Katy Parry
The Only Zelda in Indiana
Personally, I am MUCH more excited. The game looks so amazing in its own right, and completely tournament viable.
Super hyped for the 3DS version now!
Super hyped for the 3DS version now!
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First can I say YES to your thread title Hahahaha!Personally, I am MUCH more excited. The game looks so amazing in its own right, and completely tournament viable.
Super hyped for the 3DS version now!
Everything is better than Invitational Grand Finals.BOWSER HYPE IS OUT OF THIS WORLD.
10/10
WAS BETTER THAN THE INVITATIONAL GRAND FINALS
I lol'd, Bowsercides kills bowsers.
That was a fantastic follow up and a great reaction. My boy Raikou/Rei read that so fast I think he got a speeding ticket.I lol'd, Bowsercides kills bowsers.
I'm getting this feeling too. The grand finals were reasonably offensive, but I'm still not sure what to expect from the final game. I guess we'll have to wait and see. Hopefully we get an eShop demo!That turned out well a rough start early but it showed the 3ds ain't so bad for smash. I loved grand finals way better than the crappy stall fest of the invational. The only issue i have the game still seems heavily defensive so it might just be a secondary game for me.
I'm still happy over all with it just minor gripes. That would be awesome if a demo did come out alot of towns/cities didn't have the e3 demo.I'm getting this feeling too. The grand finals were reasonably offensive, but I'm still not sure what to expect from the final game. I guess we'll have to wait and see. Hopefully we get an eShop demo!
DEHF, sometimes known as Larry or Larry Lurr, is a Falco player from Reseda, California who consistently places well in tournaments throughout Southern California. He is widely considered to be the best Brawl Falco main in the United States, having done well in national tournaments and having taken sets off the best players in the world, such as Ally, Mew2King, and RAIN, and is considered one of the best Falco mains in the world, on par with other significant players such as Masha and SLS.
DEHF also plays Falco in Melee at a professional level, and plays Fox and Falco in Project M at a top professional level as well, taking 3rd place at Apex 2014's PM event using them. He is currently ranked 2nd on the SoCal Brawl Power Rankings, 8th on theSoCal Melee Power Rankings, and 1st on the SoCal Project M Power Rankings. He is also ranked 87th on the 2013 SSBM Player Rankings. He won the Super Smash Bros. for Nintendo 3DS tournament at the 2014 San Diego Comic-Con, the first tournament of its kind, mainly playing Bowser.
Falco, Falco, Fox, Falco, BOWSER 8)SOME BACKGROUND ON OUR CHAMPIONNNNNNNNNNNNNNNNNNN
Do you mean edge hogging? Cause I saw plenty of edge guarding in that grand final.-Plus the lack of edgeguarding with nothing to replace it don't help the game's pace at all.
The lagging was the stream, not the game itself from what I could tell. Their streaming equipment just wasn't ready to go it seems.What do I think of the game? Hmm, well, this further solidifies the fact that this will be competitively viable. It'll have more presence than Project M but less than Melee. It'll reward both offensive AND defensive play. It wont be much about tech but more about mind games.(which sounds fun) Aside from that, the graphics are beautiful, and the game looks pretty smooth.
I didn't see the whole tourney, but I heard something about it lagging? If it was the little bit that I saw I think it can easily be fixed.
TL;DR this game is gonna be good.
Nah, man, you're mostly right. All of us want the game to be good and offensive, but that's no reason to pretend it's not still a pretty defensive game. We'll see if that changes in the final build; it just might.I'm still skeptical. Alot of the gameplay looked like it had the same campiness as Brawl, and players were getting punished almost ALL the time for being agressive, save for Bowser players.
-Shield-grabbing and acting out of your shields is EXTREMELY effective.
-There's the Brawl airdodge, letting you dodge anything anytime in midair with relatively no risk.
-The throws rarely set up for combos.
-Plus the lack of edgeguarding with nothing to replace it don't help the game's pace at all.
-Sakurai's lack of knowledge proper character balancing shows again, ESPECIALLY if you take into account his "intended audience"(low to mid-skill players). It feels like the same old story with Brawl's. Somehow Samus was considered the most powerfull character despite what we've seen Bowser do here today. No low-skill Samus would win against a low-skill Bowser, ever.
Granted, the grand finals WERE pretty cool, but it was also the only good-looking match in the whole tournament, and a Bowser ditto at that. If the whole game is based on counterattacks like shown here, I don't see this game going anywhere epic in the long run, especially not when people figure out the metagame.
Apologies for not continueing the positive atmosphere, but that's just my 2 cents. I wish to be wrong.
Yeah, I'll I remember reading was "lag" so yeah. And thanks.The lagging was the stream, not the game itself from what I could tell. Their streaming equipment just wasn't ready to go it seems.
Also I must say I like you signature sir, it is very pretty.