I love how the project is still be worked on don't get me wrong.
since 3.02 and major hype days don't you find that the released divide the fanbase? in the kind of way where a major competitive scene for PM becomes more and more distant?
for me, I don't even want to "upgrade" to 3.6 because of all the stage changes alone! a lot of the changes I don't agree with- don't get me wrong it was that way from 3.02 to 3.5, yet I ended up adapting and enjoying the game, where the stages were put and how the characters played (with one exception)
so when the dev team releases a new version of the game UNDER a year, seems exciting right? well... this time I don't feel so inclined to rush out and upgrade to the newest game. for the most part I like 3.5- it doesn't need all the changes a major release has gotten.
adding the brawl stages seems clunky and useless, they disrupt the flow of certain modes, the new announcer is hit or miss the changing of certain character movements (mostly changes that make a character more difficult to play) again to have to re adapt, while change is good the way in which it is done and the timing of it is important to keep a core fan base for the competitive community. I an see more and more why people went to melee from 3.5- it'll always be the same thing! people are conferrable with this and it is something they can fall back too. I love SDRs (or even smash 4, patches with slight changes to characters and new characters added) approach to modding melee- gain more data over a year or so and make slight changes- granted SDR and PM are two different games with different goals, yet I think if PM stuck to more subtle changes it would be easier to transition
open discussion, I'm not saying I'm right but don't you find it hard to settle in with every public release of this mod? I loved life when 3.0 came out and every release since I grip cause of all the changes, why spend all these hours on a character just for a release to come in and change how they play? I also have a hard time getting past all the stage changes alone (combining these two, removing these two, bringing back brawl, remodding music...) before I can begin to download this game and... enjoy it with friends? cause now its been divided to the point where I question wanting to take part and play anymore
I'm looking forward to the day this game can be called a finished project (for the most part)
(please bring back melee peach castle)
it would appear that Project M is still in the beta stages :/
since 3.02 and major hype days don't you find that the released divide the fanbase? in the kind of way where a major competitive scene for PM becomes more and more distant?
for me, I don't even want to "upgrade" to 3.6 because of all the stage changes alone! a lot of the changes I don't agree with- don't get me wrong it was that way from 3.02 to 3.5, yet I ended up adapting and enjoying the game, where the stages were put and how the characters played (with one exception)
so when the dev team releases a new version of the game UNDER a year, seems exciting right? well... this time I don't feel so inclined to rush out and upgrade to the newest game. for the most part I like 3.5- it doesn't need all the changes a major release has gotten.
adding the brawl stages seems clunky and useless, they disrupt the flow of certain modes, the new announcer is hit or miss the changing of certain character movements (mostly changes that make a character more difficult to play) again to have to re adapt, while change is good the way in which it is done and the timing of it is important to keep a core fan base for the competitive community. I an see more and more why people went to melee from 3.5- it'll always be the same thing! people are conferrable with this and it is something they can fall back too. I love SDRs (or even smash 4, patches with slight changes to characters and new characters added) approach to modding melee- gain more data over a year or so and make slight changes- granted SDR and PM are two different games with different goals, yet I think if PM stuck to more subtle changes it would be easier to transition
open discussion, I'm not saying I'm right but don't you find it hard to settle in with every public release of this mod? I loved life when 3.0 came out and every release since I grip cause of all the changes, why spend all these hours on a character just for a release to come in and change how they play? I also have a hard time getting past all the stage changes alone (combining these two, removing these two, bringing back brawl, remodding music...) before I can begin to download this game and... enjoy it with friends? cause now its been divided to the point where I question wanting to take part and play anymore
I'm looking forward to the day this game can be called a finished project (for the most part)
(please bring back melee peach castle)
it would appear that Project M is still in the beta stages :/