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Get HYPE! 2.5 - MWW HYPE! Circuit - March 2nd, 2013 - Topeka, KS

DeLux

Player that used to be Lux
Joined
Jun 3, 2010
Messages
9,302
KCBrawl Presents:
GET HYPE! 2.5
A Midwest West Brawl Tournament


Venue
Gamer's HQ
2027 SW Gage Blvd, Topeka, KS


Tentative Schedule
12:00pm - Venue Opens for setup
12:30pm - Signups
1:00pm - Double Brackets
5:00pm - Dinner Break
5:30pm - Singles Bracket
10:00pm - Venue closes


Cost
$8 Venue Fee
$3 Circuit Fee
$9 Singles Entry
$8 Doubles Entry ($16 per team)

- Discounts for $1 off Venue
*Preregister a TV (larger than 18" + CRT in working condition sound and color)
*Preregister a Wii and Brawl (everything unlocked)
*Enter both singles and doubles


Prizes

Entry Pot Cuts based on attendance

If 24 or Less attend
1st - 55%
2nd - 30%
3rd - 15%

If 25 or over attend
1st - 52%
2nd -26%
3rd -14%
4th - 8%

Housing

The Lux Lounge (my apartment) can house quite a few people. Preference given to out of state people. However, I live in Lawrence, approximately 30 minutes for the venue.

Rules
We will be using the most current KC Brawl Rulesset

-3 Stocks
-8 Minute Time Limit
-Items set to "Off" and "None"
-Either player may opt to set Pause to "Off"
-Metaknights infinite dimensional cape and extended dimesional cape are banned.
-The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you such as scrooging (complete trips underneath the stage from one side to the other) twice in a row without landing on the main platform of a stage. Stalling will be punished by loss of a stock.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action unless the TO is able to reasonably call for a restart at the point of play stopping
-40 Ledge Grab Limit for all characters except Metaknight who has a Ledge Grab Limit of 30. If a player goes over the ledge grab limit and the game goes to time, the opponent will be declared the winner. If both players exceed the ledge grab limit, normal win conditions apply.
-If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death
-In the event of a match going to time , the winner will be determined by who had less percent at the end of the game if the game does not declare a winner
-If the match ends with both players dying at the same time or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 13 is used for all characters except Metaknight who has a ledge grab limit of 10.
-In the event pause is left on and is pressed, immediately call over the TO. Based upon the TO's judgment, the situation will be resolved. If your situation is neutral (players are on stage and not in combat), the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player must forfeit the current stock immediately. If a player resumes the game before the TO reaches the station, the player that unpaused will forfeit the game unless the opponent agrees to waive the forfeit. A player should not unpause without asking his opponent if he is ready to proceed and counting down to the match resuming.
-Metaknight is banned on the stages of Delfino Plaza and Rainbow Cruise unless both players or teams agree to his use on those stages.

Modified Rules for Doubles
- Team Attack set to "On"
- Share Stock is allowed.
- In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
- In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
- If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
- Double Metaknight Teams are banned


Determining Player Priority

If there is a dispute in controller port selection or initiating Stage Strike use the following method: Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judge Magnitude, where the winner selects either first choice in port selection or choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with choice in stage striking and vice-versa. Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).


Stage List

Battlefield
Castle Siege
Final Destination
Lylat Cruise
Pokemon Stadium
Smashville
Yoshi's Island (Brawl)
Delfino Plaza
Rainbow Cruise


Set Procedure

- Player Priority is determined if it can not be agreed on.
- Each Team selects one controller port to use for each Player.
- Each Team selects one character for each Player. A double blind pick may be called by any player.
- The first game is played on a Stage selected from the Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will allow a team to strike a respective number of stages with turn denoted by hyphens: 2-2-1-2-1.
- A player or team using MK against a non-MK opponent will use their first turn of strikes on Delfino Plaza and Rainbow Cruise by default unless otherwise agreed upon by both players. If both players or teams are using Metaknight, striking will commence as normal.
- The first match is played.- The team that lost the previous match may opt to re-determine controller ports
- Both teams may announce up to two "Stage Bans" in 1-2-1 fashion. The winning team of the first game will go first, followed by the losing team of the first game, followed by the winning team of the first game.
- The Team that lost the previous match announces the stage for the next game. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
- The Team that won the previous match chooses one character for each Player. The Team that lost the previous match chooses one character for each Player.
- The next match is played.
- Repeat previous until three steps until the set is completed.


Conduct Rules

-BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
-During gameplay, any coaching parties must remain a finite distance determined by the TO away from the players in order to give players equal access to all coached information. Ear-side coaching is prohibited during games, but acceptable between games. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the coach's removal from the venue or a call to replay the game that the coaching interfered with.
-Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
-Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
-No substitutions are allowed for singles or doubles.
- Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set.
-The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
-Regarding textures and other game hacks:
-Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available. If there is a dispute in music, the default setting is Music off and Sound Effects to full.
- Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
-Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will be punished by TO discretion. Punishment includes forfeiting of stocks, loss of games, loss of sets, disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are also subject to TO discretionary measures
- All setups being used for non-tournament play will be turned off during Losers Finals and Grand Finals unless waived by both players and TO

Please read the above information carefully. By participating, you are agreeing to follow all rules. Any failure to do so can and will result in you being asked to leave (no refund). Also by participating you are agreeing not to hold us, the venue, or any parties involved responsible for any property or personal loss or damage.


Contact Info

TO - Philip "DeLux" Fukuto - (714) 906-6582 - or PM/VM
 

DeLux

Player that used to be Lux
Joined
Jun 3, 2010
Messages
9,302
List of TVs:
1. Gamers HQ
2. DeLux
3. DeLux
4. DeLux
5. DeLux
6. DeLux
7. Cole
8. Bonds
9.
10.

List of Wiis + Brawl
1. DeLux
2. DeLux
3. Gamers HQ
4. Mr. Doom
5. Fragger
6. Rocha
7. Cole
8.
9.
10.

Extension Cords
DeLux

Stream Equipment
Bonds
DeLux


Housing-

DeLux - Colorado
 

MegaRobMan

Smash Hero
Joined
Dec 5, 2009
Messages
7,638
Location
Omaha, NE
I'll be here, twice on sunday.

Revive that Big 12 North, baby! Go Huskers!

So many :metaknight: s

delux said:
-Metaknight is banned on the stages of Delfino Plaza and Rainbow Cruise unless both players agree to his use on those stages.

If a Metaknight player is left with only Delfino Plaza or Rainbow Cruise to choose from to play on, they must forfeit the first game unless both players agree to play on the stages (so they ought to strike those stages first)
 

DeLux

Player that used to be Lux
Joined
Jun 3, 2010
Messages
9,302
I have to revise the bottom rule for if MK is double blinded

- A player or team using MK against a non-MK opponent will use their first turn of strikes on Delfino Plaza and Rainbow Cruise by default unless otherwise agreed upon by both players. If both players or teams are using Metaknight, striking will commence as normal.
 

Cook

Smash Master
Joined
Mar 27, 2008
Messages
3,364
Location
Hannibal, MO
Wait, whaaaaa? Not sure I can go to this if it's on a Sunday. Sunday tournaments are ok for locals, but not for people that live five hours away. If I work that Monday I will get less than three hours of sleep...

Also, I don't understand the stagelist. RC, but no Frigate or Halberd? And two bans, but only 9 stages?
 

Teh Future

Smash Master
Joined
Apr 6, 2008
Messages
4,870
Location
St. Louis, MO
I understand that everyone gets to do their own rules, but this just seems... overly complicated to me. Mk is allowed, but only on certain stages? I think you should just ban mk if you want to. And the stage list looks... Japanese almost. It looks like it will cause a lot of confusion for players. I'm not asking you to change anything, but care to explain a little?

BTW, if the date stays on Sunday I don't think St. Louis will be able to come. Both me and Cook will probably have work obligations. I'm not saying you should change it for us, but I'm guessing it will effect out-of-state attendance other than just us. I know local players don't like spending lots of $ on a game, but I don't think an extra dollar or two is a lot to ask.
 

DeLux

Player that used to be Lux
Joined
Jun 3, 2010
Messages
9,302
I ran this same rulesset with MK banned at Hype 2 and the most confusing issue for people was probably a 9 minute timer which I moved back to the standard 8 minutes. More or less the rulesset was very positively received based on feed back from a lot of the out of region players. The stage list is value consistent since none of the stages have a hitbox (sparing you the reading long essay on the ramifications of hitboxes on stages for legality). Essentially what it constructs is this:

If you play with MK, it's essentially a copy of the west coast rulesset used by most of their tournaments. There's also been talk of a NY/NJ TO's adopting the similar 7 stages.

However with removing MK from the picture by doing it this way, it lets stages like delfino and rainbow cruise remain viable for selection since it's not going to get autobanned by "fear of pocket MK". Since there's strong statistical evidence from both MLG (for delfino and rainbow) and the last apex (for delfino) and testimony from elite players that MK is a huge issue for the stage inclusion in the legal stage list, it make sense to do it this way. Further, by doing two stage bans in this manner makes it so that an MK player can never be legally forced off their character.

This rulesset has almost universal support from the Lawrence tournament scene, so barring some very compelling argument I don't plan on changing it. Honestly we're compromising a lot for how we've been running rulessets in the past locally and this is about as close as we're going to get to a solid compromise all around whether people are in favor of a large stage list (13-15 stages) or small list (3-6) stages or pro/anti MK ban.


I'll probably move it to Saturday if I can get some out of state confirms and I can nail it down with my venue.
 

MegaRobMan

Smash Hero
Joined
Dec 5, 2009
Messages
7,638
Location
Omaha, NE
I support the "Let people run whatever rules they want to so long as it isn't completely stupid, like me trying to have :summit: legal and ban DeDeDe" like I want.

Also it looks like saturday is better for most people, it is for me too but I can do Sunday. Do a poll if people can make sunday, maybe not if they prefer saturday vs sunday imho.
 

Teh Future

Smash Master
Joined
Apr 6, 2008
Messages
4,870
Location
St. Louis, MO
Thanks for the response!

Honestly we're compromising a lot for how we've been running rulessets in the past locally and this is about as close as we're going to get to a solid compromise all around whether people are in favor of a large stage list (13-15 stages) or small list (3-6) stages or pro/anti MK ban.
You know, I actually kind of like it when you look at it this way. Usually it is up to the disposition of the TO and some people will feel alienated whatever they decide. It looks like your trying to alleviate that and make everyone happy.

I support the "Let people run whatever rules
Yes, I agree with this. It allows a greater diversity throughout the circuit which will appeal to certain players at certain tournaments.
 

DeLux

Player that used to be Lux
Joined
Jun 3, 2010
Messages
9,302
I shall talk to my venue about moving this up by one day and trying to avoid a venue fee bump in some manner. As long as we get a car from MO/IA/NE it should be worth it for me to move it.

:phone:
 

Cook

Smash Master
Joined
Mar 27, 2008
Messages
3,364
Location
Hannibal, MO
There will def be a MO car if it is on Sat, 3 players at least. Probably at least four, but maybe as many as two cars.

And Lux is a great guy!
 

DeLux

Player that used to be Lux
Joined
Jun 3, 2010
Messages
9,302
Moved tournament to Saturday, March 2.

Tentatively I'm just going to take the financial hit and leave fees the same

:phone:
 

DeLux

Player that used to be Lux
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Jun 3, 2010
Messages
9,302
metaknight is legal with some stipulations for singles and doubles

more details in the original post in the rulesset section
 

DeLux

Player that used to be Lux
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Jun 3, 2010
Messages
9,302
There is floor room at my apartment. I think for GH2 I had like 10 people in there, but it was pretty cramped
 

Tony22

Smash Cadet
Joined
Jan 28, 2012
Messages
40
Location
Kansas
I can host one/maybe two people. Message me on Facebook for details. Search Tony Woolery, and I'll be the one with brown hair and dark clothes.

Actually, if I clean my dorm room up, I might be able to have four or five.
 

DeLux

Player that used to be Lux
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Jun 3, 2010
Messages
9,302
For the purposes of full disclosure, I had to bump the venue fee up by a $1 to $8, but added more discounts to help compensate! Trying to give greater incentive to bringing additional equipment so that we have a better tournament experience.

I'm going to go ahead and start a Wii/TV signup list. To help keep things economical, if there is a conflict with number of TVs or number of wii's etc., I'd be more than happy to trade out one of my pieces of equipment for yours so more people can get a discount as long as it's preregistered

Go ahead and post if you're bringing equipment so that I can apply and allot for discounts properly!

Remember, you get $1 off venue fee if you bring a TV and/or Wii + brawl and/or enter both singles and doubles up to $3 off venue to make it $5!

I'm planning for 8-10 setups at the moment, but I'll confirm on Friday of this week if I can work with more for friendlies and/or if we'll do a side event.
 

DeLux

Player that used to be Lux
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Messages
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After getting some requests for it, I'm willing to do a melee side tournament if we can put together 3 tvs and 3 cube/melee for it. However I'd like to fill up on Brawl equipment first.
 

MegaRobMan

Smash Hero
Joined
Dec 5, 2009
Messages
7,638
Location
Omaha, NE
I can bring a melee set up/TV.

I'll let KS melee know that 1st and 3rd place are open for business. (since I'll be getting 2nd even if I'm the best player there).

Also I would like housing for Friday, preferably from someone with their level 21 not on campus/restrictive.

I plan on hanging out Saturday night but to leave before/at/a bit after 2 a.m.
 

DeLux

Player that used to be Lux
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Messages
9,302
You can house with me, but you can't actually smoke at/in my apartment
 

DeLux

Player that used to be Lux
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Messages
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Also, if you intend to receive housing from me, I work 9:30pm-3:30am Friday night - Saturday morning so you need to be at my apartment before then or you're going to get locked out lol
 

DeLux

Player that used to be Lux
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Messages
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Ok, I'm going to sleep at 4am since I have to be at the venue by 1130am. So please arrive between 3:20 and 4:00am and I'll let you guys in
 

Jace08

Smash Lord
Joined
Jun 18, 2007
Messages
1,819
Location
Lawrence, KS
lux how do you feel about project m? I feel like a project m side tournament would get more entrants than melee. I bet moonwalker from lawrence would provide his setup for it too

but obviously I'm still cool with a melee tourney ><
 

DeLux

Player that used to be Lux
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Messages
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There's only been requests for melee so if I get a 3 setups for either then I'm fine with which ever one comes up with the equipment first. I can't take Wii's off of brawl to run PM, though, so they'd need 3 of each entirely
 
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