Intro no one cares about
Hi. I saw there was another smashballs topic but it was on the last page and no one had posted anything for about 2 weeks.
Anyway, i'm a long time lurker and I was really sad when I started to see the general consensus move away from smash balls in tournaments. I understand characters have stronger final smashes than others and other such unbalancing reasons as such, but I think this idea can incorporate smash balls into tournament level play but remain fair.
Important stuff
Currently, if I understand as such the second match is decided like so: (loser chooses stage, winner chooses character, loser chooses character)
My proposal is why not incorporate smash balls in a similar manner.
The first match is played as normal, (no items, neutral stages, blah blah blah)
Now this is how it goes in the second and 3rd match. Loser can choose stage and if he/she does the game continues as normal, or he/she can forfeit stage pick to turn on smashballs for the current round. Then the winner can choose the stage, then chooses the character, then loser chooses the character.
I think this is balanced as the concept of grabbing a smash ball is not as unbalanced as character's final smash. The person who turns on smashballs still runs the risk of having the smashball used against him/her.
heres an example:
DK vs Sonic: Sonic's FS is ridiculous. DK's not so much. The first match is completely neutral. If DK loses, obviously he wont choose the smashball route, and he'll keep his stage pick. If Sonic loses the first, he'll go the smash ball route, but DK player now has the option to choose the stage like Shadow moses, (provided thats not banned), or even change characters. Even if Sonic wins the second match because of smashballs, DK next round will be able to turn off smashballs and keep his stage pick.
The only problem I see with this system, is that even on low, smashballs appears a lot. This could possibly be alleviated so that if smashballs are turned on, some items can be turned on as well. Smoke ball, mr saturn, maybe even dragoon since you'd have to be completely dominating to get all 3 pieces(which is how final smashes should've been designed as imo).
Hi. I saw there was another smashballs topic but it was on the last page and no one had posted anything for about 2 weeks.
Anyway, i'm a long time lurker and I was really sad when I started to see the general consensus move away from smash balls in tournaments. I understand characters have stronger final smashes than others and other such unbalancing reasons as such, but I think this idea can incorporate smash balls into tournament level play but remain fair.
Important stuff
Currently, if I understand as such the second match is decided like so: (loser chooses stage, winner chooses character, loser chooses character)
My proposal is why not incorporate smash balls in a similar manner.
The first match is played as normal, (no items, neutral stages, blah blah blah)
Now this is how it goes in the second and 3rd match. Loser can choose stage and if he/she does the game continues as normal, or he/she can forfeit stage pick to turn on smashballs for the current round. Then the winner can choose the stage, then chooses the character, then loser chooses the character.
I think this is balanced as the concept of grabbing a smash ball is not as unbalanced as character's final smash. The person who turns on smashballs still runs the risk of having the smashball used against him/her.
heres an example:
DK vs Sonic: Sonic's FS is ridiculous. DK's not so much. The first match is completely neutral. If DK loses, obviously he wont choose the smashball route, and he'll keep his stage pick. If Sonic loses the first, he'll go the smash ball route, but DK player now has the option to choose the stage like Shadow moses, (provided thats not banned), or even change characters. Even if Sonic wins the second match because of smashballs, DK next round will be able to turn off smashballs and keep his stage pick.
The only problem I see with this system, is that even on low, smashballs appears a lot. This could possibly be alleviated so that if smashballs are turned on, some items can be turned on as well. Smoke ball, mr saturn, maybe even dragoon since you'd have to be completely dominating to get all 3 pieces(which is how final smashes should've been designed as imo).