Doval
Smash Lord
The frame data for Fox's shine has changed. In Melee, it'd hit and make you invincible on frame 1, do nothing on frames 2 and 3, and start reflecting and being jump-cancelable on frame 4. Now the shine is invincible on frames 1-4 and hits on 4. You can tell by going to Special Brawl, setting the speed to Slow and hitting pause at slightly different intervals after inputting Down+B with a character next to you. You'll be able to identify 3 distinct frames of animation before the character gets zapped on frame 4. You can tell it's invincible on the frame it hits by using two Foxes in Special Brawl or Training at 1/4 speed and having them do the shine at the same time. Neither will touch each other. Haven't determined when it starts reflecting just yet.
Also, it won't clank hits any more. Seems to count as a true "energy" hit (like blasters) and won't interact with other attack's hit boxes in any way.
Also, it won't clank hits any more. Seems to count as a true "energy" hit (like blasters) and won't interact with other attack's hit boxes in any way.