Locke 06
Sayonara, bye bye~
Note: The Weekly Match Up thread has been moved here, please use this thread for general match up Q&A.
Matchups were born in MegaMan. Before there was Pokémon's "super effective," there was Rolling Cutter vs Elec Man. MegaMan has a wide array of tools. The trick is knowing when to use them.
This will be a place for focused discussion of Mega Man's strengths and weaknesses against the characters of Super Smash Bros. 3DS/ Wii U. This is a new game, so keep in mind that the strengths and weaknesses of characters are not fully understood. This is especially true for Mega Man, as he is a completely new character, one with a moveset that is unlike any Smash has ever seen.
This character roster is 52 (soon to be 53) characters large, with customs that can change how the matchups are played. Keep this in mind as we move forward. Matchups will change as strategies emerge, and characters will be revisited in time.
Information Wanted: How to contribute to this discussion? Post anything you think you find useful in the matchups that are being discussed. Any experience is experience and all input is welcome. Feel free to disagree with anything anyone posts, but please be ready and willing to explain and discuss everything that you post. We want posts with substance and reasoning, rather than "Mega Man wins" or "Down B > Projectiles." Video evidence is greatly appreciated.
Specifically, the following are suggested subtopics of conversation:
Important rules:
Data Submission: If you plan to contribute in a more precise and effective form, please include links highlighting any information or videos that back up your data. As a consequence, those posts will have more weight. Please refrain from embedding videos.
Original Post updates: I will update the original post… lol we’ll see. If anyone wants to help me with updating it, I’d definitely appreciate it. At the very least, I’d like to do it every month… but it might be every other month? :/ Depends on how I’m feeling about this. I will keep up facilitating discussion. That’s not too hard. If I don’t, then something’s wrong with me and the mega man community should change subjects and take charge until I get back from whatever I’m doing.
Table of Match-Ups:
| |
| ?.?
Schedule: I will use the general MU thread as well as just the general pulse of the Mega Man boards to choose discussion topics. If you want a certain topic discussed in the next discussion period, PM me and we can plan things out. The following is the schedule of previous topics and planned out future topics
Diddy
First post & Last post
Zucco v ADHD - Tournament set Mega Man v Diddy
Scatt v Player-1 - Tournament set Mega Man v Diddy
Shulk
First post & Last post
Seperate thread from our forum
Mario
First post & Last post - pre-1.0.4 3DS (with rush canceling and vectoring)
First post & Last post - Post-1.0.4 3DS (without rush canceling and vectoring) and Wii U.
Yoshi
First post & Last post pre-1.0.4
First post & Last post pre-1.0.6.
ZSS
First post & Last post Pre - 1.0.4
First post & Last post pre-1.0.6.
Mega Man
First post & Last post
Sheik
First post & Last post
Sonic
First post & Last post
Falcon
First post & Last post
Ness
First post & Last post
Luigi - prepatch
First post & Last post
Game & Watch
First post & Last post
Wario
First post & Last post
Link
First post & Last post
Samus
First post & Last post
ROB
First post & Last post
Bowser Jr.
First post & Last post
Bowser
First post & Last post
Fox
First post & Last post
Villager
First post & Last post
DK
First post
Matchups were born in MegaMan. Before there was Pokémon's "super effective," there was Rolling Cutter vs Elec Man. MegaMan has a wide array of tools. The trick is knowing when to use them.
This will be a place for focused discussion of Mega Man's strengths and weaknesses against the characters of Super Smash Bros. 3DS/ Wii U. This is a new game, so keep in mind that the strengths and weaknesses of characters are not fully understood. This is especially true for Mega Man, as he is a completely new character, one with a moveset that is unlike any Smash has ever seen.
This character roster is 52 (soon to be 53) characters large, with customs that can change how the matchups are played. Keep this in mind as we move forward. Matchups will change as strategies emerge, and characters will be revisited in time.
Information Wanted: How to contribute to this discussion? Post anything you think you find useful in the matchups that are being discussed. Any experience is experience and all input is welcome. Feel free to disagree with anything anyone posts, but please be ready and willing to explain and discuss everything that you post. We want posts with substance and reasoning, rather than "Mega Man wins" or "Down B > Projectiles." Video evidence is greatly appreciated.
Specifically, the following are suggested subtopics of conversation:
- Character strengths and weaknesses
- How to effectively approach/deter approaches
- Off-stage game
- Positional play
- Punishes/punishing
- Specific moves/strings that are strong for both characters
- Suggested custom movesets
- Stage strengths and weaknesses
- Overall score
Important rules:
- When discussing match-ups we must assume that both players are playing each character to their utmost potential always. (This also means without lag)
- To keep this clean, please use this thread for off-topic matchup discussion. We want this thread to be easy to navigate with focused topics. Relevant posts from the off-topic matchup discussion thread will be quoted at the beginning of each discussion.
Format: The OP will be updated to summarize the matchup and will include the following:- To keep this clean, please use this thread for off-topic matchup discussion. We want this thread to be easy to navigate with focused topics. Relevant posts from the off-topic matchup discussion thread will be quoted at the beginning of each discussion.
- First & last post of the discussion
- Quoted posts/videos of interest
- Summary of what was discussed
- Specific moves/strings that are strong for both characters (and counterplays)
- Suggested Custom Movesets
- Stage Strengths and Weaknesses
- Overall Score
Data Submission: If you plan to contribute in a more precise and effective form, please include links highlighting any information or videos that back up your data. As a consequence, those posts will have more weight. Please refrain from embedding videos.
Original Post updates: I will update the original post… lol we’ll see. If anyone wants to help me with updating it, I’d definitely appreciate it. At the very least, I’d like to do it every month… but it might be every other month? :/ Depends on how I’m feeling about this. I will keep up facilitating discussion. That’s not too hard. If I don’t, then something’s wrong with me and the mega man community should change subjects and take charge until I get back from whatever I’m doing.
Table of Match-Ups:
| ?.?
Schedule: I will use the general MU thread as well as just the general pulse of the Mega Man boards to choose discussion topics. If you want a certain topic discussed in the next discussion period, PM me and we can plan things out. The following is the schedule of previous topics and planned out future topics
- Discussion period 1: 12/9-12/24
[*]Discussion period 2: 12/24-12/30
[*]Discussion period 3: Recap of old MU's () 12/30-1/4
[*]Discussion period 4: 1/4-1/11
[*]Discussion period 5: 1/11-1/18
[*]Discussion period 6: 1/18-1/23
[*]Discussion period 7: 1/23-1/28
[*]Discussion period 8: 1/28-2/7
[*]Discussion period 9: 2/7-2/16
[*]Discussion period 10: 2/16-2/22
[*]Discussion period 11: 2/22-2/26
[*]Discussion period 12: 2/26-3/4
[*]Discussion period 13: 3/6-3/12
[*]Discussion period 14: 3/13-1/18
[*]Discussion period 15: 3/18-3/22
[*]Discussion period 16: 3/22-3/27
[*]Discussion period 17: 3/27-3/30
[*]Discussion period 18: 3/30-4/3
[*]Discussion period 19: Free Discussion 4/3-4/9
[*]--1.0.6. Patch! 4/9
[*]Discussion period 20: 4/9-?
Diddy
First post & Last post
Zucco v ADHD - Tournament set Mega Man v Diddy
Scatt v Player-1 - Tournament set Mega Man v Diddy
Shulk
First post & Last post
Seperate thread from our forum
Mario
First post & Last post - pre-1.0.4 3DS (with rush canceling and vectoring)
First post & Last post - Post-1.0.4 3DS (without rush canceling and vectoring) and Wii U.
Yoshi
First post & Last post pre-1.0.4
First post & Last post pre-1.0.6.
ZSS
First post & Last post Pre - 1.0.4
First post & Last post pre-1.0.6.
Mega Man
First post & Last post
Sheik
First post & Last post
Sonic
First post & Last post
Falcon
First post & Last post
Ness
First post & Last post
Luigi - prepatch
First post & Last post
Game & Watch
First post & Last post
Wario
First post & Last post
Link
First post & Last post
Samus
First post & Last post
ROB
First post & Last post
Bowser Jr.
First post & Last post
Bowser
First post & Last post
Fox
First post & Last post
Villager
First post & Last post
DK
First post
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