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Recent content by ddonaldo

  1. ddonaldo

    Down throw + instant rar kill confirm?

    Not a confirm but have to actively be DIing away and sometimes have to combine with an airdodge as well. Which works as a nice mixup if you expect the airdodge. Makes it a nice setup near the edge since opponents don't really want to airdodge near the edge of the stage
  2. ddonaldo

    Light?

    Didn't want to hijack a thread to find out the answer to this, but the Light who plays Fox in SSB4 and ultimate, was he the same light who also played Sheik in Brawl? https://www.youtube.com/watch?v=Xo5js8_I2K0
  3. ddonaldo

    Losing is affecting my self-esteem

    A solution could be embracing the salt. The fact that you are on smashboards and that this isn't your first smash game means that you do have a passion for the series and that passion translates to salt when you lose. This isn't abnormal and thus if at the end of the day you still keep playing...
  4. ddonaldo

    Instant R.A.R Tech

    Can't wait to try this after work
  5. ddonaldo

    Social Let's Hit the Climax! Bayonetta on Super Smash Bros. Ultimate - Social Thread

    Unfortunately its better this way, if Bayo was even a top 15 character on release the community would be at arms again. Best for her to do a smash 4 MK and get small buffs rather than Bayo players getting crucified. They even removed her ability to hold netural B, maybe in response to evo tl;dr...
  6. ddonaldo

    Is online laggy for everyone?

    Mine is actually perfect as well, don't want to jump the gun but I really do think most of the bad connections are due to people having unstable wi-fi My wi-fi is sometimes unstable, but when I use LAN, lag is non existant
  7. ddonaldo

    How do I short hop reliably?

    Pretend the jump button is at finger melting temperatures each time you go for it, told this to a friend a while back and he said it did help
  8. ddonaldo

    Few questions

    Like jigglyzelda said, although the dash attack is invul, it is better to catch landings or to trade with attacks rather than as a raw approach since you will get punished every time
  9. ddonaldo

    Palutena reflect

    Have to use it as if you are "countering" the projectile then she will automatically reflect it, like K Rool's reflect
  10. ddonaldo

    Having trouble connecting the down throw combos

    Fair and nair work decently well, kinda have to read DI though. Bair seems to work as well for a nice kill confirm.
  11. ddonaldo

    I'm not seeing Explosive Flame enough

    I think its because Palutena isn't a great zoner and more of an anti-zoner. Explosive flame is awesome but someone who knows how Palutena works can still run past it and punish, same with raw auto reticule. Her projectiles are still best used against someone else attempting to zone you or when...
  12. ddonaldo

    Re: Bayonetta - Character hate in competitive play? An analysis

    Easy fixes from someone who plays Bayo and not just following mainstream on complaints 1. Off the top kills are hype, we love watching and appreciate ZSS vertical kills and MK (revert uair pls sakurai) but Bayo gets it too easy. Fix her aerial QCB side B so that it doesnt bounce Bayo and her...
  13. ddonaldo

    Bayonetta vs Corrin matchup?

    You don't even have to be passive in this match-up, just never stop SH and cross up SHnair'ing. Do not approach from the ground and do not approach in front of him aerially either. Lastly, do not approach with fair or ground side b unless you see a punish opportunity, (non fully charged b etc)...
  14. ddonaldo

    Bayonetta's Jab is very interesting....

    Can 100% confirm that the bullets do not lock you in shield
  15. ddonaldo

    Bayo's 60% kill confirm doesn't work on 3ds?

    Just to pass on the message, there is a Q&A which will get attention faster, but to answer your question, so far I've only been on the 3DS since my wii u is at home atm but I have not yet got the final uair to hit let alone KO since the opponent seems to be wildly on the right, will post a video...
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