Stryks
Smash Hero
Ok whats the name of the ******* that did this to bomberman, im gonna kick his @$$!!!
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His name is Bill Gates.Stryks said:Ok whats the name of the ******* that did this to bomberman, im gonna kick his @$$!!!
primusfan said:You wanna see how different he looks? It's like taking Luigi and turning him into Spider-Man. It's a very dramatic change. Go to Gamespot.com, go to the XBOX 360 section and type in Bomberman at the top. Go down the list and look for the XBOX 360 game. When I saw him, I didn't even know it was Bomberman. Click on the link to see a pic of the games case.
http://img213.imageshack.us/img213/5369/11410493582vq.jpg
HAHAHAHA!......lol bush...Stryks said:Just cause halo has like what 150 fans doesnt mean u can remake bomberman into a halo wannabe, bill gates, ur on my list, right below bush!
Konami owns Hudson, so they can do what they want with the properties nowSYC! said:Actually the thing that makes me most upset about Bomberman being all dark and gritty is because its Konamis fault... I didnt even know Konami would do anything with Bomberman, let alone turn him into a ******** Mech/Samus/Spartan thing. But I dont think all is lost because there is supposed to be a Bomberman game for Wii, I think. What I am wondering the most is what kind of crazy concotion of a story they can come with to explain this graphical atrocity.
But On topic : B-man for SSBB = eh,... pretty good. I have always liked him, so if he is in the game I will support it.
Whats rly pathetic is id rather have the jetter's version b-man in ssbb then the x-box version .FlipTroopa said:Here's my idea for a Bomberman moveset...
Bomberman
A: Punch
A, A: Punch, Opposite arm punch
A, A, A: Punch, Opp. Punch, Hard Punch
> A: Big fisted punch
v A: Trip kick
^ A: Uppercut
Smash > A: Bomb Punch (*NOTE: Can be used to punch his own bombs that have been placed, causing them to "hop" forward a space. All his other A attacks will explode his bombs)
Smash ^ A: Headbutt
Smash v A: Hard Kick
Dash A: Headfirst Dive
Air A: Punch
> A: Double Fist
< A: Spinning back kick
^ A: Flipkick
V A: Stomp (*Meteor)
Grab: Reaches out to grab
A: Headbutt
Forward: Attaches a bomb to them and tosses them forwards, like he would a bomb (so a lobbing throw). Weak.
Back: Spins around, attaches a bomb to them, and swings them backwards. Stronger.
Up: Bends forwards, and throws them straight up with a bomb attached. Mid to Weak.
Down: Slams them into the ground and plants a bomb on their chest.
B: Bomb Drop - Bomberman drops a bomb on the ground if he taps B. Each bomb has a 4 second fuse. If Bomberman holds B, the bomb is instead created in his hands, and does not have a lit fuse. He can run with this bomb in his grip, but cannot attack or double jump while he holds it. Pressing A or B makes him lob it in an arch, landing on the ground with its 4 second fuse lit; Smashing A makes him throw it straight forwards, exploding on impact. Forward B goes into his Forward B attack (below). If he holds B like he does to lift the bomb, he can keep holding B longer to pump it up. Pumped up bombs don't slow him down, but he can't jump at all. They can't be thrown quite as far, but have a bigger blast radius. An already dropped bomb cannot be picked up again by anyone, even Bomberman.
> B: Bomber Swing - Bomberman begins swinging his arm while palming a bomb. He can still run and jump while doing so, and holding B builds the spin up to be faster. When he releases, he will throw out a number of bombs in an arch that will explode on contact. He'll toss one, usually the one he's carrying if he's got one, just pressing Forward B. BUT if he swings, he can get 2, 3, 4, 5, and maybe even 6 to go in a full arch around in front of him. Not very powerful explosions, as is the case with his normal bombs, but a good way to clear an area.
^ B: Bomber Copter - From Bomberman Hero, of course. Bomberman sprouts a propellor, sits back, and gets some lift. He starts ascending slowly, but gains altitude faster as you hold B. He will eventually hit a certain "limit" after about the height of the Falcon Dive, and hover from there on in. He can let go of B to descend, increasingly faster until he gets rid of the propellors and falls, but if he does a crazy cycle of B, no B, B, no B, he can last a lot longer hovering than usual, if you don't mind a wavy flight pattern. If he gets max lift and hover with this attack, it should all take about 7/8 seconds before he runs outta juice. Tapping A while he's in fight mode will drop bombs from the sky that blow up on contact.
v B: Bomber Kick - Bomberman drops a bomb in front of him and kicks it forwards for the length of a Falcon Kick. It just slides into place, and doesn't blow up, even if it hits something (knocks it back instead). If he uses this attack in front of an already placed bomb, he'll kick that instead. He can't kick pumped up bombs.
Super Move: Power Bomb - Bomberman suddenly makes a giant red bomb, with a huge P marked on the side. Toss this wherever you want to watch the fur fly! >:D
Notes:
-Out of 5 -- Speed: 3.5, Power: 2 (Bombs range: Reg-3, Pumped-4.5), Weight: 3, Jump: 2.75, Gravity: 3.25
-Bomberman will explode his own bombs if he hits them. However, if you use the Bomber Kick or his Smash Forward A, the Bomb Punch, he's safe to touch them, and will actually even move the bombs out of his way.
-If Bomberman lands on one of his bombs he's set, he will do a low bounce off the top: the Bomb Jump! Pumped Up bombs will give him a greater boost.
-Bomberman can only have 3 set bombs around the stage at any time, meaning you have to wait 4 seconds until you can place another if you place all 3 at once.
-Other Bombermen can kick/punch other Bombermen's bombs
-Sometimes, the best route with Bomberman is to play it safe and just drop bombs in crowds while you stand off in the distance. During 1v1s, it's better to rely on his punches and throws, and leave the bombs for when you know you're safe.
Taunt: Stands up on his tiptoes with the other knee bent, punching out and winking. "Yeah!"
Entrance: Rides in on the Bomber Jet, then climbs out as the cycle zooms off.
Kirby Hat: Kirby gets the Bomberman helmet with (| |) eyes, but keeps his pink face.
Win Poses:
1. Winds up his arm and leaps into the air, punching his fist and cheering
2. Punches, then punches again, and follows with a spinning kick, stopping with his arms folded and his back facing the crowd. He turns his head with a look of "badassery" XD
3. Stands tall, legs apart, and gives a V-sign with both eyes closed (he's smiling!)
Yes, we should pray that we don't get that crazy looking Bomberman.Shark X said:I just hope we don't see the Bomberman Jetters version.
DOOOD! LOOK AT YHE SIZE OF SNAKE's HEAD COMPARED TO BOMBER-MAN'S HEAD! DOES HE LOOK LIKE A NORMAl PERSON NOW!xianfeng said:but bomberman is an odinary person who throws bombs what is so cool about that
icymatt said:The reason people complain about Act Zero is that after 15+ years of Bomberman looking cartoony, the 'realistic' remake just looks like a case of XTREME-ifying for the ADD generation. And it's not like they're changing the game...it's the exact same system, just more XTREME!!!
And Bomberman has always looked the same in-game, so the NES game boxart is in minority. Is the boxart for the NES game the same in Japan as it is in the US? American box artists tended to..put their own spin on their subjects back then(take a look at Phantasy Star II...ugh.)
But...yeah, Bomberman would be awesome.
Deffinatly.Shark X said:Yeah, Bomberman 64 so far can't be topped. I wish Hudson would go back to the Bomberman 64 days, and bring Regulas back.
Shark X said:Cruel? Regulus is what Sirus led us to believe Sirus was. Regulus is the bad ***, who would help Bomberman stay alive, just so he can continue fighting him.
I mean, Regulus joined Bomberman to kill Sirus, only because Sirus murdered Regulus friend Altar. Not to mention Sirnus hit Regulus hard, so Regulus was looking for payback. But Regulus saved Bombermans life, and decided not to fight him, claiming he'll kill Bomberman some othertime. Yet, why didn't he fight him then and there?
Now, I never played 2nd Attack (plan to download it with the Wii now), but from what I read, Regulus was pratically the same there. Now unless Regulus died in that game, I see no reason for his long absence. What, did MAX replace him?
im getting sick of people wanting characters in action replay only i mean what? are you afriad to fight him in a match? I mean come on, if their going to be in the game dont give them a stupid role. they might as well be a character if they have moves!xianfeng said:A minigame like Wario vs. Bomberman but no playable bomberman only through action replay
I agree completely. Why should Bomberman be AR only? He's a well-known video game character, He would have a real moveset, Why not be a real character?LuZr!!@ said:im getting sick of people wanting characters in action replay only i mean what? are you afriad to fight him in a match? I mean come on, if their going to be in the game dont give them a stupid role. they might as well be a character if they have moves!