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Recent content by Escorcho

  1. Escorcho

    Official Melee Texture Hack Thread

    So I'm using this in 20xx, but with certain skins, especially Falcon skins, my game isn't able to load any stages. What is the problem? I've gotten quite a few of them working with the exact same process. Does it have anything to do with 20xx or is it something else?
  2. Escorcho

    Dash Dancing Could Definitely Be a Thing

    This is an updateable game. This means that given enough people, changes could be made to better the game. Therefore, we all need to come together and share our thoughts on social media, to Nintendo, etc. in order to make this possible. And, of course I am talking about Melee/64 dash dancing...
  3. Escorcho

    Smash 3DS Things Smash 4 needs to have.

    Increasing the initial dash animation frames so that one could turn around when dashing instead of having to stop and turn around or roll. This would add much more flow.
  4. Escorcho

    The Case For Adding Dash Dancing

    When looking at the title, it may seem that this is purely for competitive purposes. That makes sense. Competition is not the only matter regarding the need for dash dancing, however. Note, that I mean Melee dash dancing -- the one that does something. There is much more reason behind why it...
  5. Escorcho

    Dr. Mario Competitive Thoughts

    It's important to note that when approaching with Dair, be cautious of shields. You will get grabbed if you mess up. I could definitely see Doc doing well. On the topic of Down air, it's easier to combo with than Mario's as it sends opponents horizontally as opposed to vertically. It is also...
  6. Escorcho

    Dr. Mario Competitive Thoughts

    I played Doc a considerable amount on For Glory yesterday and have to say I was relatively pleased. He has good combo ability in up tilt and up air. Down airs can combo into each other. Rising Doc tornadoes can be used as a combo finisher. I haven't tried up b oos, but it seems viable. It sure...
  7. Escorcho

    How is Falcon going to approach in this game?

    Back air's not a bad way to approach. It's fast and has short landing lag.
  8. Escorcho

    Maining Luigi and secondary-ing Falcon. Those might do a switcheroo. Who knows.

    Maining Luigi and secondary-ing Falcon. Those might do a switcheroo. Who knows.
  9. Escorcho

    Smash WiiU & 3DS Miiverse Daily Pic - July 17th

    Please stop trolling, Mr. Sakurai. You are well aware that everyone wants Falcon screenshots.
  10. Escorcho

    New Challenger for Smash Bros Wii U/3DS To Be Announced July 14th

    Let's be real, Captain Falcon isn't leaving any time soon. He's part of the original cast and pretty much is one of the faces of Smash Bros.. Getting rid of him, or Ness for that matter, would create a huge upset. I mean come on, him simply being nerfed in Brawl was upsetting.
  11. Escorcho

    Smash WiiU & 3DS Miiverse Daily Pic - July 10th

    I can see Blood Falcon being a more accurate costume this time around. Like Captain Falcon might actually have the skull on his helmet and the spiky thing on his shoulder, instead of just the Blood Hawk design. I'd be hyped for that.
  12. Escorcho

    Crouch Cancelling

    How should CC be used and what is a good way to CCC with Luigi?
  13. Escorcho

    Tips for New Luigi Main

    If you haven't already, you should learn to incorporate wavedashing into Luigi's main form of movement. This is his best way to move on the ground, being nearly as fast as Captain Falcon. Another important thing to learn with Luigi is spacing and approaches. Since he has a relatively short...
  14. Escorcho

    Luigi Approaches/Spacing

    What's a good way to do this? I have the most trouble with Marth, since he has great range. I tend to wavedash a little too much but I can't think of other ways to approach enemies. Halp pls.
  15. Escorcho

    Maining Luigi and secondary-ing Marth.

    Maining Luigi and secondary-ing Marth.
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