JeezImSoBored
Smash Apprentice
how many new players do you think the melee community got over the past year?
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Well don't go expecting John to be sticking around the melee scene; he got rather frustrated to learn how good everyone there was, but I'll for sure be here for a couple years.at imdb 8 (madison tourney) there were at least 3-4 new players
john's a *****Well don't go expecting John to be sticking around the melee scene; he got rather frustrated to learn how good everyone there was, but I'll for sure be here for a couple years.
Melee is pretty hard >.<john's a *****
Pre-practice johns lolMelee is pretty hard >.<
What's with this new phenomenon of players becoming frustrated/scared and instantly quitting when finding out how good people are? I swear at my first tourney seeing how good people were was super exciting and motivating. I'm sure a lot of my friends I play with felt the same.john's a *****
Games these days are all designed to coddle gamers to make them feel warm and special inside with absolutely no effort required. The general attitude seems to be "Why would I spend hours, months, even years practicing Melee to only ever amount to mediocrity whem I can play CoD and pwn prepubescent boys after just one prestige?"What's with this new phenomenon of players becoming frustrated/scared and instantly quitting when finding out how good people are? I swear at my first tourney seeing how good people were was super exciting and motivating. I'm sure a lot of my friends I play with felt the same.
[citation needed]Bones, you're becoming nostalgic in your old age. There are still many successful, difficult games being released in the current gaming climate, just as there were many games designed to "coddle" a decade ago at the time of Melee's release.
Not sure you can call it nostalgia seeing as how I still play Melee... I'm also pretty sure I'd be pouring hours into H1 or H2 if people still played and they didn't take it offline. What new games are you talking about? Even if there are any difficult games, they certainly aren't mainstream. The only competitive games I know of that are popular are StarCraft and traditional fighters. Even the trad fighters is questionable because as far as I can tell the FGC is pretty unhappy with the overall competitiveness of the newer sequels to games like MvC and SF. Even series with pretty high competitiveness still see a decline, just not as sharply as Melee to barlw.Bones, you're becoming nostalgic in your old age. There are still many successful, difficult games being released in the current gaming climate, just as there were many games designed to "coddle" a decade ago at the time of Melee's release.
im more surprised that u are allowed to host tournaments IN THE LIBRARY (?)I'm new as with a friend of mine to the scene (we've been apart of competitive smash for just about a year) and i'm trying to get more people in on it by hosting tournaments at libraries and making a competitive smash Tumblr page (no tumblr johns plz) .
The way the building is set up it's more like just a community center, and they have wii's in the building. It's pretty cool honestly.im more surprised that u are allowed to host tournaments IN THE LIBRARY (?)
I'm curious, how competitively did you play H2/what was your GTag, if I may ask(it would be pretty cool if it turns out we've played each other)? Did you go to any MLG events before H3 was released? Melee is the only thing that could possibly fill the void in my soul after H2 was taken offline lol.Not sure you can call it nostalgia seeing as how I still play Melee... I'm also pretty sure I'd be pouring hours into H1 or H2 if people still played and they didn't take it offline. What new games are you talking about? Even if there are any difficult games, they certainly aren't mainstream. The only competitive games I know of that are popular are StarCraft and traditional fighters. Even the trad fighters is questionable because as far as I can tell the FGC is pretty unhappy with the overall competitiveness of the newer sequels to games like MvC and SF. Even series with pretty high competitiveness still see a decline, just not as sharply as Melee to barlw.
I unfortunately didn't get an Xbox until like late '06, early '07, but I had watched competitive Halo like a year before I actually started playing. lol My tag was Ender. I played a LOT of H3, but I regretted it a lot because I was just frustrated with the BR and slow movement most of the time. I moved on to Reach and the only MLG event I went to was the Reach D.C. one. I forget exactly what round my team got to, but we had never actually practiced anyway. We were discussing where we were supposed to go at the beginning of each game and that was about it. lol The best part of the event was some Pros meet Ams thing I did. They had four pros coaching two (completely random) teams against each other, and my team's coach that was watching me was Ogre 1. First match was Sanctuary TS and I got the snipe, and I LITERALLY headshotted 5-7 kids in a row without missing a bullet, and each time I did the "WHOOO!" that Final Boss used to do when they were destroying people. My whole team did awful, but I straight up carried going something like 23-4 so we won. I actually scanned the evaluation card they gave us afterwards ("First Strike!" was in reference to the very first snipe I had on Sanc which was a really ridiculous pick on some guy at their snipe/R2).I'm curious, how competitively did you play H2/what was your GTag, if I may ask(it would be pretty cool if it turns out we've played each other)? Did you go to any MLG events before H3 was released? Melee is the only thing that could possibly fill the void in my soul after H2 was taken offline lol.
Regarding the OP, down here I think we've seen like 3-4 people start playing seriously in the last year. Considering that no one has left or all together stopped playing, I'd say that's pretty good. I'm looking forward to how EVO will impact community growth.
You got a B+ for deciding to die four times. You should be ashamed of yourself.I unfortunately didn't get an Xbox until like late '06, early '07, but I had watched competitive Halo like a year before I actually started playing. lol My tag was Ender. I played a LOT of H3, but I regretted it a lot because I was just frustrated with the BR and slow movement most of the time. I moved on to Reach and the only MLG event I went to was the Reach D.C. one. I forget exactly what round my team got to, but we had never actually practiced anyway. We were discussing where we were supposed to go at the beginning of each game and that was about it. lol The best part of the event was some Pros meet Ams thing I did. They had four pros coaching two (completely random) teams against each other, and my team's coach that was watching me was Ogre 1. First match was Sanctuary TS and I got the snipe, and I LITERALLY headshotted 5-7 kids in a row without missing a bullet, and each time I did the "WHOOO!" that Final Boss used to do when they were destroying people. My whole team did awful, but I straight up carried going something like 23-4 so we won. I actually scanned the evaluation card they gave us afterwards ("First Strike!" was in reference to the very first snipe I had on Sanc which was a really ridiculous pick on some guy at their snipe/R2).
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Not gonna lie, I was pretty salty I only got a B+ in decision making. Okay, I'm done bragging.![]()