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Recent content by Reidlos Toof

  1. Reidlos Toof

    Rivals of Aether - Official Thread

    Really no point in me getting early access then if the first secret character won't be included. Only one that made me interested in the game. Looking forward to full release.
  2. Reidlos Toof

    Automatic L-Cancelling Discussion

    Playing with automatic L canceling takes me back to the days of Brawl+. It's a small thing, but it really makes it feel like a completely different game.
  3. Reidlos Toof

    Song of Time: Zelda's Changes in PM. 3.6 HYPE

    What's funny is that in 3.5 I actually tended to telesnap from max range, so it actually took me a while to miss my first time and SD in 3.6. It does make me much more hesitant to even try though, considering that ****ing it up results in an immediate, unavoidable death.
  4. Reidlos Toof

    Would it be possible...

    Nah I've always thrown with the control stick.
  5. Reidlos Toof

    Would it be possible...

    To get an option for holding Cstick to charge smash attacks? I really like the ability to charge a smash with Cstick in Smash 4, but when switching back to PM it's always so disconcerting to not be able to do that anymore. Would this even be possible to add into the game?
  6. Reidlos Toof

    Song of Time: Zelda's Changes in PM. 3.6 HYPE

    Another compelling reason to just remove the boomerang effect altogether. It's causing so many problems, and it really isn't that good an effect in practice IMO.
  7. Reidlos Toof

    Song of Time: Zelda's Changes in PM. 3.6 HYPE

    Essentially we still have the same ledge snapping utility as before, but now it takes more skill to execute properly. Farore's STILL ends early if it comes into contact with a wall, which pisses me off, and teleshorting still has too much endlag imo and doesn't provide as much utility as I'd...
  8. Reidlos Toof

    Project M 3.6 Online via Dolphin Netplay Setup + Optimization Guide

    Is there a way to manually update netplay or do we just have to wait for a new ISO builder?
  9. Reidlos Toof

    Ryu Moveset Analysis

    For people wondering about the variations on moves, in Street Fighter characters have Near and Far versions of attacks. For instance, the jab; when character are near, Ryu will throw a quick elbow, and when they are far he will throw a straight arm punch. There are also attacks that change based...
  10. Reidlos Toof

    Which Ryu color will you use?

    The lack of a Ken color makes me wonder if they are considering making him a character as well. Seems like a pretty obvious color choice.
  11. Reidlos Toof

    Project M Update TL;DR

    Perfectionism, not enough people on the PMDT, no new characters in 3.6, and 3.6 probably isn't releasing this Summer. That last one is me reading between the lines. Thoughts?
  12. Reidlos Toof

    Ganon META Thread : discussions and suggestions go here !

    I believe it uses the projectile from the Super Scope. From what I understand, they can redesign any projectile and give it to a character, but they can't make entirely new projectiles, meaning if they did that and you played with items on, the super scope would then shoot whatever projectile...
  13. Reidlos Toof

    Ganon META Thread : discussions and suggestions go here !

    That is interesting. I remember reading something about that a couple of years ago, but I figured they would have found a way around that by now.
  14. Reidlos Toof

    Possible changes for Link (To celebrate 3.6 being announced)

    It's not gonna happen, but it would be awesome to get Mortal Draw on his up taunt. Also not gonna happen, but it would be pretty cool if while holding a bomb you started charging an arrow, it became a bomb arrow.
  15. Reidlos Toof

    Ganon META Thread : discussions and suggestions go here !

    I still wish Ganon had a projectile, something kinda like his signature orb attack from the Zelda games. It could have the same property as Dedede's Gordos in Smash 4, where in it will be knocked back if hit with an attack. It could get faster and stronger with each volley, giving it a unique...
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