Bravo_10
Smash Apprentice
Hello everyone! I'm Bravo.
I'm pretty new at this whole "high-level Smash" thing. I really only started improving my play to near-competetive standards about a year ago, and even then my main game was Smash 64. I've trained and improved a lot over a year, but I think there's really only so much that can be accomplished in such a short time. By now, I've transitioned to maining PM as a game (Smash 64's Link is, while enjoyable, an absolute struggle character on anything but Hyrule Castle), but some elements from my transition still need to be cleaned up.
Regardless of how many tutorials I've read and tricks I've picked up from watching others play (shffl's, clever wavelands, bomb tricks, combos), I've never really seen any conclusive guide on how to avoid being shield grabbed. It seems like pro players just somehow avoid it, and I have no idea how. In Smash 64, everything was safe on shield. Shield stun was so high that getting shield grabbed meant you were doing something horribly wrong (if you've played the game, you know what I mean). At this point, I'm among the top PM players at my university, but I easily get shield grabbed more than anyone else when I play. It's gotten so bad that opponents often halt their platform pressure and shield just so that they can get a grab in on my platform-drop nairs.
So what exactly can I do to avoid the shield grabs? Is it all about spacing my aerials correctly? If so, how do I deal with long-grab characters like Marth & DDD?
/edit: I suppose I should mention that this is asking specifically for what Link can do to avoid shield grabs.
I'm pretty new at this whole "high-level Smash" thing. I really only started improving my play to near-competetive standards about a year ago, and even then my main game was Smash 64. I've trained and improved a lot over a year, but I think there's really only so much that can be accomplished in such a short time. By now, I've transitioned to maining PM as a game (Smash 64's Link is, while enjoyable, an absolute struggle character on anything but Hyrule Castle), but some elements from my transition still need to be cleaned up.
Regardless of how many tutorials I've read and tricks I've picked up from watching others play (shffl's, clever wavelands, bomb tricks, combos), I've never really seen any conclusive guide on how to avoid being shield grabbed. It seems like pro players just somehow avoid it, and I have no idea how. In Smash 64, everything was safe on shield. Shield stun was so high that getting shield grabbed meant you were doing something horribly wrong (if you've played the game, you know what I mean). At this point, I'm among the top PM players at my university, but I easily get shield grabbed more than anyone else when I play. It's gotten so bad that opponents often halt their platform pressure and shield just so that they can get a grab in on my platform-drop nairs.
So what exactly can I do to avoid the shield grabs? Is it all about spacing my aerials correctly? If so, how do I deal with long-grab characters like Marth & DDD?
/edit: I suppose I should mention that this is asking specifically for what Link can do to avoid shield grabs.
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