Yes, I know that this topic has been done to death, but I just wanted to bring it to some people's attention and, hopefully, get some fresh views and good points on it.
There has been a lot of fuss on whether or not some of the advanced techniques in Melee that probably weren't meant to be there are going to be available in Brawl. Some say that this would potentially kill the game, and that the whole reason there is such depth and strategy to Smash Bros. is because of the plethora of advanced techniques there are available.
What are some of your views on this? Would you welcome the changes, or would you be incredibly disappointed if wavedashing, etc. was taken out of the next installment?
Personally, I think the advanced techniques give the Smash Bros. community a whole world to explore in terms of character development; that's why people here are as good as they are: they take the time to develop their gameplay, and wavedashing, etc. gives you that chance. It separates the hard-workers--who really care about improving themselves--from the all-talk n00bs.
Talk away.
There has been a lot of fuss on whether or not some of the advanced techniques in Melee that probably weren't meant to be there are going to be available in Brawl. Some say that this would potentially kill the game, and that the whole reason there is such depth and strategy to Smash Bros. is because of the plethora of advanced techniques there are available.
What are some of your views on this? Would you welcome the changes, or would you be incredibly disappointed if wavedashing, etc. was taken out of the next installment?
Personally, I think the advanced techniques give the Smash Bros. community a whole world to explore in terms of character development; that's why people here are as good as they are: they take the time to develop their gameplay, and wavedashing, etc. gives you that chance. It separates the hard-workers--who really care about improving themselves--from the all-talk n00bs.
Talk away.