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Recent content by AcousticAdrian

  1. AcousticAdrian

    Hax$ vs. the Controller Economy

    I'm very enthusiastic about this. Smaller tournies could use software UCF, larger tournies could use hardware. UCF is great, and I think this is a good compromise!
  2. AcousticAdrian

    Limit Climhazzard Kill %'s on Every Top Tier [4BR Tier List V3]

    Just to clarify, this list is for hitting characters with the early part of LCH, not the later part. Some practical applications include using it as a lethal OOS option, and punishing ledge neutral getup and ledge jump. :) Uair > LCH kills at different percents. I believe someone else has made a...
  3. AcousticAdrian

    Air Grab Release > LCS/LCH

    Video Example: https://t.co/yAPycd5Dz2 On the smashville platform, limit cross slash and limit climhazzard can be true comboed out of an air grab release if the platform is moving forward. Most short characters automatically get the air release animation, so you do not need to grab these...
  4. AcousticAdrian

    Limit Climhazzard Kill %'s on Every Top Tier [4BR Tier List V3]

    PURPOSE: To establish the earliest possible percents that early Limit Climhazzard will kill every grounded, top tier character on Battlefield (highest vertical blastzone) and Town & City (lowest vertical blastzone) with optimal DI (away from Cloud). METHODS: Testing was conducted in training...
  5. AcousticAdrian

    【Smash 4】Cloud Discord - Read the OP

    Could you add me? c: My ID is Aruceus27.
  6. AcousticAdrian

    Atlantic South Sm4sh Haven!!

    Hey guys! I'm thinking of taking some friends along and driving over from Charlottesville to compete. How many people usually sign up for these tournies?
  7. AcousticAdrian

    Why isn't auto L Canceling an option?

    Okay, you have me there. People were making references to melee to support their arguments, but this thread is arguing in favor of auto L-Canceling in PM. I'll continue to study higher level matches, then.
  8. AcousticAdrian

    Why isn't auto L Canceling an option?

    I suppose I need to study some more high level matches to see if it is being used effectively. I am still skeptical about the idea of simply mashing z, when combined with the possibility of Light Shield + Shield DI.
  9. AcousticAdrian

    Why isn't auto L Canceling an option?

    Are you sure that is the usual response? That would require the opponent to be able to see and react to the opponent angling his shield. If you just hit the button twice every time you hit a shield, the opponent can just vary the distance he angles his shield to throw off your muscle memory.
  10. AcousticAdrian

    Why isn't auto L Canceling an option?

    L-Canceling isn't completely arbitrary. Again, there are ways to meaningfully interfere with an opponent's ability to L-Cancel. Do you mean that as in no L-Canceling at all, or auto L-Canceling?
  11. AcousticAdrian

    Why isn't auto L Canceling an option?

    L-Canceling actually adds a few more defensive options to an opponent in shield, thanks to the existence of Shield DI and Shield Angling. You can tilt your shield up to potentially mess up an opponent's L-Cancel/Fast Fall timing, and with Shield DI you can move yourself out of an attacker's...
  12. AcousticAdrian

    Wolf's Ledge Stalling

    So, Wolf's ledge stalling is really good. As you might already know, you can stall on the ledge with his Up-B and his shortened Flash. Both moves are relatively lenient in terms of the frame precision required for a perfect stall, with Up-B being capable of grabbing the ledge on frame 1 and...
  13. AcousticAdrian

    CPU Level 0

    I apologize then, I did scroll through a bit to look for recent posts, but I didn't use the search bar. Feel free to lock this thread.
  14. AcousticAdrian

    CPU Level 0

    I am not sure if this was discovered already, but I'm going to post just in case. You can use the L/R list scrolling function to set the CPU's level to 0. The AI seems to act normally when set to it. To do this, have the selector over level 2, 3, or 4. Then hold L or R, and scroll up. It will...
  15. AcousticAdrian

    Having trouble DI-ing out multihit moves

    This reddit post shows the controller inputs of Smash-DI being used in various ways: http://www.reddit.com/r/SSBPM/comments/2g9q2i/by_the_inputs_smash_di/ If you need help with other tech, the same user compiled a list of all the other gifs he made...
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