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that made me lmao, I'm puttin that in my sig of you don't mind XDlawllz!?
Alright, so i guess because i had ingested some alcohol when i found this it can't be useful WHAT so ever. It was smash party on a friday night. I highly doubt the mechanics of the game are not dependent on the BAC of the players, idiot.
This post loses the whole thread.dumb *** drunk...i didnt even bother reading the rest
If this is true, I think we have ourselves a genuine AT.Oh, I *think* I get it now (having watched the Peach video).
(1) SHAD'ing abuses the buffering system to allow instantaneous attacks upon landing. Therefore...
(2) it doesn't cancel aerial landing lag like an L-cancel, but HUMAN lag.
(3) The increase in speed comes from the buffer executing the stored move on the exact frame that the move becomes possible. This cuts out the time between when a character lands and when the user would normally input a new command.
BEAUTIFUL. I don't know how often a move's success will come down to a few frames' difference (such a situation sounds like poor planning to me), but you can be sure that SHAD'ing will speed-up matches if everyone uses it.
**edit**
I've tried this for myself now. There is definitely a noticeable difference in the speed of move deployment after my characters land. Seems more like an approach technique than a speed boost for evasive situations, so I retract my "poor planning" comment.
I don't think I'm the first to notice this, but you can queue moves into the buffer with the C-Stick too. This allows for easy SHADing with smashes (default C-stick) or B-moves (if you've switched to a B-stick). Wolf's D-smash and F-smash, for example, are brutally fast when SHAD'd, and a SHAD'd Falcon "Dive" is just plain unexpected.
Yeah you can buffer anything you want, a dash, shield, dodge, attack, jump, anything.Oh, I *think* I get it now (having watched the Peach video).
(1) SHAD'ing abuses the buffering system to allow instantaneous attacks upon landing. Therefore...
(2) it doesn't cancel aerial landing lag like an L-cancel, but HUMAN lag.
(3) The increase in speed comes from the buffer executing the stored move on the exact frame that the move becomes possible. This cuts out the time between when a character lands and when the user would normally input a new command.
BEAUTIFUL. I don't know how often a move's success will come down to a few frames' difference (such a situation sounds like poor planning to me), but you can be sure that SHAD'ing will speed-up matches if everyone uses it.
**edit**
I've tried this for myself now. There is definitely a noticeable difference in the speed of move deployment after my characters land. Seems more like an approach technique than a speed boost for evasive situations, so I retract my "poor planning" comment.
I don't think I'm the first to notice this, but you can queue moves into the buffer with the C-Stick too. This allows for easy SHADing with smashes (default C-stick) or B-moves (if you've switched to a B-stick). Wolf's D-smash and F-smash, for example, are brutally fast when SHAD'd, and a SHAD'd Falcon "Dive" is just plain unexpected.
what i meant to say was heres for example:i don't think you carry any invincibility frames after you hit the ground
that would be broken
yes/nowhat i meant to say was heres for example:
you jump
start airdodge toward the ground
Frames of invincibility 1-5 maybe.
Frame 6 You hit the ground, invincibility wears off.
Frame 6 you immediately initiate the attack with its supposed increased speed.
So Frame 5 Invinicible, Frame 6, you are attacking
As if you instantly switch from the airdodge position to standing/whatever you do after you land? Cause that's how i see it when i SHAD. I just wanna get faster at doing this and see who's better with it. The spacies DESTROY as from what i've seen. And any floaters with multiple jumps can spam SHADing a few times with out landing. Its actually pretty sick with Jigglypuff cause you move faster than runnning with her.what i noticed is that you sort of.... appear when you initiate and air dodge near the ground ...? i don't mean that you teleport or anything, but it just seems like that. anyone else know what i'm talking about?