Bahamut777
Smash Ace
Discuss...
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Make a large post so I can refute it point by point. I'd much rather do that than make a write-up of my own.Noob made me do this. Argue with him.
Gotta made mah big poest. -derp
I suppose it's a good thing that we're imagining the Puff player at the top level of play. The ONLY use for Rollout is to mix up recovery (since Rollout autocancels and snaps to the ledge). A better point to make is that if the Puff actually uses Rollout, you can just choke them out of it and take moderate damage.You can easily set up a backwards shield and shieldgrab jiggs Rollout.
If the jiggs isn't very carefull with her spacing. You can pivot grab her. If the player has good spacing ability. Use nair, it's great against walls.
This is assuming that the Puff doesn't false buffer a roll. Even if you do manage to hit with D-Smash, we'll just SDI up and start a Bair chain.including our lame DSmash.
I threw up a little...
No ground game? Dash attack is legit and can either KO or set up gimps. Her grab is above average. Tilts aren't impressive but decent. She also has a DACUS and a decent F-smash that she can bait into pretty easily for pretty early kills.Jiggly has no ground-game, so we won't be punished beneath our Uair.
I'll agree with dash attack, but I find your other statements laughable. While her grabs do 10.5% regardless of direction, none of them are given enough hitstun or the proper knockback to actually follow up on. The ONLY tilt that Puff can use in this match up (and arguably any other) is Utilt, preferably after a falling Uair, or as a desperate kill move at around 140%.No ground game? Dash attack is legit and can either KO or set up gimps. Her grab is above average. Tilts aren't impressive but decent. She also has a DACUS and a decent F-smash that she can bait into pretty easily for pretty early kills
The only time that a Puff will EVER use Rollout would be as an alternate recovery method, or as a possible tech chase option after ftilt (assuming the opponent misses the tech or rolls away). As I mentioned earlier in the thread, GANON CAN CHOKE PUFF WHILE SHE USES ROLLOUT. As any Ganon user knows, Ganon can do whatever he wants to Puff out of a choke.Rollout is very good in this matchup actually.
...You have to be trolling.Uh no, Ganon dies to rollout for free if there isn't a platform if he somehow manages to avoid getting gimped.
Bair, dair, uair all cancel and can be immediatly followed up on afterwards.It's GOOD in this matchup because he has RCO lag that can be punished on reaction, and his aerials all have sucky landlag.
Just because theres a larger field for rollout?So yeah matchup on FD is probably unwinnable for him. And I don't really care that he can Choke Jiggs out of it.
You can't be.....It's not happening unless you do it wrong. You can bait it with the TURNAROUND and still punish the lag.
*Raises shotgun*And I don't care that Jiggs only does so much damage for a throw. ROB's damage output is worse than Jiggs
*Loads barrels*and his followups off tilts and throws suck
*Fires*but that doesn't mean his ground game doesn't **** Ganon. The point is Ganon shouldn't just play the matchup expecting to constantly anti-air Jiggs for free (and honestly, he doesn't anti-air Jiggs very well). Jiggs has a ground game that Ganon actually has to respect since she has a lot of options for punishing him consistently while he has basically zero options for realistically walling her.
........Oh dear Guthix.....And Jiggs's D-tilt is not bad in this matchup either.
Do you play Jiggs or Ganon?Ganon doesn't actually have many answers to it, or more accurately the implied condition of Jiggs crouching. Something as simple as crossing over to crouching is really good against Ganon, if a very underused strategy.
..................no way of killing her outside of random U-airs, F-airs, and DAs. You will never kill this character with D-air since you can't really land Flame Choke in this matchup.
We don't kill her with Random Uairs, since it is weak at the point when Jiggly has high damage.
True - We can't land a Gerudo on her, but we can Choke Out her aerials with a Aerudo
(If we are smart and choose the right moment)
Though, we must use aerudo VERY sparingly or Jiggly will see it comming.
Aerudo often leads to more damage in the hands of a skilled Ganon.
Dair doesn't work, that's true.
But If you land a Aerudo, you can always Techchase with it
Smashes are much too punishable in this matchup
Usmash isn't that bad, actually.
If Jiggly even thinks about Airdodging through it to get in close and personal,
then she has given us our AC Stomps back.
(Not saying Stomp will **** Jiggly everytime in this scenario. I think you know what I mean)
70/30 is a generous matchup ratio. In reality given how hopeless Ganondorf is with CPs in this matchup, I would have to now put the matchup closer to 80/20.
You do realize 20:80 is pretty much the same as Vs MK, right?
Rollout is very good in this matchup actually. If Ganon somehow manages to not immediately get gimped, he HAS to have a platform or he is guaranteed to die the moment he touches the ground.
No offense, A2, but if you get Rollout-***** everytime you try to get back on the stage as Ganon,
you really need to practice your 'Get back on stage-game'.
I have to really emphasize that this matchup by far is more frustrating and disadvantageous than Wario. You can sorta kill Wario in three hits. You can't do that against a competent Jiggs, while she kinda can do that to you.
Wario stays alive much longer than Jiggly (%-wise).
How can Jiggly kill us with "sorta" 3 hits?
I hope you're not thinking of WoP'ing.
...Oh, I almost forgot to mention Wario's Bite.
That attack alone makes a skilled Wario-player frustrating.
Also, a skilled Wario will keep an eye at the timer,
and then "Haft Waft"-KO us at like 70%
A2 & GeneralWoodman, I'd be happy to see vids of your Ganon Vs Jiggly-matches.
Can one of you upload a couple games?
lol I'm sorry but you lost all credibility after that statement. If Ganon just had to recover to the edge, and you try to autocancel an aerial like that, you'll get his recovery landing lag which is at minimum like 20ish frames.Bair, dair, uair all cancel and can be immediatly followed up on afterwards.
Okay let's put it this way. Ganon recovers to the edge on FD after somehow not getting gimped. He can be hit out of his ledgestand, ledgeroll, AND his getup attack (which is not fully invincible) by Rollout. So that leaves him ledgejumping, and the problem is everything he can do to get to the ground still has enough landing lag to be easily punished by rollout on reaction. The move actually works in this matchup. The fact it can work this well should be a statement to how badly Ganon gets controlled in this matchup. And as for Flame Choking Jiggs out of it, any person with a real sense of baiting isn't going to let that happen, and Flame choke is MASSIVELY unsafe on whiff.Just because theres a larger field for rollout?
I have one of the better Ganons on this board. And please don't tell me you know anything about these two characters, because you clearly don't. I expect intelligent matchup discussion, and all you're doing is being really silly and spouting nonsense that everyone knows isn't true after at least a year of it being common knowledge.Do you play Jiggs or Ganon?
I stated which aerials AUTOCANCELED, I didn't say which ones he could do after he upb'd from the ledge. l2read. Also, you've never had any credibility, you are known by literally everyone for actually knowing NOTHING about this game.lol I'm sorry but you lost all credibility after that statement. If Ganon just had to recover to the edge, and you try to autocancel an aerial like that, you'll get his recovery landing lag.
*kills self*Okay let's put it this way. Ganon recovers to the edge on FD after somehow not getting gimped. He can he hit out of his ledgestand, ledgeroll, AND his getup attack by Rollout. So that leaves him ledgejumping, and the problem is everything he can do to get to the ground still has enough landing lag to be easily punished by rollout on reaction. The move actually works in this matchup. The fact it can work this well should be a statement to how badly Ganon gets controlled in this matchup.
No, you don't. Now sit down, shut up or just leave. You are wasting time which could be used for discussion. Do note, that it was YOUR post that people laughed at, not mine.I have one of the better Ganons on this board. And please don't tell me you know anything about these two characters, because you clearly don't.
Well that's strange, because you just said that Aerial Klaw was easily avoidable in the Bowser thread. It also happens that after having a look around for some of your recent footage of these said characters, I couldn't find a trace.lol man I suck with Metaknight. I put no time into this character since I feel like there isn't any point in it. I put my time into all the really obscure characters that people like you don't know anything about.
I'm not the one being laughed at here, but seeing as you want some real examples here, I'll provide them. After of course, you have told me which Ganon/Jiggs mains you have played offline, Just so I know that I'll have an opponent worth continuing this arguement against, rather then pulling theorycraft heaven. Everything you've posted is FULL of theorycrafting, do you have like any offline experience at all?And good job trying to avoid the argument. In reality you look really silly for trying to shut down a point of mine with your own ego, while I'm trying to invoke actual discussion. If you think I know nothing about this game, it should be very very easy for you to counter my statements with good RELEVANT examples, which you have provided none of.
Eh, the only footage of my Bowser is back in one of the old releases for Balanced Brawl actually. If you want to have a glimpse of my playstyle it's better to play me. Wifi or offline, either works. You can blame whatever happens to wifi johns, but it's significantly more productive and fun to try it out anyway.Well that's strange, because you just said that Aerial Klaw was easily avoidable in the Bowser thread. It also happens that after having a look around for some of your recent footage of these said characters, I couldn't find a trace.
You don't know who Crackle is. He's a tournament goer who is on the rise in CenCal at the moment. He is good with Snake, Falco, and Jiggs (and working on Marth at the moment). We've played this matchup quite a bit offline. I think I know what I'm talking about.I'm not the one being laughed at here, but seeing as you want some real examples here, I'll provide them. After of course, you have told me which Ganon/Jiggs mains you have played offline. Everything you've posted is FULL of theorycrafting, do you have like any offline experience at all?
Eh, the only footage of my Bowser is back in one of the old releases for Balanced Brawl actually. If you want to have a glimpse of my playstyle it's better to play me. Wifi or offline, either works. You can blame whatever happens to wifi johns, but it's significantly more productive and fun to try it out anyway.
Oh christ, that is too funny. A player who I've actually heard of would be better, not some guy who plays four different characters and is getting better.You don't know who Crackle is. He's a tournament goer who is on the rise in CenCal at the moment. He is good with Snake, Falco, and Jiggs (and working on Marth at the moment). We've played this matchup quite a bit offline. I think I know what I'm talking about.