PlamZ
Smash Cadet
- Joined
- Feb 3, 2014
- Messages
- 72
Hey everyone.
Lately I've been wanting to perfect my punish game on Sheik. Since it can be difficult to experiment alone (I do not have access to 20XX, sadly), I decided I should be studying my decision trees so that I can apply them in a real match.
Even though I've seen a couple thread with bits and pieces of what I was seeking, it always seem to miss some small components...
So, what are the guaranteed follow-up on sheik? That includes tech-chases, throws, juggles, ETC. Also, if it's not guaranteed all the time, what are the damage and/or DI required that makes it guaranteed?
Thanks!
Lately I've been wanting to perfect my punish game on Sheik. Since it can be difficult to experiment alone (I do not have access to 20XX, sadly), I decided I should be studying my decision trees so that I can apply them in a real match.
Even though I've seen a couple thread with bits and pieces of what I was seeking, it always seem to miss some small components...
So, what are the guaranteed follow-up on sheik? That includes tech-chases, throws, juggles, ETC. Also, if it's not guaranteed all the time, what are the damage and/or DI required that makes it guaranteed?
Thanks!