Yesterday, I was asking around the tactical boards on how this technique worked and I understand how to do it. I'm just wondering if any of you guys know what the current strategy is for canceling air momentum both horizontally and vertically when using either Squirtle, Ivysaur and Charizard. Also, I've been told that Squirtle's Fair is his fastest aerial or is it his Bair? Lastly, for Ivysaur, his fastest aerial is Nair and Charizard from what I've been told is Fair. Are these right?
Also if by any chance, you know what another character's strategy is for canceling air momentum, (Kirby, Lucario, Marth, Olimar, Pit and ROB) then can you share with me what it is that you do to stop their momentum when knocked both horizontally and vertically at a high % as well? I would prefer it if you answered in the character's respective board because I'll be asking around there too. Thanks in advance!
Also if by any chance, you know what another character's strategy is for canceling air momentum, (Kirby, Lucario, Marth, Olimar, Pit and ROB) then can you share with me what it is that you do to stop their momentum when knocked both horizontally and vertically at a high % as well? I would prefer it if you answered in the character's respective board because I'll be asking around there too. Thanks in advance!