Dark.Pch
Smash Legend
- Joined
- May 13, 2006
- Messages
- 16,918
- Location
- Manhattan, New York
- NNID
- Dark.Pch
- 3DS FC
- 5413-0118-3799
Overview
The way she is gonna play played is not gonna be the same as Brawl. Telling you this right now. Her pressure game is a lil nerfed due to you not being able to Fair on shield then quickly auto cancel it. Her jab range is also nerfed and its not that safe for pressure. But there is a way around this. I'll get to that later. Spacing with her is a must and timing is key. You have to be on point or you will easily get punished. Peach hits a lil less in power then before in terms of % on some moves. A lot of characters in this game suffer from stuff like this compared to brawl. But Uncle Peach is here for the kids. And I have ways to help with the stuggle. Now As I been saying for years and what people have know me for, if you are gonna complain how this character sucks, bad, etc. Leave don't read this. Leave and go pick another character that is simple to win with so you can feel good about yourself later. This character is not for you and complaining won't do anything. Put in that work. Learn your options and get ready to get your butt handed to you a lot. From the feel of her and her moves, she is not gonna be easy to win with at high levels. She is gonna take a lot of work and good control. Reading past this means you have been warned and accept all of the struggle and work that will come through. Contracted signed. Welcome to the Kingdom.
Moves:
Jab(s): Her jab is a quick move once again. The first one lacks range and Jab canceling that move is slow compared to other characters who have fast jab cancels, like Mario. Peach has high cool down time (meaning the time the move takes to complete finish before you can move again) on her first jab. Her second jab has a lil more range but not like brawl. Use this move with extreme caution. To jab cancel her jab takes about 8 frames. Might might have been around 5 frames.Ftilt: Good range, decent speed. Can be used for combos and can hit from behind her. An good spacing move.
Dtilt: The Move has a great hitbox infront of her (similar to brawl). Low cooldown time. Great for combos. Great spacing tool. Can be chained multiple times depending on % and/or character. This will be your pressure starter in this game to replace fair. More on this later.
Uptilt: Good anti air move. Great vertical hitbox. Can't really end a stock with it like in brawl. Good/great for combos.
Upsmash: Great killing move and a better hitbox/sweet spot on the top. Seems it has a bigger horizontal hit box near the top and has a sweetspot all over it. You do not have to aim at a certain part of this move like brawl to get the strong hit. The only weak part seems to be on the lower left/right of her. But its so much easier to land a solid kill with it.
Fsmash: Range is still good. Fsmashes are now in order.
Dsmash: Does 13%, decent range, sucks you in so you get all the hits unlike brawl/melee. Does ot realy poke sields anymore. So not that great a a pressure tool.
Fair: Good range. Great power. Good for finishers. Can not be quickly auto canceled. But you CAN auto cancel it. More on this below.
Nair: About the same as Brawl, just 2 frames slowe,. quick, does not really lag that much. Excellent move at low % which can lead to a lot of set ups and follow ups via ground floating. Good for shield pressure.
Bair: Good spacing tool. The speed is good, but the hit box I believe is nearly the same as the one in brawl or less. This move suffers lag just like fair. But CAN be auto canceled. More about this below. You can space well with this move on shield via ground floalting. Decent power. Can finish people off.
*** Side note. If you hit the opponent infront of her with the move. They will fly towards you, NOT back. So what you can do is alil combo I made up at low % which is Nair>bair>grab. More on this below. Check out this video here to know more about it.
Toad: Seems to have greater knockback then the last game and a good killing tool at high%
Parasol: Hits harder, quicking and is a great out of shield option when pressured. Good for combo enders when you can not get another hit. Kills well off the top and you can get a solid kill off dtilt to this move and high %
Turnip pull: Move is a lil slower when pulling them. Damage/knock back feels about the same.
Peach Bomber (booty): Faster and it recovers quickly. Can't really follow up after it at like you can in brawl. Distance is about the same as brawl.
Grabs: they are about the same in brawl with a lil more knock back. Her Dthrow is great for combo starters at low % and her Bthrow sends people further then before. And it kills now.
Turnips Game:
** From this point in the guide, peach is gonna get really technical. Better have the hands and muscle memory for this. Scared, don't thenk you can? Stop reading right here and play someone else, for all of this is needed with her,
Fair: The timing of the auto cancel (Via ground floating) is right when she is about to put the crown back on her head. This is the time when you land. If you do it correctly, You can shield as soon as you touch the floor. The timing for the perfect auto cancel here is tricky. if you are a lil too early, you will lag. You can short hop auto cancel her fair. What you have to do is fair as soon as you input your jump. Have to do it in quick sessions. if you do this correctly, you can short hop fair and instantly move/attack/block.
Bair: As soon as Peach is pulling her butt back in (heh), you can land and be able to move/block/attack. This move is best used ground floating. the hit block does not seem to be that great and you have to auto cancel it a lil later then in brawl. Or you will get punished for it. You have to spaced this really well. Bair and pull back via floating, and land at the correct time to cancel and react to anything or continue on the assault. You can check the video above on how it looks like.
Advance Techs:
Turnip footstool:
Just like brawl, this is back. You can Zdrop ( just tap L/R when you jump and idle) a turnip to a footstool, then float to an aerial. This can lead to combos at low % or a free air attack at any %. The turnip when you z drop it will life the enemy up a lil, at this point, you footstool and cancel the jump via floating. Giving you free damage.
*** Tricks: You can turnip footstool to a floating bair then drop. Since the bair in front of her sends people to you, you could get a free grab at low %. Or some type of follow up at mid %. This can also be a great set up for kills at high %. Mixing up the DI. If people expect nair, hit them them with the front of the bair and seen them the other way. Messing up the DI and getting some decent kills.
Float landing:
Floating Landing is when you are on the ledge, jump and instant float on stage. This has been nerfed in the game. When you did this in brawl you float really low to the ground (as if you ground floating while standing. And you are invincible for ten frames. If you land the moment you do this, you are invincible for 7 frames. In this game, Peach floats a lil higher on stage. And you are NOT invincible. So you would have to do it and fast fall quickly. Its an ok ledge option. You can float back on and do attacks. it's just not as safe as it was in brawl.
Up-B cancel:
As you can see here, As soon as Peach landed, she slide off the platform. Here is a video on how its done.
Peach can quickly jump and land on a platform with her floating. Here is a vid showing how.
Play style
Her first jab has higher recovery. Thus you might have found it hard to jab>w/e you want. So jab is not that safe. But you can still apply some pressure with it and trick your opponent. If you jab someone on shield, You can do 2 things. Just hit the button quickly for quick jab sessions. Or you can delay the first Jab with the second one. The second one won't come out as fast. This can screw up out opponents timing to shield grab you if you mix up both options. With the slow jab sessions you can even go for a jab cancel to start the frame trap over or just gtfo out there and bait a reaction for a punish.
If you fair ones shield and space it well to an auto cancel, you can Dtilt. Its safe, fast recovery and moves her forward. This is good for frame trapping and spacing. You can also use a ftilt instead of dtilt. Its has decent speed. Spacing and timing is important. For good insurance, do this with a turnip in hand, so you can pull back and use the turnip to go in again. or pull back and toss it to stop an approach and follow up, start a pressure mix up, counter, etc.
Grounded Nairs are great on shield and you can replace that for a mix up on shield that you would with fair. You can nair on shield to Dtilt. Dtilt would be a better replacement for jab. Better range and quick recovery. So with good distance, space the move to something like another ground float nair, floating dair> drop nair> grab/Dtilt/Jab mix up/ ground float air attack, etc, etc. Nair and Dtilt can lean to a lot of mix up and pressure options. Dtilt is now an important move in this game that one must learn how to use well.
Mixed with turnips, you can throw in z drops to dairs or footstool air attacks. This makes it really hard for the enemy to punish you out of shield.
You can't really approach that well with fair this time around due to the timing of the auto cancel. if you were going too, you would have to short hop to an instand fair. Fighting with a turnip is a must to be really face with her moves like fair and bair. it can cover you, and upon hitting, you can regrab it and start the mix up, pressure again. This is really key to her game now.
Combos:
Yea, we still got those. The way her moves are in this game, it seems you can be a lil more creative with them. Here is a few that came to my mind out of what seems to be many. She feels like a free style character this time around:
Dair >Nair> Grab> Dthrow > Ftilt >Up-BDtilt> Ground Float Nair > Grab> Dthrow > Ftilt > Up-B
Ground Float Nair > Grab > Dthrow Up-B/Utilt.
Dtilt > Dtilt (spike) > Ground Float Nair > Peach bomber.
Advance Combos:
Grounded Float Nair > Grab > Dthrow > Ground Float Nair /bair> Grab > Dthrow > Uptilt/up-B/Ftilt (maybe)
Dtilt > Ftilt > ground float Upair > Do it again > jump uair > Up-B (maybe)
Dtilt > Dtilt (spike) Ftilt > Ground float Upair > Do it again > Jump Uair > Up-B (maybe)
Dair > Uair > Grounded up air > do it again> jump uair > Up-b (pretty sure this would work.)
Ground Float Nair > Dtilt (maybe) > Ground Float Upair > Do it again > jump to upair > Up-B (maybe)
Dair> Bair> Ground Float Nair > Grab > down throw > Ftilt/uptilt/up-B ( this combo might not work well due to the the cool time time of the bair, even when auto cancel. But I think it is possible on some cahracters. or if you just get them to block after the bair. Go for the grab instead)
Feel like there is more but that's where you can just mix and match you combos based on character weight and %. What ever says "maybe" next to their attack means that I am not to sure if that would link up. If you can get your combos down, you will be doing a lot of damage to the enemy and get them off stage. Then with good edguarding, that could be a stock. Make every hit count at low %. Some of this combos might not be legit and they are more of frame trap combos. usually if you get them to block or try to attack out of these set ups. This are nearly official on heavy/big characters. So keep this in mind. Go for certain things after you see what the opponent tries to do mid combo if there is a gap.
That's about all I got for now. This was all that I gather playing her for the first time and exploring her. Game is not even a week old so I am sure there is more to find out and learn. And once I do, I will update this. The way the game is now in general with some characters and the engine, Peach seems like she will have a better time in this game. But the struggle will still be real. And she is once again, a technical character. For now, she is the most technical character in the game. So timing and spacing for what you do is very impoartant and best get to practicing all of that when you get the chance.
. And if you have any questions for me, you can message me here, this thread or follow me on twitter when you can keep updated with all peach relate things I do. Share this if you can and spread the world. Lets see how she fairs this time around.........heh get it?....................ok ima stop now.......
Dark.Pch:
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