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In laymans' terms, yes. CRT technology is based around a gun which fires electrons at the screen, necessitating extra space. Keep in mind that there are flatscreen CRTs as well. When you say "flatscreen" I assume you are referring to LCD HDTVs.CRTs are the one's with the fat backs right? Even if it's flatscreen? Are there any other types of televisions other than flatscreen and CRT?
It would help more if you were playing games on a console that matches the TV's native resolution. Game Mode does not eliminate upscaling, which is the primary culprit in input lag.Would switching to "game mode" on my HDTV have any effect? Would it even be comparable to a CRT?
Contrary to popular belief, HDTVs are not superior to CRTs in every way. Not even in picture quality (depending on your video input). Here's the advantages of CRT televisions:
1. No image upscaling. HDTVs need to artificially stretch 480i or 240i images to fit its native resolution, making the picture look muddy. CRTs need no upscaling because they have no native resolution.
2. No input lag. When the HDTV needs to do upscaling, it keeps each frame in a buffer so it can multiply the pixels and draw the upscaled image on the screen. The byproduct of this is a small but noticable delay between the player's controller inputs and the action on screen. CRTs need no such processing, resulting in a lagless gaming experience.
3. Softer image and greater color depth. CRT scanlines help blur the edges of images on screen, making retro games appear smoother. CRT technology is also able to produce more vivid colors than most HDTVs.
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It's not just image processing that makes LCD's have more display lag the technology itself is laggier than CRT'sNo input lag. When the HDTV needs to do upscaling, it keeps each frame in a buffer so it can multiply the pixels and draw the upscaled image on the screen. The byproduct of this is a small but noticable delay between the player's controller inputs and the action on screen. CRTs need no such processing, resulting in a lagless gaming experience.
This is completely false CRT's have about 0.5ms of lag at mostCRT's do have input lag, its about 8.3 ms on average.
I'm aware that CRTs are Cathode Ray Tube technology, I actually remember studying this a lot in my senior year in Physics, it's just so weird to me that this technology is more appropriate in this case. And I noticed you said they don't have a native resolution? Seriously?Contrary to popular belief, HDTVs are not superior to CRTs in every way. Not even in picture quality (depending on your video input). Here's the advantages of CRT televisions:
1. No image upscaling. HDTVs need to artificially stretch 480i or 240i images to fit its native resolution, making the picture look muddy. CRTs need no upscaling because they have no native resolution.
2. No input lag. When the HDTV needs to do upscaling, it keeps each frame in a buffer so it can multiply the pixels and draw the upscaled image on the screen. The byproduct of this is a small but noticable delay between the player's controller inputs and the action on screen. CRTs need no such processing, resulting in a lagless gaming experience.
3. Softer image and greater color depth. CRT scanlines help blur the edges of images on screen, making retro games appear smoother. CRT technology is also able to produce more vivid colors than most HDTVs.
In laymans' terms, yes. CRT technology is based around a gun which fires electrons at the screen, necessitating extra space. Keep in mind that there are flatscreen CRTs as well. When you say "flatscreen" I assume you are referring to LCD HDTVs.
It would help more if you were playing games on a console that matches the TV's native resolution. Game Mode does not eliminate upscaling, which is the primary culprit in input lag.
So yes, you're at a significant disadvantage with an HDTV if you plan to do standard-definition gaming. Let me know if you have any more questions on this subject.
if you use your tv, and yours only, as long as its not SUPER laggy, you'll grow accustomed to it within an hour or so.I... wow, are you all serious? I don't even feel like I have ever noticed anything like this... I guess I really need to develop my scrub reaction timing.
I'm aware that CRTs are Cathode Ray Tube technology, I actually remember studying this a lot in my senior year in Physics, it's just so weird to me that this technology is more appropriate in this case. And I noticed you said they don't have a native resolution? Seriously?
So is this even true for modern games? In cases such as the GC and the Wii, I'd imagine playing at what the games and console were designed to play at is the best, but for more modern installments, say Smash 4 U, would it be better to play on a CRT or HDTV? Wouldn't it not need to upscale considering it's newer?
The holy grail of CRTs is probably the Sony PVM-20L5. It's a studio grade CRT that's capable of RGB inputs and has incredible scanline density.What is your CRT of choice?
You'd be surprised how much of a difference playing on a CRT is. The whole HDTV vs CRT debate is a lot like tennis. To the casual observer, watching a match on a clay court vs a hard court is essentially the same thing. But once you actually play on each, the difference in timing and speed is enormous.I... wow, are you all serious? I don't even feel like I have ever noticed anything like this... I guess I really need to develop my scrub reaction timing.
To be fair, there's upscaling (even if it is a pain in the ass).Contrary to popular belief, HDTVs are not superior to CRTs in every way. Not even in picture quality (depending on your video input). Here's the advantages of CRT televisions:
1. No image upscaling. HDTVs need to artificially stretch 480i or 240i images to fit its native resolution, making the picture look muddy. CRTs need no upscaling because they have no native resolution.
2. No input lag. When the HDTV needs to do upscaling, it keeps each frame in a buffer so it can multiply the pixels and draw the upscaled image on the screen. The byproduct of this is a small but noticable delay between the player's controller inputs and the action on screen. CRTs need no such processing, resulting in a lagless gaming experience.
3. Softer image and greater color depth. CRT scanlines help blur the edges of images on screen, making retro games appear smoother. CRT technology is also able to produce more vivid colors than most HDTVs.
In laymans' terms, yes. CRT technology is based around a gun which fires electrons at the screen, necessitating extra space. Keep in mind that there are flatscreen CRTs as well. When you say "flatscreen" I assume you are referring to LCD HDTVs.
It would help more if you were playing games on a console that matches the TV's native resolution. Game Mode does not eliminate upscaling, which is the primary culprit in input lag.
So yes, you're at a significant disadvantage with an HDTV if you plan to do standard-definition gaming. Let me know if you have any more questions on this subject.
CRTsWhat's used in most tournaments? CRTs or LCDs?
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Also, does anyone have experience being able to play on both? Is it easy to adjust to a CRT if you've been practicing on a LCD?
That's awesome. What LCD do you own? What would I look for if I'm shopping around for an LCD with a low delay?Yea. Some LCDs are actually just as good as a CRT. At my home I play on an LCD pretty much 100%... I have yet to notice a difference in response times when switching.
No-one responded to this. I'm rather curious if anyone here is able to notice a difference with a setup like that. The lack of post-processing with monitors probably reduces input lag a lot.I use a 1080p monitor with a response time of 2ms. I assume whatever input lag is added is so minimal that it's not noticeable?
look up your model and search for input lag to see if it's good or not.No-one responded to this. I'm rather curious if anyone here is able to notice a difference with a setup like that. The lack of post-processing with monitors probably reduces input lag a lot.
you look for a place to buy the top models tested here:That's awesome. What LCD do you own? What would I look for if I'm shopping around for an LCD with a low delay?
Well, I assume the response time 2ms is supposed to represent the speed for input responsiveness? I largely was asking if there was any noticeable difference between a monitor like my LG Flatron W2361V monitor and a CRT in responsiveness. I've never noticed any input lag that was my monitor's fault (**** the PS3's terrible backwards compatibility) and I stopped using CRT TV's over five years ago, so I'm not the best judge of input lag difference between the two compared to some of the CRT enthusiasts here.look up your model and search for input lag to see if it's good or not.