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Recent content by GotACoolName

  1. GotACoolName

    Samus smash switch speculation thread

    Can Samus act out of morph ball during a bomb jump? That was the other problem post-Melee with her bombs — she was trapped in morph ball.
  2. GotACoolName

    Samus smash switch speculation thread

    Samus’s back air looks nerfed to hell. Like pre-patch smash 4 nair knockback...
  3. GotACoolName

    KayJay's Metroid Prime Samus SFX Modding Project

    I really like the addition of those death/star KO voices. They fit very nicely. And personally I think the charging sound fits as well. Not sure about the missiles. I don't recognize those sound effects from Prime. Would be cool to hear the bomb sound effect. Maybe the morphing sound when shield...
  4. GotACoolName

    Patch 1.1.5

    That's great, but I don't understand your point. The window for f-airing onto stage from ledge and successfully getting the auto-cancel without landing lag was pretty small (I can do it if I ledge drop with back instead of down so as not to fast fall before the jump). I figured that window might...
  5. GotACoolName

    Patch 1.1.5

    Got it now, thanks. Anyone know if Samus can still ledge drop to auto-cancel f-air onto stage with her new fall speed?
  6. GotACoolName

    Patch 1.1.5

    Sorry, can you explain this more clearly? Are you talking about falling uair to SH uair? And we lost these things because of faster fall speed?
  7. GotACoolName

    nerf

    I dunno, those hefty KBG increases to uair and dthrow kinda screw her throw combo game, don't they?
  8. GotACoolName

    Samus 1.06 Patch Notes

    Earlier posts were saying that it's the inside of the ftilt that has the nerfed damage/knockback, but I think it's the middle/knee area. Hitting with the upper leg or thigh does 6 damage, knee area does 5, and the foot does 8. Those three hitboxes all make different sounds, too. The knee hitbox...
  9. GotACoolName

    Pac Man changes with the new update

    It seems to me like he throws the cherry and strawberry a bit farther, but I can't say for sure. The apple seems a little altered as well. What I can 100% confirm is that the green melon has gravity now. Before it flew in a straight line, like a slower, deadlier version of the mango/orange...
  10. GotACoolName

    Samus Counter?

    I have a lot of trouble fighting Duck Hunt. His three specials all wall charge shot, and zair spacing is hard since he's a short character.
  11. GotACoolName

    Samus recovery issues?

    Just air dodge and then press grab for a successful tether. Works every time. Bombs do help with horizontal recovery. Don't use bomb-jumping, though. That was only ideal in Melee. In Brawl and Smash 4, you get more mileage just dropping one bomb and moving towards the stage. They're most...
  12. GotACoolName

    My Tips & Tricks for Samus

    By "hit them," do you mean attack them or just touch them? Because I'm pretty sure you don't have to attack them. If I use a bomb on the ground, it will explode at the second bounce and deal 5% damage to an opponent standing next to it. If I use a bomb on the ground on top of someone, it will...
  13. GotACoolName

    Z air bug when recovering

    It's dumb, but not problematic. Just air dodge before using zair.
  14. GotACoolName

    Samus benefits considerably from perfect pivoting

    Can perfect pivot be done on 3DS? I don't play much of the Wii U version so I've never actually used PP, but when I tried to practice it on 3DS, I couldn't figure it out with video instruction. Even if, it seems like it would murder my hands to use it as much as wavedashing in Melee. Edit: I'm...
  15. GotACoolName

    Samus Mini-Game Scores

    I'm all about Trophy Rush, personally. My high score with Samus is 437865.
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