I was on board with the 3ds not holding the wii u back before the direct but now I am convinced it did.
Evidence:
1) transformation being separated, this was not to flesh out the characters it was done to ease the power on the 3ds.
2) pokemon trainer being cut: one of the biggest unique factors brawl had and the best way to rep the franchise is now gone.
3) olimer having only 3 pikimin this was even confirmed to make them be seen better on the 3ds. Also it was not mentioned but they were obv cut down on due to the 3ds not being able to hold that much.
what we will miss:
1) no more transformations, no more unique gimmicks, no more pokemon trainer, ect. everthing has a limit now which would not have been a problem if it was just the wii u. They should have just cut olimer pikimin to 3 on the 3ds and left 6 for the wii u, moveset should not have to match 100 percent heck it give more reason to buy both if they were different.
2)the roster should be different so you can include characters like the pokemon trainer. A lot of neat things could have been done for characters for the wii u but with the 3ds you have a limit to things.
in conclusion I don't think the 3ds game was a bad idea, but the fact it has to have the same roster/movesets is absurd. If he wanted the same characters then the movesets need to be different and find something else to do with customization because this is to much a cost that has to be payed .
Evidence:
1) transformation being separated, this was not to flesh out the characters it was done to ease the power on the 3ds.
2) pokemon trainer being cut: one of the biggest unique factors brawl had and the best way to rep the franchise is now gone.
3) olimer having only 3 pikimin this was even confirmed to make them be seen better on the 3ds. Also it was not mentioned but they were obv cut down on due to the 3ds not being able to hold that much.
what we will miss:
1) no more transformations, no more unique gimmicks, no more pokemon trainer, ect. everthing has a limit now which would not have been a problem if it was just the wii u. They should have just cut olimer pikimin to 3 on the 3ds and left 6 for the wii u, moveset should not have to match 100 percent heck it give more reason to buy both if they were different.
2)the roster should be different so you can include characters like the pokemon trainer. A lot of neat things could have been done for characters for the wii u but with the 3ds you have a limit to things.
in conclusion I don't think the 3ds game was a bad idea, but the fact it has to have the same roster/movesets is absurd. If he wanted the same characters then the movesets need to be different and find something else to do with customization because this is to much a cost that has to be payed .