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☁ Wichita Kansas Area Discussion ☁ Let's Play Every Mario Party Board

Should we start doing the Kansas PRs again?


  • Total voters
    106

Mr. Doom

Smash Hero
Joined
Sep 25, 2008
Messages
5,681
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Electrodrome
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MrDoom8000
I think this image succinctly summarizes how everyone feels about the SLASTv2 Tournament, and because of that, nobody wants to host.

 

Mr. Doom

Smash Hero
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Sep 25, 2008
Messages
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Electrodrome
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MrDoom8000
Well, I guess I've decided to change the acronym SLAST from Smells Like a Smash Tournament to Smells Like a Salty Tournament.
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
Location
Walla Walla
I just spent the last 7 or 8 hours making an awesome Forgeworld map. I just need to fix a few weapon spawns, the loadout picture, take out a couple respawns, and maybe take one or two of the uber weapons out. I guess I could also add spots for CTF and KotH, but those aren't as important.
 

Trent

Smash Champion
Joined
Apr 26, 2007
Messages
2,305
Location
New York, NY
I ate with my family at Red Lobster yesterday.

My brother asked me to pass the salt.

All I thought about was Kansas.
 

Affinity

Smash Hero
Joined
May 27, 2006
Messages
6,876
Location
Wichita, KS
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Affinity2412
If there's still Smash going on at Domo's I'll probably stop by for a little bit after class. I have some things I really want to work on.

Did you ever figure out what was causing problems with those replays?

Agreed. wtf holms. No wonder you're so good xD
I need to get a hold of that replay and take a closer look. I'm becoming more and more curious. lol
 

Mr. Doom

Smash Hero
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Sep 25, 2008
Messages
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MrDoom8000
No, I don't know what the problem is with those replays, but I did notice that after 5 minutes of inputs and if there are 4 players in the replay, it'll malfunction. I don't know if that helps or not.

As for the replay, I'll give it to you eventually.
 

The Real Inferno

Smash Hero
Joined
Jan 22, 2008
Messages
5,506
Location
Wichita, KS
I believe that what causes that is just a complete overload of the number of inputs the game can handle at that point, code or not, so while it can handle Replays that long for two people, the ones for teams can be too much and it just gives up.

Also, could someone host Saturday? I'd really like to play this week, but I won't be free until then and Lacey is out of town in a rowing competition so I have nothing to do.
 
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