hemisphere
Smash Cadet
- Joined
- Dec 29, 2010
- Messages
- 31
Version: 3.5 - Homebrew Full Set
2GB SD Card - NTSC Wii
No other mods, just PM
I think this may already be known by the PM team but I didn't see it posted anywhere unless I'm searching the wrong thing. If needed, I can record a video although it's quite easy to do.
This is something that's been in previous versions of PM but more noticeable in older versions. When you try to ledge cancel a shine in Project M with fox (the same way you'd ledge cancel an aerial attack but with shine instead), multiple shines will come out VERY quickly. You can hear it if you listen carefully, but visually, it's not so noticeable in this version. It's better if you do it on 1/4 speed in training mode where you can actually see multiple shines come out.
I don't think these shines actually do anything and act like 1 shine, but it's something I noticed from previous versions and find it strange it's still not fixed. Perhaps it's unknown how to fix it or maybe too difficult? I'm not sure if it is possible to do this in melee.
2GB SD Card - NTSC Wii
No other mods, just PM
I think this may already be known by the PM team but I didn't see it posted anywhere unless I'm searching the wrong thing. If needed, I can record a video although it's quite easy to do.
This is something that's been in previous versions of PM but more noticeable in older versions. When you try to ledge cancel a shine in Project M with fox (the same way you'd ledge cancel an aerial attack but with shine instead), multiple shines will come out VERY quickly. You can hear it if you listen carefully, but visually, it's not so noticeable in this version. It's better if you do it on 1/4 speed in training mode where you can actually see multiple shines come out.
I don't think these shines actually do anything and act like 1 shine, but it's something I noticed from previous versions and find it strange it's still not fixed. Perhaps it's unknown how to fix it or maybe too difficult? I'm not sure if it is possible to do this in melee.