Zhea
Smash Ace
Winter is Coming III
San Antonio Monthlies
November 2nd, 2013
San Antonio, TX
Brought to you by:
Zhea (Daniel Hall)
< Schedule >Venue opens at 12:00 PM, so that's the earliest you can show up!
Tournament Schedule
1:00PM| Melee Doubles begins
3:00PM| PM Doubles begins
5:00PM| Melee Singles begins
8:00PM| PM Singles begins
- Registration for all events and venue fee collection will start at 12:00PM.
- Exact change is appreciated, but not necessary. Helps keep payout pools separate without too much hassle.
- If you are registering for Melee Doubles, you must come up to registration with your teammate.
- Full setups for Melee must arrive before 1pm in order to qualify for the $5 venue fee refund.
- Full setups for Project M must arrive before 3pm in order to qualify for the $5 venue fee refund.
Venue Fee: $5 per person (required from all attendees)
Melee Doubles: $5 per person ($10 per team)
Melee Singles: $5 per person
Project M Doubles: $5 per person ($10 per team)
Project M Singles: $5 per person
The tournament is open to anyone and everyone! Just show up to the venue on the day of the tournament and bring the following.
What to Bring:
1. Enough cash for the events you wish to enter (see the prices above)
2. Your own controller (GameCube controller)
If you bring a full setup for any game, we will refund your $5 venue fee at the end of the tourney.
A full Melee setup is a CRT TV, GameCube, Melee disc, and fully unlocked memory card.
A full Project M setup is a CRT TV, Wii, Brawl disc, and SD card with PM v2.6b.
Prizes for each individual event are distributed from the money pot as follows:
Doubles
1st: 60%
2nd: 30%
3rd: 10%
Singles
1st: 60%
2nd: 30%
3rd: 10%
< Rules >Melee Ruleset:
- 4 stock, 8:00 minute timer
- Items OFF
- Pause OFF (Otherwise pausing will cost the offender of a mid match pause a stock at his or her opponent's digression)
- All sets are best 2 out of 3, except finals which are best 3 out of 5.
- Ties after the time limit are determined by stocks, then by percentage
- Master Hand is banned.
- Wobbling is not banned.
- Stalling a match is not allowed (such as wall-jumping under Battlefield), but recovery tactics such as Peach's Wall-Bombing, and Jigglypuff's Rising Pound are allowed.
- Glitches such as Ice Climbers's Freeze Glitch and Mewtwo's Soul Stunner are banned.
- You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
Stage Strike from Neutrals for the first match of the set in "1221" fashion:
1. First player strikes one stage.
2. Second player strikes the next two stages.
3. First player strikes one stage.
Stagelist:
Neutral (Singles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Fountain of Dreams
Counterpick (Singles)
Pokemon Stadium
Neutral (Doubles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Pokemon Stadium
Counterpick (Doubles)
Kongo Jungle 64
After each match:
1. Winner announces stage ban (except in best-of-5 sets)
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
Project M Ruleset:- 4 stock, 8:00 minute timer
- Items OFF and set to NONE
- Buffer OFF
- All sets are best of 3, except finals which are best of 5
- Ties after the time limit are determined by stocks, then by percentage.
- If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.
- You cannot counterpick any stage you have won on in a set unless agreed upon by the opponent.
Stage Strike from Starters for the first match of the set in "122112" fashion:
- First player strikes one stage.
- Second player strikes the next two stages.
- First player strikes the next two stages.
- Second player strikes one stage.
Starter
- Battlefield
- Dream Land 64
- Final Destination
- Fountain of Dreams
- Pokemon Stadium 2
- Smashville
- Yoshi's Story
Counterpick
- Dracula's Castle
- Green Hill Zone
- Metal Cavern
- Rumble Falls
- Wario Ware
- Yoshi's Island (Brawl)
After each match:
- Winner announces TWO (2) stage bans
- Loser chooses counterpick stage
- Winner chooses their character
- Loser chooses their character
- Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
- Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
- Neutral Spawn Points: Players may elect to use neutral spawn points to decide controller ports for the first match in case of any disputes.
- Sudden Death: If a match ends with both players dying at the exact same time resulting in Sudden Death, a 1-stock, 3:00 minute rematch will be played out on the same stage.
- Glitches: Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
- Performance altering controller modifications(Turbo/Macro buttons) are not allowed.
Doubles-Specific Rules:
- Life stealing is allowed
- Friendly Fire is turned ON
- Pause is turned OFF
Placings in Singles Pools are determined based on:
1. Number of sets won
2. Winning percentage in games (win/loss ratio)
3. Head-to-head winner
In the event of a X-way tie in Singles Pools after all tiebreakers are exhausted, a best-of-1 round robin will be played out between the X players until there is a clear order of placings.
Code of Conduct:
- All ejections or disqualifications due to violations of the Code of Conduct or individual game rules will be without refund.
- No alcohol or illegal substances inside the venue. Getting caught with these items or evidence of the presence of these items will result in disqualification from the event and eviction from the venue.
- No fighting or weaponry inside the venue. Throwing controllers or acting in a way that could pose a danger to other players will result in disqualification from the event and eviction from the venue.
- No refusal to play on certain TVs or setups will be tolerated barring extreme circumstances. All players agree to have their matches recorded if requested by the TO.
- Be on time to your match. You have 5 minutes from when it's called to be at your station or you forfeit the first game. If you are 10 minutes late you forfeit the match and are either out or in losers.
Collusion (Pot splitting, bracket rigging, etc):
I don't tolerate collusion of any kind. I don't want to hear it. I don't want to see it. I don't make money off this event. I give up my Saturday to run this event. I do this because I want the San Antonio and surrounding scenes to have another tournament to go to. If you are strapped for time come talk to me. We can work something out.
In the case that 2 or more placing players are caught colluding, prize money will be redistributed to the next qualifying tier of players. This will be a pain for everyone involved. Don't do this.
WE NEED PEOPLE TO BRING TVS!
I can only provide a couple TVs to start with, so it's up to the rest of the community to bring more and make the event easier to run. More setups means more friendlies and more playing time, so please do your part if you have equipment to lend us for the day. Remember, if you bring a full setup, we will refund your $5 venue fee at the end of the tourney.