UnclePunch
Smash Ace
- Joined
- Nov 9, 2014
- Messages
- 673
Some .dat info I found in PlMr.dat
0x25c8 - mario jump sound ID
0x3a44 - fireball Y velocity to add per frame, when negative
when = 0
![](https://puu.sh/x7c4W/fb4a82baa5.png&hash=63610f132b566488a063bf3512c4dacf)
0x25c8 - mario jump sound ID
0x3a44 - fireball Y velocity to add per frame, when negative
when = 0
Last edited: