johe
Smash Apprentice
Your eyes, they burninate meI'm whatchin' you Johe.
Ten falcons
10Trogdors
On topic, what are values people using for shieldstun?
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Your eyes, they burninate meI'm whatchin' you Johe.
Ten falcons
You can downgrade from 3.4 back to 3.3 if you really wanted to, or even down to 3.2! I'm pretty sure there's a safe method of doing so... there are tutorials on how to do it on Youtube I believe. But, yeah, the Twilight Hack works for 3.4 so you don't have to worry (as said earlier to you).This is a general Wii hack question, but is there a way to downgrade from 3.4 yet?
No, you do have to worry. Downgrade from 3.4. 3.4 allows Nintendo to update your Wii to a new version without your consent.You can downgrade from 3.4 back to 3.3 if you really wanted to, or even down to 3.2! I'm pretty sure there's a safe method of doing so... there are tutorials on how to do it on Youtube I believe. But, yeah, the Twilight Hack works for 3.4 so you don't have to worry (as said earlier to you).
I've been gone all day, so im not exactly sure what all the testing goin on is about till i go back and read but i agree that damage is the key factor. Just look at Bowser's fsmash and see how much stun that has. It's crazy.This data actually supports Leaf's previous theory that damage is the key factor in determining shieldstun..
That would truly be amazing if they could get that to work.okiyama said:There's the possibility that they will find a way for your wii to get confused and use the SD card as extra ram.
On real computers you can but USB ram, it's not as fast but the system does recognize it as ram.
Custom CSS [spunit262]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000024
00090C0D 0515011A
0A171012 22030616
1F180713 250B190E
02241408 231B2011
21262729 00000000
Custom CSS [spunit262]
0668310C 00000040
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00028
94A30004 3B7B0001
2C1B0032 4180FFDC
48000028 60000000
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000028
00022401 03050618
0823090E 071A0410
16151D20 0D0F1311
0B171F27 1E220C14
2521190A 12261C29
Regular Zelda Icon (CSS) [spunit262]
046900E8 60000000
Oh? Sweet. Time to make a CSS using all the characters now. =)Frogles - Really? Hot ****. I'm gonna use that, then.
@leafgreen Wario and Yoshi are probably something that I could work on. I may shuffle things around, then. Good ideas.
As for the extra column, the CSS is dynamic, it resizes and spaces based on who you've added.
Well technically, its the same roster just different positions.I'd love to see pictures of any new rosters when you guys are done. Good luck.
Is it still possible to pick Shiek with this code on?Zelda gets her own icon for that css.Code:Regular Zelda Icon (CSS) [spunit262] 046900E8 60000000
SweetIf you add sheik as her own character, yes. =)
Well, thanks to Yeroc, I found out that the shieldlock only occurs within the range that the laser does 3 damage.Disclamer: the following post is probably completely wrong but here goes.
Why does it matter if Fox's laser shieldlocks? He shouldn't be using it upclose because of the endlag, and if he does manage to get you in the lock by predicting you, is it really any worse than pound? The way I see it, all this means is that you shouldn't shield when fox is laser camping you and should just approach, and that occasionally, fox will hurt my shield to near breaking, but then I can just treat it like pound and not shield for a while.
It's already been requested.Yea, my bad. Turns out I was just using an old one a while back. This one works great. But I find the Individual Pokemon kinda pointless unless they work like ZSS and give you the Individual Pokemon without holding shield. But if it could work like that, plus adding regular Trainer back in the mix, then you've got yourself a select screen.
Oh, well nevermind then.Well, thanks to Yeroc, I found out that the shieldlock only occurs within the range that the laser does 3 damage.
At the range, you're not likely to shield Fox's lasers, you're likely to charge in since it has to flinch.
So really, it's not actually much of a problem anymore. It's just that initially I thought it would shieldlock from any distance, and that would've been ridiculous.
@Yeroc
2/4/1 actually felt pretty good. I'm testing 5/9/2 (2.5/4.5/1) now to see if it makes some more strong attacks safe and maybe some jabs more guaranteed.
Short Hop Height/Fast Fall Speed Multiplier [Almas, 9 Lines]
045A9304 3F800000
045A9308 3F800000
C285765C 00000006
3FC0805A 3BDE7304
2C002F20 4082000C
C3FE2000 EC3F0072
2C002F5C 4082000C
C3FE2004 EC3F0072
4E800020 00000000
Where Yellow is Brawl's
default for short hop height (a lower value
corresponds to a lower height, I recommend at
least 0.8 else some characters don't even leave
the ground), and Red is
Brawl's default for fastfall speed (a higher value
corresponds to a faster fastfall).
Screw that, make every character selection say Show Me your Moves!It would be AWESOME if the announcer still said their names on selecting the character. We all know the sound is in the game, but can that interaction be coded?
Can someone explain how to work this code. I'm a noob at these codes, I take them as I see them. It says I should set it to at least 0.8, but I have no idea how to do that. Please Explain.
Short Hop Height/Fast Fall Speed Multiplier [Almas, 9 Lines]
045A9304 [COLOR="Yellow"]3F800000[/COLOR]
045A9308 [COLOR="Red"]3F800000[/COLOR]
C285765C 00000006
3FC0805A 3BDE7304
2C002F20 4082000C
C3FE2000 EC3F0072
2C002F5C 4082000C
C3FE2004 EC3F0072
4E800020 00000000
Custom CSS V3 [spunit262] [18 lines]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ
Regular Zelda Icon (CSS) [spunit262]
046900E8 60000000
CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000
Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Ivysaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random
5C Charizard (Trainer Independent)
5D Squirtle (Trainer Independent)
5E Ivysaur (Trainer Independent)
Custom Random V1 [spunit262]
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE000YY
06680E80 000000YY
ZZZZZZZZ ZZZZZZZZ
50 Popo
62 Nana
4C Giga Bowser
55 WarioMan
4A ZakoRed (Red Alloy)
4E ZakoBlue (Blue Alloy)
40 ZakoYellow (Yellow Alloy)
46 ZakoGreen (Green Alloy)
CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6
Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safety.
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000