MythTrainerInfinity
Smash Champion
What the chart says: +1 Marth's favor
What the Lucarios think: 0 Even
I'm using this thread to gather points together why we think Marth is even, so we can get this discussion wrapped up soon as we can.
Pros for us:
Cons for us:
So thoughts?
What the Lucarios think: 0 Even
I'm using this thread to gather points together why we think Marth is even, so we can get this discussion wrapped up soon as we can.
Pros for us:
- Marth's FAir is great, but due to its likely overusage it will become stale and Aura Spheres will will beat it earlier.
- Our Up Tilt and UAir tends to put Marth in an unfavorable position and we can heckle him while he's in the air above us far better than he can do to us.
- Our FAir/BAir beats his FAir if we are slightly above him.
- Marth's FTilt and Jabs are somewhat lacking, so he has to rely on air assaults to rack up a lot of damage.
- Unless if Marth is tippering everything we will probably not die until 120% and at that point we can kill him when he is around 80%.
- If we DI out of Dancing Blade (DI towards him if in the air) we get to do some nasty things to him.
Cons for us:
- Marth is hard to string since he can get out of our Jabs and FAir strings with Up B.
- If he grabs us he will likely get us in a string.
- His FAir has high priority.
- Can hassle and/or gimp us offstage.
- Great range and low cooldown on a lot of his air attacks.
- Up B is a great interrupting move that can also kill.
So thoughts?