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[Apr 19, 2014] Smashed, Mashed & Broken Tournament: Melee Edition (Miami, FL)

ArcadeOdyssey

Smash Rookie
Joined
Feb 18, 2013
Messages
9
Smashed, Mashed & Broken - Melee Tournament

Fees(Singles): $10.00 ($5 Venue + $5 Pot)

We will be hosting three games during this tournament. If you wish to participate in all tournaments you only need to pay an additional $5 towards that game’s pot resulting in a $20.00 total. You do NOT have to participate in all tournaments.

Fees(Doubles): $20.00 Per Team ($10 Venue & $5 Pot)

Double will only be hosted if enough people request it. Otherwise this will remain a singles tournament.

Schedule: Registration – 6PM / Tournament – 8PM

Official registration begins at 6PM for all tournaments. Participants may play casuals at the tournament table once they have their wrist band until the beginning of the tournament. Once the event ends all participants are allowed to play casuals and friendlies until closing.

Prizes: Winner - 70% - Second - 20% - Third - 10%

Percentages are based off of total pot. Amount of pot is determined by the number of participants.

Controllers: BYOC

This is a bring your own controller event. If you require a controller we will be able to supply Wii Motes + Nunchucks and Gamecube Wavebird controllers at the counter.

Tournament Rules

Locate the rule set for the game you plan on participating in the day of the tournament. Please read the rules carefully! I am sure that neither myself nor anyone else will want to put up with any complaints the day of the tournament. Understanding these rules are the responsibility of the participant. Our rules are set into place so there will be no misunderstandings and/or grievances later. These rules will be printed and posted on the table on event day.

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Super Smash Bros Melee Rule Set

1-on-1

• Matches are played best 2 out of 3. Finals are played best 3 out of 5.
• Double Elimination.
• Each match is played with timed stock, 4 Stock and 8 Minutes
• In the case that time runs out and both characters have an equal amount of lives; the character with less damage wins the match. If both characters have equal lives and damage, Sudden Death will determine the winner.
• Items are turned off.
• Any action that prevents the game from continuing results in a forfeiture of the match for the offender.
• For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand. In practice, this rule is often ignored, but players always reserve the option to force a double-blind pick.
• Stalling is banned. (Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable. Running from an opponent to get to a better position is not considered stalling.)

2-on-2

Rules that apply to 1-on-1 apply to team tournaments as well

• Team attack is on.
• Sharing stocks is allowed.
• Controller ports are determined in a 1-2-2-1 fashion, with 1 being the team that won the Rock-Paper-Scissors.

Stage Selection

Stages are divided up into starter, counter-pick, and banned. Starter stages are the only stages that are used in the first game of a match. After that, the loser may pick any stage, starter or counter-pick that is not banned.

Slob pick rules apply. The loser of the first match (and of successive matches) chooses the next stage, and then the winner chooses his character, and then the loser chooses his character. This series of choices is called slob picks. The loser can pick either a neutral stage or a counter-pick stage. The loser can also not choose any stage that has already been played earlier that round.

The first match is played with a Random Stage.

Starter Stages 1-on-1

• Yoshi's Story
• Fountain of Dreams
• Battlefield
• Dream Land (N64)
• Final Destination

Counter-pick Stages 1-on-1

• Pokemon Stadium
• Brinstar
• Kongo Jungle (N64)
• Rainbow Cruise

All other stages are banned.

Starter Stages 2-on-2

• Yoshi's Story
• Pokémon Stadium
• Battlefield
• Dream Land (N64)
• Final Destination
• Rainbow Cruise
• Kongo Jungle 64

All other stages are banned.

Techniques/Glitches

In order to prevent degenerate gameplay techniques, many tournaments ban certain exploitations of the game that give one character an unintended and unfair advantage over others.

• Banned glitches
• Freeze Glitch
• Yo-yo glitch (sometimes)
• Banned Stalling Techniques
• Repeated rising pound
• Repeated Peach Bomber on a wall
• Luigi Ladder
• N.B. The rising pound and peach bomber on the wall are only banned if they are being use to stall. Using them to recover is acceptable.


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If you have any questions or concerns please feel free to contact me via Facebook messages, email at ctamajon@arcadeodyssey.com or the Arcade at 305-253-2722
 

ArcadeOdyssey

Smash Rookie
Joined
Feb 18, 2013
Messages
9
Best case is to get here when registration opens up around 6PM. Usually closer to 8PM the bar starts packing up next door. There should be plenty of space out there.
 

Chilex

Smash Apprentice
Joined
Jan 2, 2014
Messages
80
NNID
Chilex
I'll be going to this.

EDIT: It's too far away according to my father, so no.
 
Last edited:
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