Kirby game talk?
KDL for GB: Fun game and much harder since it didn't have copy abilities.
Kirby for the SNES: interesting pastel style. I like combining a power with helpers for different effects. Some of the 'make a character happy' games were a pain though.
Kirby's Dream Course: This game made me rage as a kid.
K64 the double power combos were awesome. Why isn't mixing powers in more Kirby games?! Why?!!!
K Air Ride: Meh. I couldn't get into the single button thing.
K Nightmare in Dreamland: A faithful GBA kirby adaption that was fun but nothing special.
K Amazing Mirror: I love the interconnected exploration. Newer games are too linear. The multiplayer was shoe horned in though.
K Canvas Curse: Still one of the best touch control games. I loved the art style and difficulty. I opened every medal lock in this game.
K Squeak Squad: Fun but too easy. It lacked the combining powers and exploration mechanics of previous games. Yes I know a few powers can be combined like Fire Sword.
K Superstar Ultra: Very fun. I like the helpers and arena. The Comet Nova was well designed with an unsettling but not scary appearance.
K Epic Yarn: Made for 4 year olds.
Best Kirby villain: Dark Matter/O/O2, it's a mass of pure evil. Have you seen the O fight in the SNES kirby; a children's book like game has a freaky bleeding eyeball that possesses characters as the bad guy
For future Kirby games: Bring back exploration like in Amazing Mirror and combining powers like Kirby 64! Also make them challenging again.
PS subspace in SSBB was K Amazing Mirror 2.0; I wish SSB4 had an adventure mode like this. SSB fighting controls+ an exploration based platformer was a great idea. Super fun.