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Warriors of Light: A Final Fantasy Rep

PreedReve

Smash Journeyman
Joined
Apr 10, 2015
Messages
416
The Warriors of Light Fight as One!


Candidates: The Warriors of Light
Game of Origin: Final Fantasy (NES, 1987)

I've noticed a few character suggests for Squaresoft/SquareEnix characters, which is nice but no one can deny that the original Final Fantasy is what help raise Square back from the ashes.

Who are they?
Prophesied by the Sage Lukahn, four warriors, each bearing a crystal, shall come during a time of great darkness and restore the balance back to the elements of the world. Their quest starts them off in the kingdom of Cornelia to save the captured princess, Sarah, from the corrupted knight, Garland. Each hero is assigned one of six Job Classes, Warrior, Monk, Thief, Black Mage, White Mage, and Red Mage, each having a different playstyle and contribution to the team.

Why them?
No one can deny that Final Fantasy is an iconic game and the Final Fantasy franchise is popular, so why not have their first heroes join the fray?

Gameplay Ideas
Height: Small
Weight: Around Marth/Lucina and Duck Hunt
Walk Speed: Around Ike and Peach
Dash Speed: Around Shiek/Charizard and Yoshi/Palutena/Metaknight
Number of Jumps: 3
Crawl: No
Wall Jump: Yes
Wall Cling: No
Appearance: Pixel/Sprites based of their Dawn of Souls 1 & 2 look, almost 2-D but the pixles are cubes.

GamePlay
The Warriors of Light are a party, each bringing their talents to the table. While the Warrior is the face of the group, each warrior comes out when needed. As opposed to the actual game, the Warriors of Light are a party of six, versus the traditional four, each being one of the six iconic job classes. With each others' strengths, the Warriors of Light are a Balanced character.

Who does what
Warrior: The Face the group. The Warrior handles walking, shielding, and smash attacks.
Monk: As a martial artist, Monk deals with jabs, attacks, the second jump, and grabs.
Thief: Agile and pragmatic, Thief deals with with aerial combat, dodging, rolling, dashing, and the third jump.
Black Mage: A master of black magic, Black Mage is the neutral Special.
White Mage: A master of white magic, White Mage is the down Special.
Red Mage: A versatile user of both schools of magic, Red Mage is the Up and Side Special.

Specials
Neutral
FIR3: Black Mage launches a fireball that travels in a straight line. When the fireball hits an enemy, item, or surface, it explodes, damage any enemies close by. The one who was hit by the fireball takes extra damage.

Side
TMPR: Red Mage casts TMPR on the party, increasing the strength of the party's normal and smash attacks but decreasing the strength of their specials for 10 seconds. Can be used a second time to turn off the effect.

Up
FAST: Red Mage takes a second to casts FAST on them self and slashes with their sword five times in the direction the user inputs.

Down
HRM4: White Mage casts HRM4, summoning a beam of holy light to shine down on them, damaging any foes that touches it.

Final Smash
Bahamut's Blessing: The party transforms into their Upgraded Jobs, gaining increases strength, speed, invulnerability from damage, and access to more powerful specials.

Neutral

NUKE: Black Wizard launches a line of explosions a head of them, damaging and launching any foe the explosions hit.

Side
SLO2: Red Wizard slows down the other fighters from 5 seconds. Cannot be used when effect is already up.

Up
EXIT: Red Wizard casts EXIT, warping the party any direction the player inputs and lets out a small explosion when they land, launching any foe it hits.

Down
FADE: White Wizard casts FADE, which draws other fighters and items towards the party, then explodes, launching enemies.

Attacks
Ground
Neutral: Monk punches, then finishes off with a staff, sending enemies backwards.
Side: Monk kicks forward.
Up: Monk kicks upward, twice.
Down: Monk swipes with a staff.

Smash
Side: Warrior smashes with a hammer 1-3 times, depending on how long the smash has been held.
Up: Warrior swipes upward with a sword 3-6 times, depending on how long the smash has been held.
Down: Warrior swipes both sides with an axe.

Aerial
Neutral: Thief spins around, slashing with a dagger.
Forward: Thief slashes downward with a sword.
Behind: Thief slashes upward with a sword.
Down: Thief throws three daggers downward, in a fan shape.

Grabs
Jab: Monk kicks the enemy while holding them.
Forward: Monk lets go of the enemy and Red Mage thrusts forward with a sword.
Behind: Monk lets go of the enemy and Black Mage causes them to explode.
Up: Monk lets go of the enemy and White Mages damages them with a holy light.
Down: Monk lets go of the enemy and Warrior slashes downward with an axe.
 

Reila

the true enemy of humanity is anime
Joined
Feb 8, 2014
Messages
9,240
Location
Alma
Interesting idea, though very unlikely to happen. I actually clicked the thread expecting it to be about the 'Warrior of Light' from Dissidia Final Fantasy (who would also be a great rep for the Final Fantasy series, imo).
 
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