Lord_Deathborne
Smash Champion
If there's a thread for Balloon Fighter, why not Mach Rider. Perhaps not one of Nintendo's most memorable franchise's (but then again, was Ice Climbers?) but it is certainly one with some of the most untapped potential. It's theme is very reminiscent of Mad Max. At the very least, I can see a character with similar mechanics to C. Falcon.
UPDATE: There was a recent thread for posting and rating character movesets. I put alot more thought into Mach Rider's possible moveset and this is what I came up with. I hope you like it.
Moveset for Mach Rider:
Mach Rider would bear a close resemblance to SSB64 C. Falcon (who's moveset was a little different from his SSBM incarnation) as far as standard combat (A attacks) is concerned. He also runs in the same manner as SSB64 C. Falcon, leaning far into his sprint, replacing C. Falcon as the game’s fastest runner (unless Sonic gets in also…).
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Smash > A: Ignition Kick – nearly identical to C. Falcon's Smash > A in SSB64, which is a powerful forward kick with explosive effect upon impact.
Smash ^ A: Buster Shaft – again, similar to SSB64 C. Falcon's Smash ^ A, which is essentially a spinning uppercut.
Smash v A: Axel Sweep – very similar to Knightmare's Axel Kick in Soul Calibur, where he bends his knee on his standing leg and performs a fast sweeping spin kick. Can perform twice in a row, albeit in the opposite direction, similar to in principal to SSMB Link’s Smash > A.
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B: Gattling Pummel – steps back and draws back fist w/ glowing bright flash then, after a .5 second delay, delivers a flurry of 10 successive punches accompanied w/ the sound of machine gun fire, each delivering about 2% damage, with the final hit having an explosive effect and adding an additional 5%. Low - moderate knockback - is used more to rank up damage rather than smash away opponents.
> B: Turbo Charge – M. Rider lunges forward leaning into a shoulder ram followed by several after-images and the sound of a roaring motor engine. When he comes in contact with an opponent, it has a similar effect to being hit by the passing traffic in the SSBM Onett Stage, abliet not quite as powerful. Causes about 18% damage and has a high knockback factor.
^ B: Up in Smoke – True to the SSBM trophy description, M. Rider has the ability to dematerialize and rematerialize in another location, similar to Sheik’s smoke bomb or Mewtwo’s teleport. Like Sheik’s smoke bomb, can cause damage – 8% or so – if opponent is in direct contact with M. Rider during dematerialization phase.
v B: Piston Hammer – M. Rider turns to almost face the screen and raises his fist into the air, then after a 1.5 second punches straight into the ground accompanied by a glowing descending piston animation. It has similar force to a Falcon Punch, delivering about 28% damage with direct hit and sends opponent straight into the air. The higher the opponent’s percentage, the higher the altitude and can smash opponent away if percentage is high enough. Indirect hits result in half damage and have meager knockback force, similar to DK’s Ground Slam.
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Brawl Move: Overdrive - M. Rider summons his motorcycle and rides around for about 30 seconds. Like Jigglypuff’s rollout, once in motion it automatically speeds in the direction its facing with considerable velocity, though player can turn it around by pressing the opposite direction and can make it jump ala Excitebike. It also requires good reflexes, as there is the risk of speeding off of the stage. The motorcycle automatically fires its machine guns from the front and rear missiles from the back but ceases firing during turns or jumps. It causes the greatest amount of damage when it actually collides into opponents, mowing right through them and ranking in tons of damage and even has the potential to smash. With good timing, it could be avoided, but there is still considerable risk of damage from weapon fire.
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*NEW* Entrance: M. Rider rides his motorcycle in from the background ala C. Falcon in his Blue Falcon in SSB64 and dismounts with a sideway somersault while it's still going.
Taunt: Turns toward the screen a gives a cocky thumbs down, saying something like “End of the line.” (or maybe just being silent, I don’t know…).
Victory stance 1: M. Rider casually leans against bike, crossing arms his arms and nods his head.
Victory stance 2: Rides into the screen on bike, pulls the breaks and grinds it into a stop facing the screen, then looks toward the screen when stopped.
Victory stance 3: M. Rider sits on bike, which is stationary, revs up the engine and pops a wheelie.
Kirby Hat: M. Rider Helmet.
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And to top it all off, here's a visual representation of my moveset, brought to you courtsey of the ever awesome FlipTroopa:
At any rate, please let me know what you think.