3xSwords
Smash Lord
Ok so I've known this for about a few days now, but I wasn't sure if I was just dreaming or something. But I finally confirmed it for myself in training mode.
ALSO please go to tactical discussion for a better explanation for why this works.
As the title says, Marth can do an infinite jump w/ the bair and nair. This is like bowser's infinite jump. However, the timing is MUCH more difficult. I can do it semi-consistently w/ the bair but w/ the nair I have not gotten the timing down. Anyway when I did this I was at 2/3 speed.
So this is how I did it at 2/3 speed. First I SH bair. Then I use my double jump right before I hit the ground. Now right before I reach the apex of my double jump I do a bair. Then I am able to double jump again before I hit the ground.
If you don't get it at first don't frustrated the timing is ridiculously weird. For the nair I haven't figured out the timing yet, so I won't post anything but essentially its the same as the bair. Also just saying right now, if you guys figure out a better timing method for any of these plz post them.
*update* found to work w/ fair also
And tactical discussion forums have shown it is possible w/ all aerials
thank you samurai panda
*update* video
http://www.youtube.com/watch?v=-dDtVaWjIys
Now in terms of usefulness, right now I would say its too hard to time to be useful, but just like all the other infinite jumps it could make an awesome mindgame. I also think this has some combo potential as you will be able to do another aerial immediately after w/o landing. I'm thinking bair to fair, maybe? bair to uair? who knows there are many possibilities. Anyway this will have an interesting effect in improving marth's gameplay although it might be too difficult to time.
Interesting property is the fact that this infinite jump can be done w/ two aerial contrary to all the others which use only one move. Also I don't know how the tipper stun effect will have on the timing.
Disclaimer: I searched the forums and I've seen nothing about this, so I'll take credit if it hasn't been discovered already. Also I can not take videos, I have no such recording device so it would be helpful if one of guys could post a video and I'll put it in the OP. Also this is not bair/nair then buffering two jumps upon landing.
I'll say again if you guys figure out better timing methods for both the bair and nair infinite jump in 1x speed then post them.
Discuss.
ALSO please go to tactical discussion for a better explanation for why this works.
As the title says, Marth can do an infinite jump w/ the bair and nair. This is like bowser's infinite jump. However, the timing is MUCH more difficult. I can do it semi-consistently w/ the bair but w/ the nair I have not gotten the timing down. Anyway when I did this I was at 2/3 speed.
So this is how I did it at 2/3 speed. First I SH bair. Then I use my double jump right before I hit the ground. Now right before I reach the apex of my double jump I do a bair. Then I am able to double jump again before I hit the ground.
If you don't get it at first don't frustrated the timing is ridiculously weird. For the nair I haven't figured out the timing yet, so I won't post anything but essentially its the same as the bair. Also just saying right now, if you guys figure out a better timing method for any of these plz post them.
*update* found to work w/ fair also
And tactical discussion forums have shown it is possible w/ all aerials
thank you samurai panda
*update* video
http://www.youtube.com/watch?v=-dDtVaWjIys
Now in terms of usefulness, right now I would say its too hard to time to be useful, but just like all the other infinite jumps it could make an awesome mindgame. I also think this has some combo potential as you will be able to do another aerial immediately after w/o landing. I'm thinking bair to fair, maybe? bair to uair? who knows there are many possibilities. Anyway this will have an interesting effect in improving marth's gameplay although it might be too difficult to time.
Interesting property is the fact that this infinite jump can be done w/ two aerial contrary to all the others which use only one move. Also I don't know how the tipper stun effect will have on the timing.
Disclaimer: I searched the forums and I've seen nothing about this, so I'll take credit if it hasn't been discovered already. Also I can not take videos, I have no such recording device so it would be helpful if one of guys could post a video and I'll put it in the OP. Also this is not bair/nair then buffering two jumps upon landing.
I'll say again if you guys figure out better timing methods for both the bair and nair infinite jump in 1x speed then post them.
Discuss.