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Recent content by Cnip

  1. Cnip

    The 20 Costume Project [27/41] **UPDATE - Pikachu Completed

    Those Awakening Roy recolors are seriously gorgeous. If a third costume of quality comes out for him, you should consider replacing classic Roy recolors.
  2. Cnip

    The 20 Costume Project [27/41] **UPDATE - Pikachu Completed

    This project is dope. I get excited with every costume choice you put out.
  3. Cnip

    Announcement from the Legacy Team

    Young Link feels so smooth to play, ice arrow shenanigans off stage are so satisfying. But are there plans to tune the characters to fit more into project m gameplay and the engine?
  4. Cnip

    KingJigglypuff's Project M Throne Room! 09/08/2019: Fighting Alloy Team Pack Updated

    That kirby copy move is adorable with the fx.
  5. Cnip

    PM Arts and Alts Thread

    Is Holy War Marth going to get any more tweaks? The portrait doesn't match its in game appearance (No gloves, no large collar, and a different hairstyle).
  6. Cnip

    Official Stage Discussion

    I like how Project M's making their own aesthetics for the neutral version of stages. Also, pushing n64 versions of stages to z alt leaves more options for dynamic alts. Since stages are getting their own visual touch ups to signify whether they're legal or dynamic, could Theytah's Indigo league...
  7. Cnip

    More "alternate" character spawns like Giga Bowser and SoPo?

    Metal Mario should be selectable with L/R
  8. Cnip

    The Ideal "4.0"

    1. Jigglypuff rework or balance patch 2. Select Metal Mario by holding L on Mario character select 3. Pokemon trio get their own final smashes 4. More Alt costumes for characters with open slots (Melee Ganondorf) 5. Yoshi parry fix 6. whatever #47 is 7. Slippy added 8. Overall character balance...
  9. Cnip

    The Smash 3 Project - All Characters Released

    Amazing work as usual. Keep it up!
  10. Cnip

    New Characters for Project M Discussion Thread (Voting Closed)

    +1 Ninten (Definitely like the idea of a strategic character who's viable in singles but excels in doubles. He can be given strong defensive options and healing) +1 Masked Man (A mixture of the earthbound kids' and meta knight's movement can lead to some crazy mix ups. Plus utility with the gun...
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