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Recent content by Caz1

  1. Caz1

    Q&A The 'Mains' Advice Thread

    Ike's too big and slow for my tastes. I'm open to trying Greninja and Rosalina though! Why do you say "especially" Rosalina? For Cloud, I don't really want to buy him just yet so he's not an option.
  2. Caz1

    Q&A The 'Mains' Advice Thread

    I need main advice! I mostly play Melee, and when I do I solely play Marth. Unfortunately he doesn't really work in this game from what I've seen. I'm not one to switch off a character because they aren't as competitive, but I will certainly switch off if the design and playstyle changes and...
  3. Caz1

    The Hardest Decision: Dropping Mains.

    I mained Falco in Melee, and as much as I wanted to play him in P:M when I switched over I just couldn't. The visuals and sound effects are different and I just can't get over that it seems. So I switched to Marth, and then that carried back over to Melee and I feel like I've abandoned my love...
  4. Caz1

    Is Project M too easy relatively?

    One of the fundamental concepts that goes into the creation of a game is that of creating obstacles to then be overcome. The entire point is to make things harder than they need to be, to allow players to gain proficiency in techniques and apply their skill. In this light, the argument that...
  5. Caz1

    Current Differences Between Melee and P:M?

    It's hard to believe sometimes that individual frame differences can have such a large effect on psychological reactions to the game! All of these single frame differences do add up to make an end result that is noticeably different to any experienced Smash player, I imagine. Is P:M meant to...
  6. Caz1

    Current Differences Between Melee and P:M?

    Hm, that definitely helps. I have noticed oddly failed dash dances and strange difficulties with fast falling and I just couldn't figure out what was going on. I believe the fast fall timing is what is throwing me off with the floaty feeling. My suspicion is that fast falling is possible at...
  7. Caz1

    Current Differences Between Melee and P:M?

    After taking a very long break from Melee and solely playing P:M, I tried out Melee again the other day. I could not believe how different it feels. My issue is that I can't quite determine WHY it feels so different. My gut instinct is to say speed and floatiness, but actually examining those...
  8. Caz1

    B&B! Zero Suit General Discussion

    Earlier in this thread you referred to it as the Balrog to me, and I liked the name :P
  9. Caz1

    B&B! Zero Suit General Discussion

    Hahahaha, you guys <3
  10. Caz1

    B&B! Zero Suit General Discussion

    The Zamus video thread, now with 100% more Oro?! Also, watched that set you played against M2K at The Big House 3, and I saw you TOTALLY go for 2 separate Balrog kills. I'm so proud :D
  11. Caz1

    B&B! Zero Suit General Discussion

    I'll have to try out dive kick edgeguarding. One of my favorite Zamus techs now: punishing overzealous shield grabbing by bouncing off of their shield with Dairs and then punishing hard. Do we have any more recent videos of Zamus than Oro in March (what I saw in the video thread)? I have to...
  12. Caz1

    B&B! Zero Suit General Discussion

    Alright, started following up early down smashes with grabs and my game became significantly better. I love how spammable the Down Smash is, and how easy it is to just stop using it when they try and read it. Zamus's options for mindgames are so damn fun.
  13. Caz1

    B&B! Zero Suit General Discussion

    It's just such a satisfying move. Especially when they read it and roll behind you and IT HITS THEM ANYWAY.
  14. Caz1

    B&B! Zero Suit General Discussion

    Hahaha, well I'm an idiot.
  15. Caz1

    B&B! Zero Suit General Discussion

    What do you typically follow up a D-Smash with at low percentages? I often find myself dropping combo opportunities because I have the D-Smash -> F-Smash too strongly ingrained into my fingers. Also, does anyone ever use Zamus's grab? I really want to use it more, but it just feels so...
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