Chill1208
Smash Cadet
Smashboards Project M Ruleset
General Rules
Doubles Rules
General Rules
- Game Settings: 4 Stocks, 8 Minute Time Limit, Best of 3 Games. Finals are Best of 5.
- Items are disabled.
- Input buffer is disabled
- All chain grabs and infinites are legal
- If a player causes Sudden Death to occur through the use of a suicide move like Ganon's SideB, the player who initiated the move wins. If the game moves to the Results Screen instead of Sudden Death, whichever player the game says is the winner wins
- Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.
- You may not choose the last stage you have won on during a set, unless agreed by both players.
- If time runs outs, the tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, a 1 stock, 3 minute match is played.
- Playing as Giga Bowser is banned
Doubles Rules
- Team Attack enabled
- Sharing stocks is allowed
Stage List (From TK Breezy's tournament pack which has become standard in CT if you use this stage list the winner gets 2 bans instead of 3 and first round bans are 1-2-1)
Neutrals
Green Hill Zone
Pokémon Stadium 2
Smashville
Battlefield
Dreamland 64
Counterpicks
Yoshi's Island (Brawl)
Warioware Inc.
Final Destination
Norfair (New and Improved!)
Yoshi's Story - Original Stage List
Stage lists for Project M tournaments can vary wildly from event to event.
Tournaments can opt to use the one listed below but I highly recommend moving onto TK Breezy's Stage List or your own. Please read the event info to be sure! If you use this stage list the winner gets 3 bans instead of 2
Neutral Stages- Final Destination
- Battlefield
- Smashville
- Pokemon Stadium 2
- Dreamland (64)
- Fountain of Dreams
- Yoshi’s Story (Melee) [Singles Only]
- Distant Planet [Doubles Only]
Counter-Pick Stages- Yoshi’s Island (Brawl)
- Pokemon Stadium 1
- Lylat Cruise
- Wario Ware
- Green Hill Zone
- Skyloft
- Skyworld
- Match Procedure
- Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.
- Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or second Stage Strike
- Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), the first player removes one(1) and the second player then chooses from the remaining two(2) stages.
- The players play the first match of the set
- Winning player of the preceding match bans two stages from the full list of stages, both Neutral and Counter-Pick. Does not apply to Best of 5 sets.
- The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.
- The winning player of the preceding match may choose to change characters.
- The losing player of the preceding match may choose to change characters.
- The losing player of the preceding match may change their controller port.
- The next match is played
- Repeat Steps 5 through 10 for all subsequent matches until the set is complete.
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