Sickolas
Smash Apprentice
Warning Received
What a jokester.I'm telling that developping the reflex clearly takes hundred hours.
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What a jokester.I'm telling that developping the reflex clearly takes hundred hours.
lord have mercyWasn't speaking about the theory that you understand in 5 minutes (maybe it took 1 more minute to understand DI)
I'm telling that developping the reflex clearly takes hundred hours.
AND FORGETTING THAT REFLEX takes even more hours! I'm now litteraly less skilled in SSB4 only because I had skill before the patch!
In some countries, trolling is punishable by death. Thought I'd let you know.I'm telling that developping the reflex clearly takes hundred hours.
Well, haha yeah nice joke! We all know that every human being is able to learn a 5 frame reflexe in only 30 minutesWhat a jokester.
Vectoring did influence the Knockback Number in the post game screen. I tested it first in the demo.
He sacrificed himself, so that we might live (less).Frankly, I find the idea that Wario's crazy vectoring somehow led to the entire concept being thrown out of the window absolutely hilarious.
It's almost as if he died for our sins.
Frankly, I find the idea that Wario's crazy vectoring somehow led to the entire concept being thrown out of the window absolutely hilarious.
It's almost as if he died for our sins.
On the third day he rose and farted out the sins of Nintendo's descisionsFrankly, I find the idea that Wario's crazy vectoring somehow led to the entire concept being thrown out of the window absolutely hilarious.
It's almost as if he died for our sins.
New hypothesis; there's something just off with me personally and I'm perceiving things that just aren't actually there.There is no change in weight or fall speed of any character afawk, and it seems extremely unlikely.
Thank you Wario
Damage required to kill Mario with a Motion Bomb from the edge of FD:100% Mario VS Motion Sensor Bomb
1.0.0
No input - 172 launch speed
Holding up - 189
Holding down - 158
1.0.4
No input - 172
Holding up - 189
Holding down - 158
Behold someone who doesn't understand that this game's competitive fan base will die down and people will not want to participate in tournaments more than likely after a year or when NIntendo stops DLC for it. Back to Melee they will go.Behold.
THE ALPHA JOHN.
Why are you in this thread?Behold someone who doesn't understand that this game's competitive fan base will die down and people will not want to participate in tournaments more than likely after a year or when NIntendo stops DLC for it. Back to Melee they will go.
Cmon dude, dont speak for the competitive community. I know for you its more upsetting that you can't abuse top tiers that such mechanics catered to. Dont pretend you mained peach in Brawl ~_~.Behold someone who doesn't understand that this game's competitive fan base will die down and people will not want to participate in tournaments more than likely after a year or when NIntendo stops DLC for it. Back to Melee they will go.
Behold someone who doesn't understand that this game's competitive fan base will die down and people will not want to participate in tournaments more than likely after a year or when NIntendo stops DLC for it. Back to Melee they will go.
In some countries, trolling is punishable by death. Thought I'd let you know.
I still own the 3ds version and I can't return it plus I like playing online in for fun mode so I still am interested in the updates. I just know not to purchase the Wii U version now. Maybe when nintendo goes the opposite direction and stops making the games for casuals I'll buy the Wii U version.Why are you in this thread?
Maybe explosions work differently?Damage required to kill Mario with a Motion Bomb from the edge of FD:
1.0.3 No input - 48%
1.0.3 Inward down input - 58%
1.0.4 No input - 48%
1.0.4 Inward down input - 56%
It's difficult to say what is going on here. On one hand, horizontal moves are arced by gravity and impossible to input strictly perpendicular or parallel.
I could buy a horizontal/vertical distinction here, but I'm not sure what it would be exactly. "Horizontal vectoring" doesn't describe what I'm seeing.
I do know that holding right vs. left on doc d-throw made a big difference, while holding up vs. down made zero difference.
I actually do know who you played and how you went from non-PR to PRd, and now you only seem upset because potentially very good characters you intended to main got a few nerfs. Just seems self serving when you try to speak for people who arent you and no reasoning.EDIT: At Tagxy. What do you mean don't pretend. I mained Peach, ICs, and Olimar. I used mostly ICs and Peach in tournament. I was PRd 6th in FL for 2013. You don't pretend like you know who I played.
We got similar results on ganon d-tilt and ike b-throw, as did NinjaLink on Bowser f-smash.Maybe explosions work differently?
I'm speaking from experiences. I've seen brawl live and die. Although it seems kind of a live since it will be at apex I'll tell you that no one in FL wants to play it anymore and not because of Smash 4 but because they lost interest because of PM. PM is a game that catered to competitive players while still giving brawl players the characters they wanted to play.I actually do know who you played and how you went from non-PR to PRd, and now you only seem upset because potentially very good characters you intended to main got a few nerfs. Just seems self serving when you try to speak for people who arent you and no reasoning.
Not if they're dying in hitstun.Isn't horizontal just the character's air speed movement?
Yeah, you're right. I wonder why those with better horizontal air speed have better horizontal survivability then (assuming same weight)?Not if they're dying in hitstun.
Looks like I win. We dont have to use the term Vectoring or VI.YESSSSSSSSSSSSSSSSSSSSSSSSS
Signed,
Discoverer and namer of Vectoring