Speedsk8er
Smash Champion
so I'll post it here. Anyways, I was screwing around in training mode and I found some interesting tidbits:
1. Squall Hammer cancels out normal A attacks. What I mean by this is: DthrowFair and then squall, Nana warps to Popo to do a dual-squall hammer. I think they have to be close together though. I dunno how this'll be viable though.
2. 0-death Dthrow Fair? Note, I've only tried this on Marth in training mode(read:No DI) but I've managed to chain him from 0-82% stopping only because I ran out of room on FD. The trick was to catch them before they hit the ground. I dunno if DI could stop this or not though. if it doesn't, we have an "infinite" that's easier to perform. I think Nana has to full-jump though.
Okay, this doesn't last forever, the highest I got was 98%. Still, good damage.
I'll edit the post as I find more.
1. Squall Hammer cancels out normal A attacks. What I mean by this is: DthrowFair and then squall, Nana warps to Popo to do a dual-squall hammer. I think they have to be close together though. I dunno how this'll be viable though.
2. 0-death Dthrow Fair? Note, I've only tried this on Marth in training mode(read:No DI) but I've managed to chain him from 0-82% stopping only because I ran out of room on FD. The trick was to catch them before they hit the ground. I dunno if DI could stop this or not though. if it doesn't, we have an "infinite" that's easier to perform. I think Nana has to full-jump though.
Okay, this doesn't last forever, the highest I got was 98%. Still, good damage.
I'll edit the post as I find more.