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Recent content by shlemon

  1. shlemon

    Pikachu and Pac-Man

    Pikachu is all about strings. To play effectively you want to land 3 hits for every hit you take (since he dies early and does low damage per hit), So use your mobility and small size to dance around and chase your opponent. Many attacks link very well. Utilt, utilt, utult, (jump) uair, (jump)...
  2. shlemon

    Got A Friend Who's New To Smash? Here Are Some Pointers

    Woah now, loads of people are being total douches in this thread. This tutorial is clearly meant for people who don't play videogames. Notice how they are all in their 30s at least. Not everybody grew up with game pads.
  3. shlemon

    JC OOS UpSmash/SH Dair.

    Oh I see, sounds pretty useful. Will need to practice
  4. shlemon

    JC OOS UpSmash/SH Dair.

    Hold on, how can you up smash after you jump?
  5. shlemon

    Dedede Secondary

    So we all know D3 has some tough MUs. In particular rosalina, ZSS, duck hunt, regular samus, yoshi, diddy, link and megaman. Really, D3 struggles with any character that has a strong camping or projectile game. It's bad enough that I feel D3 mains really require a strong secondary to take care...
  6. shlemon

    Little Mac may actually be god tier.

    I don't know about that, I saw someone get 2nd place in a tournament vs Denti with only little mac. We truly don't know any character's skill ceiling yet.
  7. shlemon

    Using King Dedede's new grabs.

    You can actually combo from dthrow to bair at low-medium if you buffer a turn in between the moves. The timing is pretty tight so it would work better on wii u without lag. Bair will knowck them futher and autocancels so they have much worse follow up potential. At mid percents uthrow can move...
  8. shlemon

    Meta Pikachu Metagame Discussion

    Some extra points on Robin, i just played about 20 games vs a fairly good one: You can duck under all of his thunder attacks, with the possible exception of arcthunder (I got hit a couple times by ducking that but it also passed over me some times so I'm not sure). This includes thoron! Also...
  9. shlemon

    ZSS matchup woes

    Seriously though zss can just stand mid stage and spam paralyzer, forcing you to approach - and thats where it gets ugly. Has anyone worked out some approaching strats?
  10. shlemon

    ZSS matchup woes

    D3 seems hopelessly outmatched by ZSS. Her paralyzer and tether grab make approaching/defending on the ground near impossible. Her fast and powerful aerials make air approaches tough. Her fast projectiles and ground attacks make gordo pressure dangerous. What options do we have? I've had some...
  11. shlemon

    Dskank's D3 general strategy thread.

    Let them come to you. You can space them out with ftilt pokes, and when they rush in you can sheild to grab. Retreating pivot grabs are nice too with the extra range.
  12. shlemon

    giantass penguin first impressions thread

    From what I can tell, dthrow true combos into bair even at medium %. This is a much better option than fair because you dont get landing lag and it has higher knockback. Fair can leave you open to counterattack.
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