Darkslash
Smash Master
General Info
Platforms: PC, PS3, Xbox 360
Publisher: EA
Release Date: March 2nd 2010 (NA)
March 5 2010 (EU)
Battlefield Bad Company 2 is a team based First person Shooter. Featuring the Frostbite 2 engine with "Destruction 2.0", Bad Company 2 aims to blow the competion away...literally.
Features
Single Player
http://battlefield.wikia.com/wiki/Battlefield:_Bad_Company_2#Singleplayer
http://en.wikipedia.org/wiki/Battlefield_Bad_Company_2The single player trailer shows the return of the original gang of Battlefield: Bad Company. B-Company is now chasing what appears to be a super weapon created by the Russian Federation, and is again sent in before other army units. Evidently however, the role of B-company has seem to have been elevated from their previous role as cannon fodder and a group of troublemakers, instead seeming to appear more as a a small unit of special forces. The game seems to have a more serious mood than the first game.
The single player campaign is roughly 10 hours in length with 11 missions and features the same characters from the first game.The campaign will feature jungles in South America, snow-capped mountains in Alaska, and everything in between.The game's prologue, as revealed through an ESRB rating explanation, takes place on an "unnamed Japanese island in the Pacific." The prologue introduces the player to a secret weapon with incredible power, the very same weapon drives the campaign and has Bad Company going along the West coast of North and South America.
The first Bad Company game ended with the B-Company squad driving off with a truck full of gold; however, the cause of them losing their gold and ending up back under Army Command is a well-kept secret by DICE. The player controls Preston Marlowe who is part of B-Company squad, a group of misfits and Army rejects. The campaign is said to be more linear than the first, which often consisted of vast areas with only a start point and an endpoint, and a variety of ways to get between the two. The more linear style allows the player to experience more scripted and exciting missions, but still gives the player a choice in how to approach situations.
Multiplayer
http://en.wikipedia.org/wiki/Battlefield_Bad_Company_2#Multiplayer
MEDIAThe "Gold Rush" mode in the original Bad Company is referred to simply as "Rush" in Bad Company 2. The format is similar in that an attacking team must detonate explosives on a defending team's crates. The attacking team succeeds by eliminating all the crates on the map, and the defending team succeeds if the attackers are not able to eliminate the crates in the active area before their tickets are depleted. Making use of the Destruction 2.0 system, it is also possible to eliminate some of the crates by collapsing the building they are in on top of them. A smaller scale mode called "Squad Rush" was confirmed that has only two opposing teams of four players battle against each other with one existing crate stash.
Multiplayer will allow players to choose from a set of weapon kits before each spawn, the number of which has been further reduced from Bad Company's five down to four: Assault, Engineer, Recon, and Medic (with the Specialist kit being the one removed). In addition to the hand grenades and sidearms standard for all classes, each class also has an initial primary weapon and a pair of gadgets unique to that class. A customizable weapon selection menu is also new to the Bad Company series (similar to unlocks in Battlefield 2 and Battlefield 2142). Gaining experience points allows a player to unlock and use different weapons and gadgets, some only usable by a given class and some available to any class that player uses. There are also unlockable items that can modify the game's firearms, such as ACOGs, reflex sights, and short or long barrel grenade launchers.
The experience points used to unlock the above items will be awarded for performing actions conducive to the goals of the player's team, such as eliminating enemy players, healing teammates, or capturing or defending points of interest. Bonuses to the base number of points can be awarded under certain circumstances (such as achieving a headshot in the process of eliminating an enemy player). A dog tag system as seen in Battlefield 2142 and Battlefield: Bad Company returns, awarding players trophies of sorts in the form of opponents' dog tags when they defeat the opponent with a melee attack.
On October 19, 2009, game developer DICE posted a Twitter announcement stating the game will have dedicated server support. This was in response to Infinity Ward's announcement on October 17 that Call of Duty: Modern Warfare 2 would not support dedicated servers. Players will also be able to use party chat for each game mode.
Reveal Trailer
Youtube
Single Player Reveal Trailer
Youtube
Squad Stories
Russian Conquest (Youtube)
American Rush (youtube)
Battlefield Moments
EP1
EP2
EP3
Squad Deathmatch Reveal Trailer
Youtube
Squad Rush Reveal Trailer
Youtube
GT's and PSN's
XBL GT's
F8AL: II F8AL II /Mic
IcyDeath: xIcee /Mic
PSN ID's
Darkslash: RGMVX / No mic...yet.
JDM: JDMYOSHIOKA/ Mic
SimaMatt: SimaMatty / No mic
CLICK ME FOR THE ULTIMATE BATTLEFIELD DATABASE
CLICK ME FOR TIPS AND TRICKS FOR BATTLEFIELD BAD COMPANY 2
CLICK ME FOR TIPS AND TRICKS FOR BATTLEFIELD BAD COMPANY 2
VERSION 1.03 and 1.04 NOTES
1.03
* Kit images added in spawn menu
* Fixed the "required rank" field on the unlock items specified on the W&G page
* Added M14, NS 2000 and G3 in-game unlock pop-up when the requirements for unlocking them are reached
* Added a server side check of the veteran status of the players
* Award bugfix for "Win all 4 game modes" (it had marksman headshot as a dependency)
* Garand did not track anything, Thompson tracked Garand.
* Increased the penalty points for TeamKill and TeamDamage
* Increased the reward points for Objective Actions (Flag Cap/Assist, Arm/Disarm/Destroy/Damage/TeamDestroy/TeamDamage)
* Fixed veteran rank number not showing up in ingame scoreboard
* The southpaw setting now works for the anti-air gun and the Stationary AT
* Collectible weapon messages fixed
1.04
o Vehicles can now be damaged by friendly fire when playing Hardcore.
o The MG36 now properly has its red dot sight in Hardcore.
o Damaged vehicles no longer blink on the minimap for soldiers without a powertool.
o SPECACT kits can be used on all SDM and SR levels.
o 40mm Shotgun is now properly rewarded platinum at 500 kills not 1000.
o G3 and Mk14 can now use the AR Marksman specialization.
o Fixed a graphical issue when equipping the GOL with a 4x or Red Dot sight.
o Scoring is now awarded after a player’s death.
o Increased Tickets in Conquest mode and significantly increased Ticket Bleed when holding a majority or more of flags.
o The Conquest Horn now only plays for a short time when running low on Tickets.
o Updated the weapon stats in the Menu to reflect previous weapon balance changes (no additional weapon balance changes were made).
o Increased the power of the UH-60 miniguns at long range.
o Armored Vehicles are now more effective at running over soldiers.
o Fixed an issue on Isla Inocentes where destroying a fence would also destroy the building containing an MCom.
o Fixed various hangs and exploits.