6.99 for 1 pack on 1 version, $9.99 for 1 pack in both versions. $17.99 for all 3 in 1 version, $24.99 for all 3 in both versions.

both packs contain new music/trophies for the games (there are more in the Wii U version ofcourse), as well as new challenges for both versions, and a short set of new events for each.

For buying all 3 you get the Multi Man Mii Costumes

DLC 1! Side Kicks

Release: Q4 2015/Q1 2016

Toad:
Toad is very fast, only a little slower then falcon when running, but has really bad jumps.

Alts include: yellow toad, Blue Toad, Toadette, Captain Toad

B: Turnip Cannon: spam-able turnip cannon that fires turnips slowly, with random faces just like peaches, each turnip only does about half the damage of peaches though.

Up B: Propeller Hat: fantastic recovery, helps make up for bad jumps. After a large jumps made by it, if you keep pressing B you can glide down slowly.

Side B: Potted Parana Plant: Toad pulls the piranha plan out of his pocket and it immediately lunges in the direction the player chooses. Unleashes only one attack per use and does not linger. Attack is most powerful if hit at the furthest possibly point (similar to ZSS's). Good KO potential. Can also be used for recovery/tether.

Down B: Mushroom Block: Pulls out a block from Mario USA, and places it directly bellow him, only one can exist at once, if used in air, falls down for large damage if it hits someone.

Final Smash: Mega Mushroom: Toad eats a mega mushroom and becomes massive, destroying any items he touches and doing massive knockback and damage if touching a fighter.

Bandanna Dee:
Great jump, light, long range, most powerful at the top of the spear.

(moveset inspired-by/by Starphoenix)

Neutral Special: Spear Lob - Bandana Dee will throw a spear in an arc forward. The longer the B button is held the more powerful the throw, allowing the spear to travel farther and faster. Once held to the max Bandana Dee will toss three spears that will arc in succession to each other.

Side Special: Parasol - Pulls out a parasol and slides forward. Holding the B button and the control stick will keep Bandana Dee rotating his umbrella a little longer in place.

Up Special: Spear Copter - Bandana Dee rotates his spear causing himself to be picked up off the ground. Anyone caught up in the rotation of his spear will be damaged. If not careful the damage will be in succession (ala R.O.B's forward special) unless the enemy can break free.

Down Special: Megaton Punch - Bandana Dee raises his hand above him and slams it into the ground. Any opponent caught around him within a certain proximity will find themselves pushed into the ground. Too close and the enemy will be seeing the end of a Waddle Dee fist.

Final Smash: Waddle Dee Army- (only a couple waddle dee's) they attack enemies that Bandanna Dee Attacks


Dixie Kong:
Diddy Kong Semi Clone, slightly heavier, slightly slower.

B: Bubble Gum (from Shortiecanbrawl): Hold down B, and Dixie will begin to blow a bubble. The longer you hold it, the bigger the bubble gets, but if you hold it too long it will EXPLODE in your face and cause you damage. When you release it it slowly floats across the stage, acting as a moving bomb, one touch and BOOM! You can use it’s slow moving.

Side B: same as Diddy Kong

Down B: same as Diddy Kong

Up B: Hair Copter: similar Bandanna Dee

Final (from MelMoe): A spinning barrel appears & Dixie jumps in it. Aim carefully at an opponent & press a button to quickly blast bananas. Occasionally bananas cause foes to trip. The second to last bullet will be Kiddy Kong. After a hit or miss, he waves & goes off screen. Then aim again & blast Dixie at your foe. The final smash ends afterward. Dixie & Kiddy Kong take a little longer to shoot than bananas. The duration is about 10 seconds. Bananas do 4% damage with minimal knock-back & Kiddy & Dixie Kong do about 30% damage with very high knock-back.

3DS Stages:
Kirby Fighters: Goes through stages seen in Kirby Fighters, each part lasts for about 20 seconds before going to the next
Panel De Pon: The blocks keep moving upwards (slowly) as they are automatically being solved (made so they mainly fall in whole parts). You can see Lip and the other fairies to the side as you battle (random fairy each time)
PictoChat 1: returning from Brawl

Wii U Stages:
Nes Remix: goes through various games in nes remix presenting challenges that can hurt or effect the players.
Rainbow Curse: Moving Stage, lines are drawn periodically, you can land on these lines [can be played in 8 player]
Ship: returning from Brawl

DLC 2!: New To Smash

Released Q3 2016/Q4 2016

Inkling:
Fast and mobile. Most A attacks are projectiles, or use the various weapons in the game.

Alts for boy and girl inklings, default being orange girl and blue boy, then as the alts continue they get different coloured ink and skin, along with some accessories. Also, 1 Octopus Girl alt. Double alts to a normal character.

B: Bomb: throws a bomb that after a second or two explodes with great range.

Side B: Roller: Runs around with a roller, if it rolls into someone it does continuous damage and takes them with you, its possible to roll someone off the side of the map

Up B: Squid Jump: turns into a squid and jumps really high, not very good vertically though

Down B: Squid Swim: goes into the ground and can move around the platform you are on, great for avoiding moves, and you are faster. You still have a hitbox, but it’s much lower. You can still shield and roll. Pressing any attack button makes you come out. Not very much lag after getting out of squid state

Final Smash: [One of the super Weapons, either most popular or default]

Rythem Girl:
Moves are rhythm based, and become more powerful if done in a rhythm, all A moves are done to a distinct beat, beat, beat pattern, if the next beat is missed there is a small chime to warn you that you missed it, and help you capture the rhythm, offcourse the beat only goes for 3 beats, and each beat makes each move progressively more powerful. So beat A’s move does x1 damage, beat B’s does x1.5 damage, and beat C’s does x2 damage

Light, fairly Weak A attacks.

Alts have different hairstyles that reference her different iterations, or other characters in rhythm heavan

B: Ball: Different Balls from many different Minigames appear, although they all move the same (and arc), its fun to see the variety.

Side B: Widget: creates a Widget from build to Scale (the further in the beat you are the farther the widget is) and sends out a cylinder that meats with the widget.

Down B: Together Now: Plants down a Chrous Kid that screams whenever you reach beat C

Up B: Holds onto Donk Donk to glide diagonally, more powerful if used on the second of third beat

Final Smash: Similar to Donkey Kongs maybe?

One Taunt is the Wrestler and Interviewer

Issac:Slowish, Badish Jump. Uses Sword as A's.

Has a Matthew Alt.

B: Move: Acts like Palutena's default Side B, but has larger range, and aslong as B is held, the hand can he held i place once its done moving.

Up B: Teleport: Like Zelda's, but her's in Brawl, as in not nearly as damaging/knockbacky

Down Special: Quake: Similar to Donkey Kongs Down Special.

Side Special: Gaia: The longer you charge the more range the rocks shoot from the ground

Final Smash: Judgement: Giant Lazar, Similar to Lucario's Old FS, but it can move faster, take a full 360, andit starts from where issac is when he uses the final smash.

3DS Stages:
Sol Sanctom: Simple stage, you play inside/outside Sol Sanctom, it has a couple platforms. and while the platforms don't change, loading the level has a random room room.
Rythem Remix 3DS: You move from stage to stage, with different stages being based on various minigames from Rythem Heaven DS
Poke Floats: Returning from Melee

Wii U Stages:
Splatoon: You play on a normal platform stage, but the stage is also covered in Ink. In Purple Ink fighters will be slowed down, in other ink, they will be the same speed the normally are. [can be played in 8 player]
Rythem remix U: Similar to Wario Ware but with Rythem Heavan games from RH Fever (for example the interveiw will make you have to taunt)
Hyrule Castle: returning from 64

DLC 3!: Final Destination

Released Q2 2017/ Q3 2017

Impa:
Acts as a strange kind of Semi-Clone that has parts of Zelda’s moves and parts of Sheiks

Is generally in-between Sheiks and Zelda’s Weight and Speed

B: Knifes: Bigger (therefore visible), faster charging, slower and more powerful version of sheiks

Side B: Umbran Orb: acts like Zelda’s Side B, but takes longer to become more powerful.

Up B: teleport: somewhere in-between Zelda’s and Sheiks length

Down B: Bouncing Fish: Like Sheiks, but with some more damage damage and less knock back.

Final Smash: Umbral Shroud (addapted Impa thread): all other fighters stop and glow slightly, Impa can go around at hurt them freely, the more you attack them, the more they glow, the more they’ll get knocked back at the end of the Final Smash

Cross:
Slowish. Has a similar mechanic to Shulk where he can change his stats mid battle. This is to represent his ability to change his class mid battle. However, its takes a lot longer to change his stats and last forever untill switched to a new one, the negatives and positives are also a lot more drastic. [note that a lot of this is based on what we know of the game AT THE MOMENT]

B: Change Class: switch between 5 classes.

Side B: Gun: you can fire endlessly, a set of bullets in front of you. You can not jump while doing this, but you can move forwards and back slowly. Each bullet does very little damage, but can rack up quickly.

Up/Down B: [no idea at the moment, but the game isn't released, I imagine some arts]

Final Smash: Doll: Cross hops into a Doll and can attack in a similar vein the Giga Bowser

Tabuu:although he can't float, he never touches the ground, even when he gets knocked over, he still hovers slightly above the ground. fairly fast, fairly good jump.

B: Whip: spins his whip, the more you charge the more powerful it will be at the end. if you hold a direction once released you will go in that direction with the whip, if not you just throw the whip, and pull a character to you if caught.

Side B: Spear Head: a simple dash move where he turns into the spear head

Up B: teleport: A very short range teleport, but can be used 3 times before being helpless. fairly OK damage

Down B: Wings: Short range , high knockback, low damage version of the wings attack. After the attack you are stunned fir a moment.

Final Smash: Sub Space Bomb: A sub space bomb is created where Tabuu stands. everyone caught in it is damaged highly and then send outwards at high knockback.

3DS Stages:Great Bay: Lets just say similar to the mod
Hoenn League: Similar to Kalos League, but with rooms that reference he Hoenn Elite 4
Fountain of Dreams: returning from Melee

Wii U Stages:Neo Los Angeles: A stage similar to delfino plaza or Skyloft, but oing ariund Neo Los Angeles [can have 8 players]
The Great Maze: Moves around various parts of SubSpace Emissary, with parts similar to the stages you fight the dark fighters in the SubSpace part bridging the area's
Classic Battlefield: from Melee, Omega version looks like classic Final Destination

Now you may ask why I didn't put in Veterans, personally, its because I felt that the veterans that aren't in, weren't in for a reason (I.E. Lucus was taken out due to pulling back on EarthBound representation). But if you disagree with me you can put them in your ones, try to be realistic about these though (So no silly Shreks, and don't expect DLC before MewTwo's even out, etc.)
 
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YoshiandToad

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I'd buy that first pack in a heartbeat. I was going to suggest:

BATTLE BUTLER PACK

Characters: Captain Toad(with Toadette and Toadsworth alts), Bandana Waddle Dee and Impa(Hyrule Warriors default with Skyward Sword and Ocarina alts)
3DS Stages: Wario's Woods, Kirby Triple Deluxe, Shadow Temple(Ocarina of Time 3D)
WiiU Stages: Wingo's Lair(Captain Toad), Rainbow Curse, Temple of Souls(Hyrule Warriors)
 

ShinyRegice

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I'm going to put my three most expected DLC characters and a few more stages.

Characters by release date: Mewtwo; Captain Toad; Wolf; Inkling.
3DS stages by release date:
> Great Bay (Majora's Mask 3D, same as Melee but without Tingle in the background)
> Mt. Pyre (Pokémon Omega Ruby and Alpha Sapphire)
> A location from Splatoon's solo mode
> A location from the next Starfox
Wii U stages by release date:
> Location from Captain Toad Treasure Tracker, let's say Plucky Path Begginings, the first level
> New Los Angeles (Xenoblade Chronicles X)
> A location from Splatoon's solo mode
> A location from the next Starfox
Cost for each fighter: 2.99$ separately; 6.99$ for all of them if taken at once (only after all of them being released).
Cost for stages: 0.99$ separately; 2.99$ for all of them if taken at once (only after all of them being released).
 

Freduardo

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Messages
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Reposted from a similar thread:

Season Pass (15-25 dollars) Season Pass Bonus: Roy

DLC Pack 1: Returning Favorites (5-8 dollars)
Mewtwo (Free for owning both versions of the game)
Lucas
Wolf
3 Returning upgraded retro stages, Miiverse Stage (Free for owning both versions of the game), 4 new Mii Hats, 9 new Mii outfits (3 per class), Vs. Master Core Battle Mode, trophies surrounding star wolf team, Mother series, and some extra pokemon trophies

DLC Pack 2: Help our heroes! (5-8 Dollars)
Dixie Kong
Bandana Dee
Captain Toad
Daisy skin for Peach, Protoman skin for Mega Man with alternate final smash (flashes Roll, Auto, Tango, and Dr. Light instead of the Mega Men), James skin for Fox, New Mii Fighter class: Staff with 10 outfits to be unlocked, 8 new mii hats, 3 completely new stages. Ability to play non-omega mode with active stage hazards turned off.

DLC Pack 3: Returning Favorites II: Pokestyle (5-8 dollars)
Blastoise (Squirtle modified to be a solo character)
Venusaur (Ivysaur modified to be a solo character)
Ice Climbers (If they can figure out how to make them work on 3DS by this point, if not, Pichu)
3 Returning upgraded Retro Stages specifically including Saffron City and if Ice Climbers are able to be used also including Icicle Mountain, Raichu Skin for Pikachu, Igglybuff Skin for Jigglypuff, Charizard Y skin for Charizard with alternate mega form final smash, Extra Smash Run Maps based on Melee's Adventure Mode maps, Event Matches for the Wii U, Smash Brothers 64 demo for WII U, pokemon costume themed mii outfits and hats

DLC Pack 4: The New Challengers (5-10 dollars)
Isaac
Chorus Men
Dr. Luigi (Luigi/Dr. Mario Clone)
Flying Man
Inkling
Impa (In Zelda character tradition.... she is inexplicably a Greninja Clone)
Helmetless Samus Alt Costume, Green Haired Original Zero Suit Samus Alt costume, Donkey Kong with Boxing Gloves Alt Costume, An Alternate color for Bowser Jr's Skins, Dry Bowser Alt Skin, Ocarina of Time/Hyrule warriors costumes for Link, Zelda, Ganondorf, and Impa, Five New Stages (One is a Golden Sun stage, another a rhythm heaven stage, and another a Splatoon Stage), Alternate Game Mode: Powers Smash (You can play vs rounds with your Smash Run custom powers on as well as your custom movesets), New Custom Equipment, Extra Slots for Mii Fighters, And another new Mii Fighter Class. The best I can think of is Archer or maybe wizard, but I'm not sold that's the best to go with.

I'd hand over my money in a second.
 

Chase

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Messages
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Sidekick Surprise:
  • Characters: Captain Toad, Bandana Dee, Dixie Kong
  • Stages: Star Express, Megaton Punch, and Bramble Blast
  • New music, and custom Mii outfits.
A Villainous Valentine (released Valentine's Day):
  • Characters: King K. Rool, Wolf, Captain Syrup (a guy can dream ok)
  • Stages: Gangplank Galleon, some new Star Fox location, Wario Land (traveling stage between various Wario Land levels that ends at a Rudy the Clown boss fight).
  • New music, new Mii outfits that include Captain Syrup's bandana, K. Rool's crown and cape, Ridley's head, and Wolf's eyepiece.
 

energonkid

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DLC- Might not be the most likely, but it's what I want.
Season Pass- 19.99 ( comes with two new unique alts for each character)
Season Pass works for both versions, each pack comes with five stages for WiiU and three for 3DS.

Pack One- The Newcomers Emerge!
Release- Late 2015- 7.99
All characters that are highly requested and are from pre-existing franchises

Impa
Krystal
Captain Toad ( Toadette alt)
Dixie Kong
Bandanna Dee

Pack Two- Veterans and Villans Seek Revenge
Release- Mid 2016- 6.99/5.99 if you have Mewtwo

Wolf
Ridley
Mewtwo
Vaati
King K. Rool

Pack Three- Never Seen Characters Fight!
Release- Early 2017- 7.99
Isaac
Marshall and Chorus Kids
Wonder Red
Inkling
Excitebiker
 

Rocksmasha

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Pack One - The Retro Pack:
Ice Climbers
ExciteBike
Advance Wars
"Classic Costumes" for Diddy Kong making him DK Jr, Fox gets his fathers from the original Star Fox, Zelda gets her OoT design, bad boxart Megaman etc

Pack Two - The Modern Pack:
Wonder Red
Chorus Kids
Bayonetta
Modern Costumes Pack, gives Zelda and Link there 2015 LoZ designs, Mario, Luigi and Peach get their cat suits, Sonic gets his Sonic Boom design and Megaman gets an X like alt etc

Pack Three - The Good Friends Pack:
Solid Snake
Phoenix Wright
Professor Layton
Shovel Knight
Dr Wily
Good Friends Costume Pack: Gives characters costumes inspired by characters that didn't make it in, such as Megaman getting Bass, Donkey Kong getting the Were Hog, Pikachu getting Dillon, Game and Watch getting Commander Video etc
 
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BandanaWaddleDee

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:4pacman: 1
Characters
Mewtwo
Lucas
Wolf
Wii U Stages
Saffron City (from 64)
Saturn Valley (8 player)
:troll:Summit (from Brawl)
3DS Stages
Pokémon Stadium (from Melee)
Fourside (from Melee)
A Star Fox Command stage
:4pacman: 2
Characters
Bandana Dee (with Rainbow Curse colors and Sailor Dee alts)
Captain Toad (with Toadette, other four Toad Brigade, and Toadsworth alts)
9-Volt (bet you were expecting Dixie Kong)
Anthony Higgs (remember him?)
Wii U Stages
Return to Dreamland (fight on the Lor Starcutter and make stops at Cookie Country, Raisen Ruins, etc, all the way to Dangerous Dinner. 5-6 player)
Nintendo Land (8 player)
New Ridleyless Metroid stage
Pirate Ship (from Brawl)
3DS Stages
A new WarioWare stage
Yoshi's New Island
New Metroid stage (I'm lazy, I know)
Fountain of Dreams (from Melee)
:4pacman: 3
Characters
King K. Rool
Leon Powalski
Captain Syrup
Black Shadow
Wii U Stages
Zelda U stage
Wario Woods or Wario World
Starfox U stage
Mute City (shared with 3DS)
3DS Stages
Great Bay (from Melee)
Wario Land
Big Blue (from Melee)
:4pacman: 4
Characters
Issac
Andy
Chorus Kids
Wonder Red
Inkling
Abe Lincoln
Wii U Stages
Blossom City (8 player)
Screw this I'm done. Golden Sun, Advance Wars, Rhythm Heaven, and Splatoon stage
3DS Stages
Shared Blossom City and Splatoon stage.
GS, AW, RH stages
 

Golden Sun

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Pack one - A modern Hero pack:
Rayman
Wonder Red
Isaac
Snake
Inking
Chrous boy


Pack two - The mii with many faces
these are costumes/hats:
No-limbs mii but with a neck similar to Rayman, a Olimar helmet, Ultimate helmet(from Find Mii),3DS floating hat, Duck hunt dog mask,Deku mask

Pack three - Mystery mechanics
Nintendo 3DS stage(color changes randomly, the stage is a SSB4 skinned 3DS XL, and when you put it in omega form/final destination form, it turns into a small 3DS with just these colors that chance randomly: red,blue,gold)

Blossom city
Rhythmn heaven stage
Ashleys mansion
Splatoon stage(there would be people shooting on the stage, like stage hazards, and the paint would have a hitbox.
 
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WertQuadNine

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DLC: 1
Character(s): Bandana Dee
Stage(s) Wii U: None
Cost: 2$ or free if you own both games

DLC: 2
Character(s): Isaac
Stage(s) Wii U: Venus Lighthouse (GS)
Cost: 3$

DLC: 3
Character(s): Impa, Wolf, Dixie, and Mewtwo
Stage(s) Wii U: Gate of Time (Skyworld Sword), Excitebike Track, Cerulean Cave (Pokemon Blue), and Venom (Melee)

Cost: $8

DLC: 4
Character(s): Snake, Splatoon Girl, and Marshal
Stage(s) Wii U: Shadow Moses Island (Brawl), Splatoon Arena, Remix (lots of various Rythem Heaven min-games),

Cost: $6
 

continuityOfficer

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Wait, didn't Sakurai said there wont be paid DLC?
he said there isn't any planned at this time
although notably, its also been said that people can buy mewtwo after the deal for people who got both versions
so at the very least, there will probably have to be some kind of shop menu, whitch would be interesting with only 1 charcaters
 

SegaNintendoUbisoft

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DLC Pack: A New Guest and Old Veterans
Characters:
Rayman, Lucas, Wolf

Stages:
Land of the Livid Dead (Wii U), Band Land (3DS), New Pork City (Wii U), Venom (3DS)

Costumes:
Daisy, Dry Bowser, Raichu, Brittany, Charlie, Louie, Classic Sonic, Megaman X, Ms. Pac-Man.

Other Additions:
More Rayman trophies, Murphy Assist Trophy, Rabbid as a Smash Run enemy.
 
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Lilfut

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Band Land
I don't even give a **** about anything else, gat damn.

Anyway, here's one:

Third-Party Revenge Pack
Characters

Axel Stone
Sir Arthur
Klonoa
Simon Belmont

Wii U Stages
Factory (Streets of Rage)
Haunted Graveyard (Ghosts 'n' Goblins)
Breezegale (Klonoa)
Dracula's Castle (Castlevania)

3DS Stages
Amusement Park (Streets of Rage)
Ghost Ship (Ghosts 'n' Goblins)
Kingdom of Jillius (Klonoa)
Clock Tower (Castlevania)

Smash Run Enemies
Clown (Streets of Rage)
Red Arremer (Ghosts 'n' Goblins)
Moo (Klonoa)
Flea Man (Castlevania)
 

Magikarpow

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DLC 1 - Famicom Party - 10.00 (15.00 if you buy with NES pack)
Takamaru
Lip
Sukapon
Ayumi Tachibana

Stages:
Tetris Land
The Mysterious Murasume Castle

DLC 2- NES Party - 10.00 (15.00 if you buy with Famicom pack)
Excitebiker
Balloon Fighter
Ice Climbers
Bubbles

Stages:
Clu Clu Land
Excite Track

DLC 3 - Legend of Smash - 15.00
Tingle
Ganon
Impa
Darunia

Stages:
Ganon's Castle
Hyrule Fields
Goron Caves
The Pirate Ship

DLC 4- Girl Power - 12.00
Krystal
Captain Syrup
Medusa
Saavy Stylist

Stages:
Sauria
Saavy Shop

DLC 5- Game Boy Advance 15-Year Anniversary Pack- 10.00
Isaac
Karate Joe
Groyvle
Roy

Stages:
Rhythm FeverWeyard

DLC 6- Mario's Super Pack - 15.00
Captain Toad
Waluigi
Paper Mario
King K. Rool
Dixie Kong

Stages:
Frozen Forest
Waluigi Staduim
Captain Toad's Cube Land
K. Rool's Pirate Ship

 

LunarWingCloud

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64 Special Pack
Stages: Hyrule Castle, Dream Land, Meta Crystal, Saffron City

Melee Special Pack
Character: Roy
Stages: Fountain of Dreams, Pokemon Stadium, Mute City

Brawl Special Pack
Character: Wolf
Stages: Pirate Ship, New Pork City, Summit

Basically all I want is them to put in the tiny effort it'd take to bring over old stages that would be great to see again. If we're not getting Ice Climbers, we at least deserve their neat stage back from Brawl, give them SOME sort of representation beyond a song that got relegated to a different stage. Having more villains is good hence Wolf, and I feel Roy makes a good addition to round out Fire Emblem's reps, and personally find Lucina a waste of a slot since she wasn't properly given anything really unique outside the couple of small things, Robin's a much more interesting character with a unique moveset, and Roy could easily be decloned.
 

Kenith

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Basically all I want is them to put in the tiny effort it'd take to bring over old stages that would be great to see again. If we're not getting Ice Climbers, we at least deserve their neat stage back from Brawl, give them SOME sort of representation beyond a song that got relegated to a different stage. Having more villains is good hence Wolf, and I feel Roy makes a good addition to round out Fire Emblem's reps, and personally find Lucina a waste of a slot since she wasn't properly given anything really unique outside the couple of small things, Robin's a much more interesting character with a unique moveset, and Roy could easily be decloned.
Why are people still considering Lucina a waste of a slot? There was literally no slot to waste.
 

LunarWingCloud

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Let me put it this way: even though it was definitely easy to just throw in another character, it's just sad to see there's not enough different to distinguish her from Marth.

The term "waste of a slot" shouldn't be taken literally, it's more of a "more could have been done" scenario but I just felt like using the term "waste of a slot" instead.
 

Kenith

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After seeing Dark Pit it hardly bothers me.
Still, it's hard to take someone seriously when they say Roy is a good character choice but Lucina is a waste...I can think of several Fire Emblem characters that would be better if for some reason it got another unique character, ones that are recurring and also popular outside of people who played Melee...
 

continuityOfficer

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If we're actually commenting on them now instead of just posting them (for a bit atleast).
I'de just like to remind everyone that characters that appear as assist trophies are simply impossible. If this was a 'what newcomers do you see as happening in future smash games' thread then it'de be OK (although the mods haven't really allowed threads of that description at this point). Note that the Create-A-Smash-Project Group are talking of restarting, so you can join them when that happens.


I think that Roy is just really silly for a lot of reasons, the most of which being Lucina exists, there are already a bunch of fire emblem characters, he's not really relevant and therefore it would be a much better choice to create a new character instead of uncloning him anyway.
 
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Sabrewulf238

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he said there isn't any planned at this time
although notably, its also been said that people can buy mewtwo after the deal for people who got both versions
so at the very least, there will probably have to be some kind of shop menu, whitch would be interesting with only 1 charcaters
I remember in one interview Sakurai mentioned (paraphrasing here) that he didn't want people to think they were taking advantage of people by just selling one thing here and there. Not offering them value for their money.

It makes me think that if we get dlc after Mewtwo (and that Miiverse stage) it'll be a more substantial offering. Either in packs or even as some kind of expansion pack.
 

Kenith

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Instead of DLC Packs based on concepts I find it more likely it will go by series, in order of series most needing of representation. Of course, then there is one pack with returning content.

The Legend of Zelda Pack: Aug. 2015
- Characters: Tetra, Impa*
- Stages: Pirate Ship (Wii U), Great Bay (3DS)
- Costumes: Ocarina of Time costume (Link, Zelda, Ganondorf, Sheik, Impa)


Donkey Kong Country Pack: Dec. 2015
- Characters: King K. Rool, Dixie Kong*
- Stages: Gang-plank Galleon (Wii U & 3DS)
- Costumes: Funky Kong alt (Donkey Kong)



Golden Sun Pack: Feb. 2016
- Characters: Isaac
- Stages: Venus Lighthouse (Wii U & 3DS)
- Costumes: Matthew alt (Isaac)



Lost Fighters Pack: Apr. 2016
- Characters: Wolf, Lucas
- Stages: Fountain of Dreams (Wii U), Hyrule Castle N64 (3DS)

*Shares moves with an existing character


-------------------------------------------------------------------

End fanboy dream.
In actuality, I think it would be better if DLC stages were made available to both platforms, so as to not cheapen the content for owners of a single platform. I would have used Ghirahim as the Zelda rep instead of Tetra, but apparently that's "impossible".
 
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Lilfut

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ATs being impossible is one of the silliest ideas I've ever heard, and when Waluigi or somebody gets confirmed I'm going to laugh at all of you.

On another note: I 100% support CAS starting back up. If anyone involved is reading this, please PM me a link to the project when it goes live.
 

Kenith

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On another note: I 100% support CAS starting back up. If anyone involved is reading this, please PM me a link to the project when it goes live.
I concur to this, and also...
ATs being impossible is one of the silliest ideas I've ever heard, and when Waluigi or somebody gets confirmed I'm going to laugh at all of you.
I laughed. I'm not sure how I would feel if Waluigi was the one who broke this arbitrary rule.
 

Lilfut

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Well, who else is it gonna be? Takamaru? **** Takamaru.
 

Lilfut

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I like it. I kinda hate the DK subseries so I'd probably skip that pack, but the rest seem cool enough.
 

Lilfut

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It's not a matter of not being interested, it's a matter of actively disliking the whole Donkey Kong Country series. Literally the only part of it I don't hate is the music (and the memes but that doesn't really count).
 

Kenith

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Well I guess it doesn't really matter, since either way you won't get the content.
I guess that's why they would make the pack themed rather than based on any one series...

I messed up.
 

Lilfut

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No, I actually prefer it that way. I'd rather have a DK pack I could just skip over than DK content mixed in with stuff I actually want.
 

Reiga

He sold diddy for a switch
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Mother Pack
Characters: Lucas and Porky
Stages for 3DS: Fourside and TaneTane Island
Stages for Wii U: New Pork City and Ness's Magicant
Alts: Ninten alt for Ness
Smash Run enemies: Mooks and Chimeras

DK Pack
Characters: Dixie Kong and King K.Rool
Stages for 3DS: Melee Kongo Jungle and Gangplank Galleon
Stages for Wii U: Rumble Falls and Krazy Kremland
Alts: Funky Kong for DK
Smash Run enemies: Snowmads

Zelda Pack
Characters: Impa and Tetra
Stages for 3DS: Forest Temple and Great Bay
Stages for Wii U: Pirate Ship and Death Mountain (uses ALttP graphics)
Alts: Outset Toon Link
Smash Run enemies: Whatever new enemies we have in Zelda U

These 3 packs would come at once, and who buys all three get's 3 Yoshi skins: White, Brown and Orange.

Small Fry Pack
Characters: Captain Toad, Bandana Dee and Chorus Kids
Stages for 3DS: Old Odissey (Kirby Triple Deluxe), Rhythym Heaven
Stages for Wii U: Treasure Trackers (Cap. Toad stage), Cookie Country

Villain's Pack
Characters: Wolf, Kamek w/ Baby Bowser and Ganon
Stages for 3DS: Venom and Yoshi's New Island moving stage.

Stages for Wii U: Baby Bowser's Castle and Hyrule Castle from N64

Retro Pack
Characters: Bubbles, Excite Biker and Muddy Mole
Stages for 3DS: Mario Land, Tetris and For Frogs the Bells Toll stage.
Stages for Wii U: Hyrule Fields (based on original Zelda), Green House and Kirby's Adventure


These packs have more characters, but no alts or Smash Run enemies, if you buy all 3, you get 3 Kirby alts wearing copy abillity hats, these include Beam, Sword and Cutter.


 
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continuityOfficer

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ATs being impossible is one of the silliest ideas I've ever heard, and when Waluigi or somebody gets confirmed I'm going to laugh at all of you.

On another note: I 100% support CAS starting back up. If anyone involved is reading this, please PM me a link to the project when it goes live.
The main reason for AT's being "impossible" is that it would be a rather stupid decision to either have them both exist at once, or get rid of the work you did to add them.

And Either way, I mainly say it because thats the rules of the character support threads, so at the very least, it the current idealogy used, and consistency is good
 

DJ3DS

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When Waluigi enters the battle, Alfonzo takes over the role of assist trophy! Alfonzo: "leave it to me!"

In all seriousness I do not expect any AT's to be upgraded to DLC but that is mostly because none (except maybe Waluigi) have any level of demand outside of Smashboards.

I'm going to guess that rather than many packs, one or two larger "expansions" would be released instead. To cut down on work, stages would be shared as well.

Expansion 1

Characters:
1) Snake
2) Wolf
3) Grovyle/Sceptile (ORAS promotion)
4) Isaax
5) King K Rool

Expansion 2:

Characters:
1) Ray-Man (already has a model)
2) Lucas
3) Dixie Kong
4) Ice Climber(s)
5) Ridley

This has 2-3 new characters bolstered by a couple of characters they can reuse assets for. When you look at MK8 DLC (1 good character everyone will buy the pack for plus a couple of halfhearted reskins as other characters) I feel this is the route they might take.

(I dont really expect Grovyle or sceptile but if they were doing another Pokemon it is the one I would put my vote for)
 
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Lilfut

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The main reason for AT's being "impossible" is that it would be a rather stupid decision to either have them both exist at once, or get rid of the work you did to add them.

And Either way, I mainly say it because thats the rules of the character support threads, so at the very least, it the current idealogy used, and consistency is good
You can have 8 Marios fighting each other. I don't think having the same character two places at once is an issue.
 

Mega Bidoof

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Pack 1: Back from Brawl
Characters
- Wolf
- Lucas
- Snake
- Ice Climbers (only for New 3DS and Wii U)
Wii U Stages
- New Pork City (obviously 8-Player Friendly) (because we need more Earthbound, and why didn't this already return as an 8-Player Smash Stage, it was so obvious)
- Mario Bros. (because it's cool)
- Iceberg (because Icies are guaranteed on Wii U for this pack, but only on 3DS if you have New 3DS, so giving normal 3DS players an Icies stage when they can't play as them would be taunting)
3DS Stages
- Spear Pillar (because D&P is handheld)
- Hanenbow (because it was handheld)
- Shadow Moses Island (because 3DS needs codecs, we have Palutena on Wii U)

Pack 2: All-Stars Approaching
Characters
- (Captain?) Toad
- King K. Rool
- Dixie Kong
- Tetra (or other Zelda newcomer that's not Impa as a clone)
Wii U Stages
- World Bowser & Bowser's Castle Hybrid thing (Bowser's Castle is such an iconic place why isn't it a stage, Paper Mario on 3DS doesn't count)
- Gangplank Galleon (because everyone loves it and we need an awesome remix)
- Dragon Roost Island (8-Player Friendly) (because WWHD)
3DS Stages
- Toad House (because Toad, and in NSMB)
- New Classic DK Stage (I don't know much about Classic DK, so I don't know which one)
- Pirate Ship (because Wii U gets Gangplank, and people like ships)

Pack 3: Melee Fighters Make a Come-Back
Characters
- Young Link (MM Moveset)
- Roy
- Pichu
Wii U Stages

- Fountain of Dreams (because beautiful HD)
- Fourside (8-Player Smash Friendly) (because awesome)
- Pokéfloats (8-Player Smash Friendly #2heckticforme) (I think I was the only one who liked it)
3DS Stages
- Peach's Castle Melee (because super iconic stage that didn't return)
- Great Bay (because MM3D)
- Pokémon Stadium 1 (because why not)

Pack 4: Smash-less Series'
Characters
- Isaac
- Inkling
-
- Chorus Kids (only for New 3DS and Wii U)

I'll finish this later
 
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bigbro2233

Smash Journeyman
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Jul 31, 2013
Messages
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DLC Pack 1: The Beginning ($4.99)
Characters:
*Mewtwo (Pokémon)

Stages:
*Saffron City (3DS, Pokémon, 64 stage)
*Poke Floats 2 (Wii U, Pokémon)
*Peach's Castle (Mario, 64 stage)

Extras:
*A Fusion Suit costume for Samus

DLC Pack 2: New and Old ($5.99)

Characters:
*Black Shadow (F-Zero)
*Wolf (Star Fox, Brawl veteran)

Stages:
*Fire Field (3DS, F-Zero)
*Phantom Road (Wii U, F-Zero)
*Venom (Star Fox, Melee stage)
*Hyrule Temple (Zelda, 64 stage)

Costumes:
*A Funky Kong costume for Donkey Kong
*A Masked Dedede costume for King Dedede

DLC Pack 3: Finale ($7.99)
Characters:
*King K. Rool (Donkey Kong)
*Bandana Dee (Kirby)
*Masked Man (Mother)
*Snake (Metal Gear, Brawl veteran)

Stages:
*Gangplank Galleon (Donkey Kong)
*Dream Land (Kirby, 64 stage)
*Onett (3DS, Mother)
*Magicant (Wii U, Mother)
*Shadow Moses Island (Metal Gear, Brawl stage)
*Tabuu's Domain (Super Smash Bros, Brawl stage [Where Tabuu is fought])

Extras:
*A Dry Bowser costume for Bowser
*8 Daisy costumes for Peach
*8 Lucas costumes for Ness

Overall:
*7 characters
*10 (13?) stages (7 returning)
*20 costumes
 

3D Dillon

Smash Ace
Joined
Sep 13, 2014
Messages
654
PACK 1 (confirmed)
Mewtwo
Miiverse Stage

PACK 2 (DK)
Dixie Kong and King K. Rool
Gangplank Galleon

PACK 3 (Star Fox)
Wolf
Venom (New Stage)

PACK 4 (Rhythm Heaven)
Chorus Kid (just one)
Rhythm Heaven Stage

PACK 5 (Rayman)
Rayman
Glade of Dreams
 
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