Mithost
Smash Ace
Lots of people have been talking about PM recoveries lately. One of the main complaints about PM is that characters live forever. In many cases, characters have been nerfed because they need to land an absolute kill move (alternate character scream) or a spike to get a kill. Jigglypuff is considered by many to be terrible in this game despite being a carbon copy of Melee Jiggs, simply because non-spacies can't get gimped by the wall of pain. On the other side of the coin, the characters with bad (or difficult) recoveries suffer due to not having the options of landing on the stage, the ledge, or just dying earlier than a large portion of the cast.
Project M recoveries are stronk, but are they too stronk?
Project M recoveries are stronk, but are they too stronk?