Anomic_Punk
Smash Champion
Attention Smash-Faithful!
I know it's been a long time coming...
Despite some delays and setbacks, (TEMPEST KEEP WAS ONLY A SETBACK!) we are up and rolling again this year.
The Tipped Off series is back for it's 11th installment! We will be adding Smash 4 to our lineup along with Melee and PM!
Tipped Off 11 will feature TMG/Smash 4 Collegiate exhibitions, 1k Pot Bonus for PM. Vinnie, Prof Pro, Wobbles, Fly, Wizzy, Colbol, DruggedFox
Venue Information:
Clarion Hotel & Conference Center North Atlanta
2001 Clearview Ave, Atlanta, GA 30340
(770) 455-3700
To book a room at the venue, call the above number and ask for the Tipped Off 11 group rate to book rooms at a discounted rate of 69.99 a night.
Facebook Event Page: https://www.facebook.com/events/514955612004622/
Registration Site: smash.gg/to11
Online Venue Fee: $25
On-site Emergency Registration: $30
SSBM Singles: $15
SSBM Doubles: $10 (per person)
Smash 4 Singles: $15
Smash 4 Doubles: $10 (per person)
Project M Singles: $15
Project M Doubles: $10 (per person)
Online registration will end November 1st at 11:59 PM EST. The deadline to add a teammate is November 3rd at 11:59 PM EST. Emergency registration will take place at the door. Anybody who registers at the door will be thrown into an unseeded death pool. Please register online to guarantee optimal seeding!
Each game will have its own individual stream. Please follow all 3 streams on Twitch!
Melee will be streamed by Showdown Smash on http://www.twitch.tv/showdownsmash
Smash 4 will be streamed by Smash Studios on http://www.twitch.tv/smashstudios
Project M will be streamed by KOKingPin on http://www.hitbox.tv/musiccitysmash
Tentative Schedule:
Day 1
Doors Open- 8:00 AM
Singles Pools ALL Games Wave A- 10:00 AM
Singles Pools ALL Games Wave B- 12:00 PM
Emergency Registration Closes- 12:00 PM
Singles Pools ALL Games Wave C- 2:00 PM
Singles Pools Wave ALL Games D- 4:00 PM
Doubles All Games- 6:00 PM
Venue Closes for the day- Midnight SHARP
Day 2
Doors Open- 9:00 AM
Smash 4 Collegiate- 10:00 AM
The Melee Games Regional Playoffs- 12:00 PM
Smash 4 Bracket- 12:00 PM
PM Bracket- 2:00 PM
Signups for MK2 Charity event Close- 3:00 PM
Melee Bracket- 4:00 PM
MK2 Charity Event Begins- 5:00 PM
Venue Closes- 11:00 PM
Payout Format:
All Singles- (Will be 1 round of bracket pools split into a few waves leading to a bracket) This event is DOUBLE ELIMINATION, meaning losses STAY when transitioning from pools into bracket.
1st- 40% 2nd- 20% 3rd- 15% 4th- 10% 5th- 5% each 7th- 2.5% each
All Doubles- (Will be bracket pools)
1st- 50% 2nd- 25% 3rd- 15% 4th- 10%
SSBM Rules:
Project M Rules:
Smash 4 Rules:
Of note: If you enter multiple events, we will try to put you in alternate waves for each event.
Example: Player X is in Wave 1 for SSBM, and Wave 2 for Project M
Player Y is in Wave 2 for SSBM, and Wave 1 for Project M
General Code of Conduct:
Guys, this really should go without saying, but being under the influence of any substance or alcohol while in the venue is discouraged. If you're rowdy enough, I will throw you out without a refund.
Sexual harassment rule: If anyone, male or female reports to me or my staff that any individual at the event has made them feel uncomfortable sexually, we're going to have to sit down and have a talk. Depending on how I interpret the situation, the offender risks expulsion from the tournament, disqualification from the bracket, and possibly future bans from any events I run. TL:DR... keep your hands to yourself and don't be obnoxious.
Don't forget, the Mushroom Kingdom II-Only Charity side event will be returning as well!
Entry fee is any amount of 1$ or more, ALL proceeds will go to the Shelley Little Memorial fund.
Hope to see you all there! =)
I know it's been a long time coming...
Despite some delays and setbacks, (TEMPEST KEEP WAS ONLY A SETBACK!) we are up and rolling again this year.
The Tipped Off series is back for it's 11th installment! We will be adding Smash 4 to our lineup along with Melee and PM!
Tipped Off 11 will feature TMG/Smash 4 Collegiate exhibitions, 1k Pot Bonus for PM. Vinnie, Prof Pro, Wobbles, Fly, Wizzy, Colbol, DruggedFox
Venue Information:
Clarion Hotel & Conference Center North Atlanta
2001 Clearview Ave, Atlanta, GA 30340
(770) 455-3700
To book a room at the venue, call the above number and ask for the Tipped Off 11 group rate to book rooms at a discounted rate of 69.99 a night.
Facebook Event Page: https://www.facebook.com/events/514955612004622/
Registration Site: smash.gg/to11
Online Venue Fee: $25
On-site Emergency Registration: $30
SSBM Singles: $15
SSBM Doubles: $10 (per person)
Smash 4 Singles: $15
Smash 4 Doubles: $10 (per person)
Project M Singles: $15
Project M Doubles: $10 (per person)
Online registration will end November 1st at 11:59 PM EST. The deadline to add a teammate is November 3rd at 11:59 PM EST. Emergency registration will take place at the door. Anybody who registers at the door will be thrown into an unseeded death pool. Please register online to guarantee optimal seeding!
Each game will have its own individual stream. Please follow all 3 streams on Twitch!
Melee will be streamed by Showdown Smash on http://www.twitch.tv/showdownsmash
Smash 4 will be streamed by Smash Studios on http://www.twitch.tv/smashstudios
Project M will be streamed by KOKingPin on http://www.hitbox.tv/musiccitysmash
Tentative Schedule:
Day 1
Doors Open- 8:00 AM
Singles Pools ALL Games Wave A- 10:00 AM
Singles Pools ALL Games Wave B- 12:00 PM
Emergency Registration Closes- 12:00 PM
Singles Pools ALL Games Wave C- 2:00 PM
Singles Pools Wave ALL Games D- 4:00 PM
Doubles All Games- 6:00 PM
Venue Closes for the day- Midnight SHARP
Day 2
Doors Open- 9:00 AM
Smash 4 Collegiate- 10:00 AM
The Melee Games Regional Playoffs- 12:00 PM
Smash 4 Bracket- 12:00 PM
PM Bracket- 2:00 PM
Signups for MK2 Charity event Close- 3:00 PM
Melee Bracket- 4:00 PM
MK2 Charity Event Begins- 5:00 PM
Venue Closes- 11:00 PM
Payout Format:
All Singles- (Will be 1 round of bracket pools split into a few waves leading to a bracket) This event is DOUBLE ELIMINATION, meaning losses STAY when transitioning from pools into bracket.
1st- 40% 2nd- 20% 3rd- 15% 4th- 10% 5th- 5% each 7th- 2.5% each
All Doubles- (Will be bracket pools)
1st- 50% 2nd- 25% 3rd- 15% 4th- 10%
SSBM Rules:
Singles Stage List
Starters/Neutrals:
Starters/Neutrals:
Starters/Neutrals:
- Yoshi’s Story
- Fountain of Dreams
- Battlefield
- Final Destination
- Dream Land
- Pokemon Stadium
Starters/Neutrals:
- Yoshi’s Story
- Pokemon Stadium
- Battlefield
- Final Destination
- Dream Land
- Items are set to off
- Stock and time are set to 4 stock and 8 minutes, respectively
- Wobbling is legal. Wobbling past 250% will be considered stalling and is not allowed.
- Double Blind: If elected
- Contest Port Priority: If elected
- Neutral Start: If elected
- Stage Clause: You cannot counter pick to any stage you have won on ever.
- Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR. Players may NOT agree to change the number of matches to be played.
- Forced Character Selection: Off
- Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count. A player/team may not counterpick to the stage they last won on. This includes the first match won via stage striking.
- Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
- Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event and a possible ejection from the venue.
- Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time:
- If you are 5 minutes late: Results in a match loss
- If you are 10 minutes late: Results in a set loss
- These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.
- Team Attack: ON
- Life Stealing is allowed
- If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
- Players select their characters. Either player may elect to Double Blind
- Use Stage Striking to determine the first stage
- The players play the first match of the set
Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start. Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over. - Winning player of the preceding match bans a stage/stages (if applicable).
For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans. - The losing player of the preceding match picks a stage for the next match.
- The winning player of the preceding match may choose to change characters.
- The losing player of the preceding match may choose to change characters.
- The losing player of the preceding match gets first pick of port. Either player may elect for a neutral Start, but RPS will not be played to determine first pick.
- The next match is played.
- Repeat Steps 4 through 9 for all subsequent matches until the set is complete.
- Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
- Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
- Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
- Singles:
StagePort 1Port 2Port 3Port 4
FD**
FoD**
YS**
DL**
BF**
PS**
Doubles:
StagePort 1Port 2Port 3Port 4
FDTeam ATeam BTeam ATeam B
PSTeam ATeam BTeam BTeam A
BFTeam ATeam BTeam BTeam A
YSTeam ATeam BTeam BTeam A
DLTeam ATeam BTeam BTeam A - DSR: A player/team may not pick any stage they previously won on.
- Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR. Players may NOT agree to change the number of matches to be played.
- Forced Character Selection: The losing player once had the option to select Random Stage as their counterpick and remove the option to change characters from the winner of the previous round. This is no longer legal. If a player wishes to select Random Stage as their counterpick, the winner of the previous round may choose to change their character.
- Stage Striking: Players eliminate stages from the Starter/Neutral list until there is one stage remaining.
Players strike stages in this order:
StrikePlayer 1Player 2
Strike 1*
Strike 2 *
Strike 3 *
Strike 4*
- Singles:
Project M Rules:
* 4 stock, 8:00 minute timer.
* All items set to OFF and item frequency set to NONE.
* Input Assist set to OFF.
* Ties after the time limit are determined by stocks, then by percentage.
* Stage Clause: You cannot counter-pick any stage you have won on in a set unless agreed upon by the opponent.
* I shouldn't need to put this rule in but Giga Bowser/Warioman is banned for tournament play
Stage Strike from Starters for the first match of the set in “1-1″ fashion:
1. First player strikes one stage.
2. Second player strikes one stages.
3. The Remaining Stage is what is played on.
Stagelist:
Starter -
Battlefield
Pokémon Stadium 2
Smashville
Counterpick -
Final Destination
Fountain of Dreams
Delfino's Secret
Green Hill Zone
Dreamland 64
Yoshi's Story
Yoshi's Island: Brawl
After each match:
1. Winner announces two (2) stage bans
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
* All items set to OFF and item frequency set to NONE.
* Input Assist set to OFF.
* Ties after the time limit are determined by stocks, then by percentage.
* Stage Clause: You cannot counter-pick any stage you have won on in a set unless agreed upon by the opponent.
* I shouldn't need to put this rule in but Giga Bowser/Warioman is banned for tournament play
Stage Strike from Starters for the first match of the set in “1-1″ fashion:
1. First player strikes one stage.
2. Second player strikes one stages.
3. The Remaining Stage is what is played on.
Stagelist:
Starter -
Battlefield
Pokémon Stadium 2
Smashville
Counterpick -
Final Destination
Fountain of Dreams
Delfino's Secret
Green Hill Zone
Dreamland 64
Yoshi's Story
Yoshi's Island: Brawl
After each match:
1. Winner announces two (2) stage bans
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
Smash 4 Rules:
- 2/3 games per set
All items OFF
Item frequency set to NONE
Team attack ON, custom fighters OFF -
Singles: 2 stock, 6 minutes - Doubles & Quads: 3 stock, 8 minutes. -
Winners Final, Losers Final, and Grand Final are 3/5 games per set. -
In the event of a draw game, Sudden Death will not be used. Lowest percent wins.
- Mii fighters: The only allowed Miis are Guest Miis with 1111, 2222, and 3333 movesets.
- Starter stages:
Battlefield (or Miiverse)
Final Destination (or Omega Stages)
Smashville
Town and City
Lylat Cruise
- Counterpick stages:
Dream Land
- Game 1 of each set can only be played on a Starter stage. The remaining games can be played on either a Starter or Counterpick stage. Miiverse can be used in place of Battlefield. Omega Stages can be used in place of Final Destination. A ban or strike on BF or FD counts as a ban for Miiverse or all Omegas, respectively.
- Game 1 selection procedure: players pick characters (blind pick can be requested), players strike stages (order: P1-P2-P2-P1).
- Game 2+ selection procedure: winner bans 2 stages, loser picks stage, winner picks character, loser picks character. - Stage Clause: A player may not pick the same stage he or she won on in a previous game of the set unless both players agree.
-One Ban in Best of Three
-No Bans in Best of Five
All items OFF
Item frequency set to NONE
Team attack ON, custom fighters OFF -
Singles: 2 stock, 6 minutes - Doubles & Quads: 3 stock, 8 minutes. -
Winners Final, Losers Final, and Grand Final are 3/5 games per set. -
In the event of a draw game, Sudden Death will not be used. Lowest percent wins.
- Mii fighters: The only allowed Miis are Guest Miis with 1111, 2222, and 3333 movesets.
- Starter stages:
Battlefield (or Miiverse)
Final Destination (or Omega Stages)
Smashville
Town and City
Lylat Cruise
- Counterpick stages:
Dream Land
- Game 1 of each set can only be played on a Starter stage. The remaining games can be played on either a Starter or Counterpick stage. Miiverse can be used in place of Battlefield. Omega Stages can be used in place of Final Destination. A ban or strike on BF or FD counts as a ban for Miiverse or all Omegas, respectively.
- Game 1 selection procedure: players pick characters (blind pick can be requested), players strike stages (order: P1-P2-P2-P1).
- Game 2+ selection procedure: winner bans 2 stages, loser picks stage, winner picks character, loser picks character. - Stage Clause: A player may not pick the same stage he or she won on in a previous game of the set unless both players agree.
-One Ban in Best of Three
-No Bans in Best of Five
Of note: If you enter multiple events, we will try to put you in alternate waves for each event.
Example: Player X is in Wave 1 for SSBM, and Wave 2 for Project M
Player Y is in Wave 2 for SSBM, and Wave 1 for Project M
General Code of Conduct:
Guys, this really should go without saying, but being under the influence of any substance or alcohol while in the venue is discouraged. If you're rowdy enough, I will throw you out without a refund.
Sexual harassment rule: If anyone, male or female reports to me or my staff that any individual at the event has made them feel uncomfortable sexually, we're going to have to sit down and have a talk. Depending on how I interpret the situation, the offender risks expulsion from the tournament, disqualification from the bracket, and possibly future bans from any events I run. TL:DR... keep your hands to yourself and don't be obnoxious.
Don't forget, the Mushroom Kingdom II-Only Charity side event will be returning as well!
Entry fee is any amount of 1$ or more, ALL proceeds will go to the Shelley Little Memorial fund.
Hope to see you all there! =)
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